Haven't read every post so these have potentially been discussed already, but there are a few nitpicks I had after playing the 0.1:
- The grammar is a bit rough, a common mistake is omitting "the" when referring to people ("Redhead does X to you" instead of "The redhead" and so on)
- There could be better indicators when something is clickable on the map / in the bar. When I accidentally spotted the "exit" button on the floor I just defaulted to scanning the entire screen with my mouse every time after that to make sure there weren't any buttons I missed. The map, for example, has a bunch of "!" symbols but only two of them are clickable locations so far. Maybe make the buttons highlighted more clearly until you've clicked them at least once?
- You're told to start your job the day after tomorrow, but there's really nothing else to do on the following day so you end up going there a day early, but everyone treats this like you came on the right day anyway, despite being a day early.
- When you go to your second day's job it still treats it like it's your first day, at least it did for me. I went with Tess first and then with Lise on the second day and they both had a dialogue about being happy to be my first choice and Harry also explained the routine twice.
Other than these, the game has some serious promise so far and I can't wait for more.