- Jul 21, 2021
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I need a playable game, but for some reason that's the one thing I'm not seeing...In this thread, there are explanations for why everything dragged on. But you don't want to see it, you see only what you need.
Try to do at least 10% of my work alone and you'll understand why.I need a playable game, but for some reason that's the one thing I'm not seeing...
yeah, zucite . . . Starlord is right,Try to do at least 10% of my work alone and you'll understand why.
Honestly I don't think this is the root of the issue.Try to do at least 10% of my work alone and you'll understand why.
yup ya re right, releasing something and get feedback is better than still creating a game and have no idea if something's good, or bad. . .Honestly I don't think this is the root of the issue.
I am a profession software developer. I have a pretty good idea how much effort what you are trying to do takes, and it's a lot.
The issue I'm seeing is biting off more than you can chew at once. Why are things like speeders even being looked at right now? Dirty skin texture? Personal starship? Story?
These are all nice and good things, but not what you want in a first release alpha. Get something barebones out, warts and all. Let the community help you find bugs and provide feedback. Your plan to release a sandbox demo version was a good one, but you need to actually follow through with it. The recent posts suggests you've pivoted again onto extraneous features.
Consider from our point of view. All we see are a bunch of what looks like pre-rendered stills and broken promises (and no, not all of them have had an explanation, including the most recent one). People here remember DST. This really does look like it's bordering into fraudulent territory.
Release something and you can shut up the doubters, find bugs and get feedback. Heck, release a gameplay video showing something off. It won't help with bugs but it might help with doubters and feedback.
Unreal, Unity, what's the difference? The engine will not do well for you, it is just a tool and for an understanding person it is clear that they really do not differ from each other. The main thing is high-quality content that you will work with in this engine, and the creation of this content just takes a lot of time.imo Unity is not stable platform, i think the Unreal is better in every aspects to create games
Yes, at first glance it seems redundant now. But I repeat once again - my game is not a porn parody, where just a couple of characters get fucked against the background of something that resembles the entourage of Star Wars. I want to show the sexual and other hiding life in real world of Star Wars, the same world one that we saw in films, games, familiar and recognizable. And this world must be created.The issue I'm seeing is biting off more than you can chew at once. Why are things like speeders even being looked at right now? Dirty skin texture? Personal starship? Story?
This is all good, but your base seems far too big. You also seem to be assuming that the first release needs to be a finished base.Yes, at first glance it seems redundant now. But I repeat once again - my game is not a porn parody, where just a couple of characters get fucked against the background of something that resembles the entourage of Star Wars. I want to show the sexual and other hiding life in real world of Star Wars, the same world one that we saw in films, games, familiar and recognizable. And this world must be created.
Therefore, I pay so much attention to all the characteristic details of the environment, technique and so on.
In addition, by filling the project with content as much as possible now, in the future I will be able to focus only on the story, on missions, on the adventures of the characters, without being distracted by the development of a bunch of different models. Create a base now so to speak. And thus, game updates will come out much more often and will bring more interesting events.
Of course. Game in three houses in the middle of nothing is not what I want to show you.This is all good, but your base seems far too big.
It's the same gist here. If the characters look the same, then who will be interested?Things like dirty skin textures don't need to be in the base game.
By that I mean that this is not a game where characters, canonically separated by hundreds of years, fuck each other with lightsaber blades or something like that.PS: I strongly suggest against saying the game is "not a porn parody".
I think what we all want to say is: nobody is expecting something perfect. What we want is something in our hands to get a feeling of progress, besides pictures and words. We´re with you, so take this as a chance to be part of the journey and not only viewers.Of course. Game in three houses in the middle of nothing is not what I want to show you.
It's the same gist here. If the characters look the same, then who will be interested?
By that I mean that this is not a game where characters, canonically separated by hundreds of years, fuck each other with lightsaber blades or something like that.
and to give a feedback what is good now, and what aspects of gameplay feels bad. . . ya forgot to add it,I think what we all want to say is: nobody is expecting something perfect. What we want is something in our hands to get a feeling of progress, besides pictures and words. We´re with you, so take this as a chance to be part of the journey and not only viewers.
For final product? sounds goodIt's the same gist here. If the characters look the same, then who will be interested?
so far nothingI'm really confused. What the hell is this game supposed to be? Action adventure? Walking simulator? What IS this game?
Well, that's what I'm working on right now. But at the same time, I want to put more content and action into the game in order to, as rightly said, get more feedback. Thus, I will understand what I am doing right and what is not, and having corrected everything in the next update, I will no longer constantly return to these little things.I assure you plenty of people will be interested. You could release just the new character designer and a single small location to wander around in with nothing to interact with at all, and people would be interested (basically an updated tech demo)
Why she's hairless? btw, how the hair shaders are working? better than in the tech demo?And here is a vivid example of how characters and vehicles can look like now
View attachment 1989543
because she wants itWhy she's hairless?
i hopehow the hair shaders are working? better than in the tech demo?