Not bug report, but usability issues:
All list based selection might need to be revisited to see if an inventory of icons might not fit better. For example with the hair style: show me a list of styles instead of a list of names. Same for the clothes.
The list of slaves is, as said above, just a list. It's not very useful as is, especially when the number of workers is above 10. Suggestions:
- Enable filtering by name / occupation
- Provide an inventory of rooms instead of a list of slaves. Each room has a vignette with their occupancy and other useful stats. Every vignette can then be displayed to the player for a neat overview of the station. On left click on the room vignette, prop up the list of affected workers. Other buttons per vignette could exists to:
- go to the room
- list the slaves
- expense/income stats & graphs
Whenever the game tells the player that a slave is assigned to a job, but that job has no free spot available, we are left to manually find that toon. It would be great to either have a facility to automatically select the slave or have a default job they can fallback to while waiting for the player to build more room.
Room Service assignments almost always complaint about a lack of job, even though there are plenty. What is Room Service anyway?
Allow me to drag&drop to move around the map using middle click instead of left click. I'm tired of selecting stuff whenever I want to move.
An inactive slave is an unneeded slave. There is always job available, so if none are available in their current assignment make them find a job with vacancy. Room service, decoration are good fallbacks.