Well, no I don't think you've actually answered things (at least not satisfactorily). And believe it or not, I personally put in questions during the month long flame wart that happened. You did NOT answer them, and they were deleted in the mass post deletion. But hey, it suits you better to try and gaslight me into thinking I didn't ask questions of you that were never answered.
From earlier experience you aren't great at taking criticism. I wrote a
post of what I would have put into a review, since I didn't consider there to be enough of a game here to actually review. The only point you addressed from that post is that I didn't read enough to see that there was nothing to do in the game (yet). You then just "closed" the conversation, rather than mention any of the other points. Other posts commenting on your development process would get met with hostility. Again, many of them are now deleted, but criticising that side of game development is just as important as the art style and actual gameplay (when it exists to see).
Ah yes, "many" characters. How many is many... Are we talking about 10, 100, 1000? As for the dialogue trees, we'll see. But again, there's a lack of a real answer to the numbers here. Like "I have about 10 NPCs with detailed dialogues, and about 50 others with minor interactions". That would be a satisfactory answer, since it has some actual definite information.
Fair enough for the quests, since there's nothing to the game that we (the public) have seen yet. Still a lack of things like "about 10 quests planned", but I don't expect real info like that at this point.
Sex scenes, again we have "many and different". Once again, what is "many" to you. Are you planning 5, 10, 100?
As for the gameplay. You could post a video of you testing the gameplay (if it exists). That would both show off that there is gameplay, and give you something to show work on the game besides just "you haven't seen it, I'm totally working on it, promise."
Once again, what you call "answers" that you've given many times before, I've already looked (here, patreon, and discord, though the discord was checked a few weeks ago) and didn't find satisfactory responses from you. Everything you post is vague and generic, with no where near enough details in my opinion. Again, we'll see if there's any clarification to the questions, but I still doubt that I'll see any numbers, since then we'd be able to compare what he says to the next demo release.