88stanford88

Engaged Member
Aug 12, 2022
2,852
3,022
Nemiegs
Just my opinion.

Steam policy sucks... so No, it is not a good idea
→ Sit in the corner and cry?
Why sit on the corner and cry?

I think you can start a new season or a spin-off using Laura as model and as she is after the conclusion of her tragedy.

I don't like definitive endings that contain “the moral of the story,” which basically become a judgment on the protagonist's behavior during the days of the story... because Laura's behavior has solid motivations. I don't like definitive endings where the protagonist wins or loses, which are considered the common sense of morality and conventional conformism.

And unless the ending involves Laura's death, life must go on... a story must teach us to get back up after every defeat... in life, nothing is over as long as we are alive.

You could write a story about how Laura was before she married that idiot.
Or you could show us how Laura is today after what she had to go through... Or you could start a game with Beatrice as the MC and have Laura appear in some scenes too.

A game with Beatrice would be a hit for sure. Screenshot 2025-07-27 at 14.08.24.jpg Screenshot 2025-07-27 at 14.08.45.jpg Screenshot 2025-07-27 at 14.10.49.jpg
The best endings for a story are those that leave hope that the story can continue towards new adventures.

Definitive endings, on the other hand, are good only if they are moving or involve the death of the protagonist while she is happy knowing she has defeated her enemies, but suddenly, during her well-deserved vacation, she has a plane crash.

Just my 2 cents
 
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wildride69

Engaged Member
Jan 5, 2023
2,335
6,338
Weekly Update 25/2025

Hi, dear Laura's friends!
As I mentioned last week, this was supposed to be the week I experimented with creating AI animations for the next game update using the still images.
Well… the week started with a plot twist.
The first two days were consumed by installing ComfyUI and taming a relentless parade of blue screen crashes. After finally getting things stable, I dove into the animation work — and nothing worked.
Nothing.
By Thursday, with shattered dreams, I accepted that AI wouldn’t be contributing to the upcoming game update after all.
But instead of wasting the remaining time sulking, I used the two “AI days” to start learning it from the very basics.
And — it’s working.
The results are still too early and unpolished to share, but I’ve taken important first steps and made some encouraging discoveries. It’s a long road, but I’m finally on it.
Next week, as planned, I’ll be going back to manual animation work for the update. The old-fashioned way. The way of honour. The way of clicking a thousand sliders, fighting the keyframes, getting disappointed with the renders and starting it all over to stay with an OK result....God, I hate that!
But I cannot imagine a game without animations!
Thanks for sticking with me.
Your support means the world — and keeps the renders rendering.
Have a fantastic weekend!
Nemiegs
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zernex

Newbie
Nov 25, 2022
69
86
For real. You seem invested in this to an unhealthy degree, like to the point I'm worried about you having an aneurysm or something.
Exactly. Complex -sort of-though it maybe I'm here to see the bitch fucked into a mindless pretzel. Like Laura i'm just human.
 

zernex

Newbie
Nov 25, 2022
69
86
Weekly Update 19/2025

This week, I officially started working on the next game update! And believe it or not, so far, everything is going according to plan.
(I’m just as suspicious about that sentence as you are.)
Tomorrow and the day after are the biggest national holidays in my country. That magical time of year when 90% of the population disappears into the forest with a crate of beer, a suspiciously built bonfire, and the confidence to sing in public.
Until Wednesday, it will be nearly impossible to find a single sober person anywhere within a 100-kilometre radius.
Despite this national celebration of fire, cheese, and mild to heavy intoxication, I still plan to create at least one new event for the game.
Because while others chase flower crowns, I chase deadlines.
More updates soon. Until then, stay hydrated, avoid open flames, and thank you for being here.
Nemiegs

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Preview images for 2.8 #1

Hi!
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Love Laura's dilemma but I can't help thinking-considering her rape and sex enslavement how her frustrations might be releived with a nice semi automatic against a mess of evil doers. Considering the conflicting factions a wiped clean weapon might not point to her and at least serve to revenge the destruction of her mind and body by these folks. Clean up the town! Just a crazy American solution. She could go out with a bang. But then again how could we go on twisting her mind and body for fun and fapping!
 
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zernex

Newbie
Nov 25, 2022
69
86
Weekly Update 21/2025

Hey everyone!
I’m back from my trip abroad and already back in motion. This week, I completed another event for the upcoming game update, and I’ve also just published the latest Shorts release (check it out if you haven’t already!).
Next week, development will continue at full speed—no more delays, no more travel, just focused work.
Thanks as always for your support and patience!
Nemiegs
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A great assemblage of abused but helpless sex slaves. Love the setting.
 

wildride69

Engaged Member
Jan 5, 2023
2,335
6,338
Weekly Update 26/2025

Hi!
All animations for the next game update are done — every single one.
Now, only the coding remains between me and the early access release.
Of course, it wouldn’t be an RTX5090 era without a few… surprises.
First, my shiny new DAZ 2025 Premiere decided it didn’t feel like batch-rendering animations. I had to roll up my sleeves and fix that before anything else could move forward.
Then, the frame interpolation tool I’ve been using for years — my trusty helper for turning 30fps animations into silky-smooth 60fps — turned out to be allergic to the RTX 50xx series. That was fun. But I found a workaround for that one, too.
I’m really hoping these are the last compatibility hiccups of this GPU transition, because I’d like to spend next week actually making the game instead of arm-wrestling my tools.
If all goes according to plan, coding starts immediately, and early access should be available next Friday or Saturday.
Thanks for your patience and support!
Nemiegs
w6d3_beach_10.png
 
4.20 star(s) 65 Votes