For those wondering why I do not highlight the text in the players bedroom with my mod:
I did actually start doing this and done the ones for Bill's house, but never added it to my mod, the reason is because it's too tedious and putting a hint before entering the bedroom is so much easier.
Here's some of the code I did for the playerroom at Bill's house:
Once I finished Bill's house and realised how much I'd have to do for Brenda/Street/Lexi(/House in future) I gave up on the idea.
(especially with needing to highlight the added work option)
If someone wants to waste hours of their life on the playerroom writing 'if statements', be my guest
It took me about 13hrs (in total) to make the mod for 0.5, if I did the playerroom too, it would have probably taken double that (if not more).
I did actually start doing this and done the ones for Bill's house, but never added it to my mod, the reason is because it's too tedious and putting a hint before entering the bedroom is so much easier.
Here's some of the code I did for the playerroom at Bill's house:
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Once I finished Bill's house and realised how much I'd have to do for Brenda/Street/Lexi(/House in future) I gave up on the idea.
(especially with needing to highlight the added work option)
If someone wants to waste hours of their life on the playerroom writing 'if statements', be my guest
It took me about 13hrs (in total) to make the mod for 0.5, if I did the playerroom too, it would have probably taken double that (if not more).
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