There will be some hallucinations and fever dreams during which I plan to use both some wilder scenarios (like Cyn's after sex trip), and some of the Halloween models, like the Succs from the last year!
That said, I plan on keeping these pretty rare; there's already a wealth of the game's own stuff to make first!
I've done some tinkering with Wan 2 and some other models (including Grok when it still was fine with full frontal nsfw), and it's not there yet. If you want to make something to just move and you don't really care much about details and consistency, why not. But if you want to make something move with a detailed purpose, aiming for a specific scene structure/gradation, and (again) consistency, it's not good.
Also, it might be just me (admittedly, I haven't really put that much time into it), but it also seems to me that the potential time savings are negligible at best, to a point when it's simply more reasonable to just invest that time into learning to do it the classic way.
She likes to style herself towards that, but no, she's just (slightly modded) human from a tidally locked world (hence the paleness)!
There are three of them now!
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More Cyn is planned, and there's her character sheet on the way!