rynak

Newbie
Jun 20, 2018
51
142
Just gave this a try after 2 years last time i played it.
Still no pause or time-controls? What a waste of bandwidth.
 
  • Like
Reactions: GodOfAll
Jan 14, 2018
176
540
Even without the patch, former versions would force me to do horrible things. Is it now possible to play as a non-rapist who only murders people who deserve it (like those who attack you, complain too much or cook beef well-done)?
 
  • Haha
Reactions: MickE2020

RemiliaScarlett

Active Member
Aug 18, 2018
755
847
There is no indication of breeding group policy decrease happiness, but it does, a lot. I have all my planets at - 60 or so happiness right now xD

PS i cant help but notice the sound effects are the same as Empyrion survival evolved, are these from a free Unity sound library or something ? xD
 

dusty stu

Well-Known Member
Jan 24, 2018
1,717
1,540
Please break up download into ~1Gb parts.
My potato internet can't handle the 5Gb DL too well :(
 

VelvetUnderground

New Member
Oct 7, 2017
13
14
Please break up download into ~1Gb parts.
My potato internet can't handle the 5Gb DL too well :(
Use the torrent link on the OP. It's linked to v0.29 now, not v0.29a. ~ It once took me four months to wait for seeders and other issues in order for me to complete a dl - and that was a lot a pausing and resuming - so, even if you have to pause and resume, you should succeed. Given patience and time, watermelons can be sucked through garden hoses via bittorrent. (y) HTH

- VU
 

mineride

Newbie
Apr 14, 2019
28
30
Is there a reason why the sex animations are insanely buggy and nothing matches up? Is there a fix i'm missing?
Sadly not, The animation is not the greatest part of the game. It will be fix someday but the priority of the game is the management part for now. I don't know the priority of StationmasterDev but well... The question is would you prefer gameplay, balance and crash fix or fixed animation? I prefer the first one but none of us will have the same priorities.
Also, i don't know if animation in Unity engine is easy but at the view of what we have... I think not.
 

DA22

Devoted Member
Jan 10, 2018
8,074
16,654
Sadly not, The animation is not the greatest part of the game. It will be fix someday but the priority of the game is the management part for now. I don't know the priority of StationmasterDev but well... The question is would you prefer gameplay, balance and crash fix or fixed animation? I prefer the first one but none of us will have the same priorities.
Also, i don't know if animation in Unity engine is easy but at the view of what we have... I think not.
Look at Love of Magic to see smooth animations can be done in Unity, do not think the quality of animations really has to do with the engine, but how you made the animations. Your other argument is fair enough, but then again in an adult game the visuals are in the end as important as the gameplay. For the game to work both need to be of good enough quality and if one is already way better and further along it might be high time to look at the other part. :)
 
Jan 14, 2018
176
540
Sadly not, The animation is not the greatest part of the game. It will be fix someday but the priority of the game is the management part for now. I don't know the priority of StationmasterDev but well... The question is would you prefer gameplay, balance and crash fix or fixed animation? I prefer the first one but none of us will have the same priorities.
Also, i don't know if animation in Unity engine is easy but at the view of what we have... I think not.
In normal games, graphics don't matter that much to me, but this is a porn game so you have to actually get turned on by it. Whether you do it with pictures, good writing, animations or a combination is a matter of preference, but you still need to do it well. Otherwise you lose the whole purpose of why many are playing. Of course, if the game is marketed solely as a stationbuilder/conquor-the-galaxy and the porn aspect is seen as an add-on - like the mods you get for skyrim - it's a different matter. The result might be exactly the same, but people's expectations are different.

Secondly, if you let me make choices, I'm going to identify more with the character. This makes it much worse when choices are then made against my will. Never half-ass freedom of choice.
 
  • Like
Reactions: mineride

mineride

Newbie
Apr 14, 2019
28
30
Look at Love of Magic to see smooth animations can be done in Unity, do not think the quality of animations really has to do with the engine, but how you made the animations. Your other argument is fair enough, but then again in an adult game the visuals are in the end as important as the gameplay. For the game to work both need to be of good enough quality and if one is already way better and further along it might be high time to look at the other part. :)
As we are on f95, true we need good visuals as it's needed to get the tag "adult game". That will depend on how the dev will give priority on what he have to do on the game. True for the unity engine (good game by the way that love of magic) however i could be too much sceptic about that one but it's seems not to be the same graphics (like you know, taking pictures and videos from other engine and put inside the game like in renpy or RPG) but i'm not an expert so i will take your answer as the good one.


In normal games, graphics don't matter that much to me, but this is a porn game so you have to actually get turned on by it. Whether you do it with pictures, good writing, animations or a combination is a matter of preference, but you still need to do it well. Otherwise you lose the whole purpose of why many are playing. Of course, if the game is marketed solely as a stationbuilder/conquor-the-galaxy and the porn aspect is seen as an add-on - like the mods you get for skyrim - it's a different matter. The result might be exactly the same, but people's expectations are different.

Secondly, if you let me make choices, I'm going to identify more with the character. This makes it much worse when choices are then made against my will. Never half-ass freedom of choice.
yes, expectation on that game change for me the purpose change from "fap time" to "play time" so i could have a biased answer.
We came (no pun here) on f95 to find adult game yes (or we will be on steam but i don't think that our friends on that platform need to know that we go on adventure to breed fury and shit) but I came here also to find borderline game with porn mecanics to play in the free time so yeah, my expectation for that game is no more porn... Until he made good animation (and it will be MARVELOUS)
 
Last edited:
  • Like
Reactions: DA22

StationmasterDev

Member
Game Developer
Jan 14, 2018
389
938
Thanks as always for the feedback. Aside from a small legion of little bugs, animations and performance are my priorities going forward.

I'd also like to address why the animations are so crap. It's not Unity's fault. I'm just doing things that Unity's animation engine doesn't support out of the box. Unity's animation system is built around having an artist make an animation, and playing it back on a model (it's got some fancy stuff for mixing, but that's not relevant here). That's pretty easy to do, and works great.

Unfortunately, I decided to make character proportions variable. Because of that, instead of just playing back animations on characters, there's got to be a whole bunch of code to line things up. That means that only one character (the "bottom" in most cases) uses Unity's animation system. The other one (the one that always glitches out) has to have its pose calculated in real time using a bunch of custom helpers (like "left hand goes on right breast," "hip moves relative to bottom pelvis" and "penis moves between (0, 1, 0, and (0, 1, 1) every 20 frames). It gets complicated to debug, and making it look natural would take a long-ass time (Illusion only started adding that sort of tech fairly recently, and now I know why). If I had known how finicky it would become, I probably would have made different decisions early on, but here we are.

That said, I don't think it's worth it, and Quid Pro Quo's characters will all be the same size so I can use proper animations instead of ghetto homebrew puppeteering. I know it removes a nice customization option, but animations in Stationmaster are probably never going to be amazing, and I don't want to repeat the mistake.
 
3.60 star(s) 56 Votes