- Jun 15, 2021
- 580
- 5,517
I've just finished the intro and I wanted to give my thoughts on the game but as I haven't really played it yet I don't think it would be fair to give it a review just yet.
First off the story is a bit cheesy but not bad it had some depth and the writing quality was good. The intro lacked any real H-scenes but the game seems to be slow paced corruption wise so it makes sense. Personally I like RPG Maker games when they're done right and this one seems to be quite well made though I do have a few dislikes. The overall level quality was great the battle animations and enemies were good, there was a distinct lack of items but again it was just the intro, no puzzle qualities but again just the intro, I am particularly fond of the preemptive strike bonus so that's a big plus in my book. However, I don't like the big numbers tbh it just seems to be a bit much and I hope it's not like that when battling without the blessing and if it is then it makes sense for the difference. I also didn't care for the Title screen personally I think you can tell a lot by the title screen and well the BGM, options and extra page were nice the actual image was lacking and it is what demands the most attention when starting a game. Also it would be nice to see custom enemy sprites but it was only the intro and its not a deal breaker by any means. The art is good but not that noteworthy but again I only viewed the intro and quality restraints in RPG Maker games are harsh. From the intro alone I can tell this is a game with great potential I hope I wont be disappointed.
Overall, a good start with very few flaws better than some finished products when it comes to RPG Maker games.
Extra note: I also checked the clear room with the crystal I assume this will only be a feature in the pre release version anyways to get to the point the number of scenes for a early in progress game is large if the development continues at its current pace this game will be absolutely massive.
First off the story is a bit cheesy but not bad it had some depth and the writing quality was good. The intro lacked any real H-scenes but the game seems to be slow paced corruption wise so it makes sense. Personally I like RPG Maker games when they're done right and this one seems to be quite well made though I do have a few dislikes. The overall level quality was great the battle animations and enemies were good, there was a distinct lack of items but again it was just the intro, no puzzle qualities but again just the intro, I am particularly fond of the preemptive strike bonus so that's a big plus in my book. However, I don't like the big numbers tbh it just seems to be a bit much and I hope it's not like that when battling without the blessing and if it is then it makes sense for the difference. I also didn't care for the Title screen personally I think you can tell a lot by the title screen and well the BGM, options and extra page were nice the actual image was lacking and it is what demands the most attention when starting a game. Also it would be nice to see custom enemy sprites but it was only the intro and its not a deal breaker by any means. The art is good but not that noteworthy but again I only viewed the intro and quality restraints in RPG Maker games are harsh. From the intro alone I can tell this is a game with great potential I hope I wont be disappointed.
Overall, a good start with very few flaws better than some finished products when it comes to RPG Maker games.
Extra note: I also checked the clear room with the crystal I assume this will only be a feature in the pre release version anyways to get to the point the number of scenes for a early in progress game is large if the development continues at its current pace this game will be absolutely massive.
Last edited: