My main thoughts are that this was a fun little game, but the constraints of the game worked against it a bit, as you can only see tiny little bits - a photo or two here, a 1-second repeated animation there. The ending was a bit abrupt in how the literal end screen came about (as I mention at the bottom of this post) but I don't think it was abrupt other than that in terms of the overall game, as that had been signposted.
Yes, some aspects felt like they were only just getting started, so it feels like a missed opportunity in that sense, but at the same time, there's only so much you can do with that and the design of the game. One thing I definitely would have liked is
more to the initial threesome, as that had been built up at the end of the previous update and then was over so quick it felt pretty flat. The second one at least gave a bit more, but again it suffered from the usual issues with the game type (not enough of it, too quick and unvaried).
LadyLana, I'm wondering if you will be using these same characters in the future. I am in love with the wife, especially her eyes and freckles. If she was a redhead, she would have been perfect.
Maybe I have to play the game again, because I didn't see any cheating. It seemed like the wife was letting hubby know everything. I do hope there is strong cheating, NTR in the next game.
There was a definite cheating path. The main issue though is that once you get to a point where Patrick has direct confirmation of cheating (i.e., he sees it actually happening, rather than just hints, teases, and suspicions), he can either call Julia out and either lead to an early game over or he can call her out and say he actually likes it, so it switches to the sharing path. The other option is to not say anything, in which case she keeps cheating and he sees a few more instances of it, but nothing is ever said in their conversations, they just carry on as normal. If there was some variation there, him being cold in his responses etc., and/or some thought processes from him about it, it could have made a big difference.
What a weird ending...(on the faithful path).
She didn t even sent MM (Maggot Markus) to hell....she did basically nothing. Hubby came back...they fucked...end of story...!
How about talking about her weird behavior all the time...or her weird "friendship" with MaggotMarkus and his dog Jacob?? Now that would have been something...! How about a high five from the Hubby for MM...in the face....with a chair??
On the faithful path, nothing happened, even though Markus clearly wanted it to. So although we may have wanted to, punching Markus would have been unwarranted.
Frankly, the main plot of faithful is no longer has any meaning other than teasing. It is right to end it.
If you consider the faithful path to be the main plot, then I suggest this game may have been lost on you.
In truth, the story was played out. There's not much they could do with the story on any of the routes except a tiny Epilogue.
It was clear from a few updates back that Patrick was going to be returning soon and, although not certain, that would likely end the game. I agree that a short epilogue for each route would have been good though, as the literal end was very sudden -
either a fuck and then the end screen, or the walk out and then the end screen.