Here you Go my Friends,
A Quality Update from our Lord and Savior DEV. Release 0.17c (I Think this is a Hotfix Version from Broken 0.17b)
As with every Update and for maybe new Users dont forget to put your Extreme Content Mod in the directory where the Stationmaster .exe is ^^
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Stated in the Download Link as 0.17c !
Stationmaster 0.17c
Windows:
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Changelog:
This patch addresses some of the grind of the galaxy map and adds more to the main story. It also has a ton of bug fixes and general improvements.
Galaxy Map Upgrade
Armies now take time to arrive at their destination. It's not too long, but enough that you can't spam "Launch Takeover," and there is now a reason to attack with less than your full force. Armies will move while you're on the station view as well, so you don't need to just sit and watch them.
You can now attack stars, which will conquer/raid all planets orbiting them with one click.
Attacking planets will decrease their defenses, and they take time to rebuild. This makes failed attacks useful, and means that you have to invest more into guarding your border systems.
Removed loading screen between galaxy map and station view
Ships now cost 10% of their up-front cost to rebuild when destroyed.
New planet upgrade: Shipyard (decreases defensive repair time)
Main Quest:
New quest chain: Sacrifice (starts as soon as you conquer some planets)
A bunch of cool stuff I won't spoil here.
Other Stuff:
Ships now have visible docking areas in the military base, and are visually distinguished between "available," "repairing," and "travelling."
Reduced the number of slaves gained from conquest
AI will now prioritize nearby planets when attacking you
The "Owned Bodies" list now displays the name of the star the planet is orbiting
Virgins can now be trained to full sexual skill
Selecting "All" when purchasing menial slaves will not drive you into debt
Increased the frequency of the "Nickname" event
Optimized slave list slightly
Removed an old update-checking system
Bug Fixes:
Babies are now properly placed in vats instead of disappearing
Fixed a bug with the bound sex trainer animations when placed at a 90 or 270 degree angle
Loading the game from the station view is now slightly more reliable
Bug preventing "Nickname" event from showing text resolved
Events targeting slaves with specific fetishes should now trigger properly
Broken "Mona Lisa" artifact removed
Fixed a bug that prevented planets from being properly hidden when zooming out under certain circumstances.
The slave factory upgrade now grants menial slaves (or cash, if you don't have room)
Fixed a bug where the "Anxious" event wouldn't display a title
Fixed a bug that was causing the pillar to give the player obscene amounts of money
Fixed a bug that made pillar rooms free to build
Fixed a bug that left the player unable to build furniture until they clicked the "Back" button on the furniture panel
Selecting "Pass her By" on the "Hitchhiker" event no longer gives you the slave.
Fixed a bug that reset the slave economy on game load
Fixed a bug that gave strange names to economic reports
Fixed a bug that caused multiple slave hair selections to show at once.
Fixed a bug that could cause the total number of slaves count to be incorrect
Fixed a bug that made all but 50 tourists disappear on game load
Obsidian says :
Everyone a good Playthrough and Testing to made this game more Awesome ^^
Thanks again to everyone and Please Pledge if you can afford it.
And Thanks again to DEV for this Awesome Release.