Unity Steps 4 Happiness [v0.2.2.1] [MaliXe]

4.50 star(s) 11 Votes

MaliXe

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Aug 1, 2019
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I'm not a big fan of having multiple protagonists in one game. I don't care too much about occasionally using another character, but having two or more main characters and switching between them eliminates the immersion from my point of view. For me, it can only work if the main characters interact little or nothing with each other, turning the game into a series of parallel stories, related by some common fact and that touch each other at some points, but that function basically separately, although later some may influence indirectly about what happens in the others.

In any case, for me, if I start the game with Brendon, he will always be the main character ... The others will be characters that I use occasionally, but I will make the choices with Brendon in mind and not them. It's the only way I think I can maintain the immersion to a certain extent.
You can be sure that I have that in mind. The main stories won't be long and you don't need to touch the side stories to see the ending. So after you finish the first step you will see a scene with Nicole and after that, you can go back to Brendon and continue advancing in his side stories. When you want to continue the main story, go back to Nicole and ignore her side stories. After you finish the game you may want to play again focusing more on Nicole or Barney, so it is up to you.

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iron4doves did the first review and I almost couldn't read anymore after "... almost like if a part timer at Pixar made a porn game." o_Oo_Oo_O:love::love::love::ROFLMAO::ROFLMAO::ROFLMAO:

But he cites bugs like missing penis and twisted arms. As the animations are dynamic, they need certain data to be rolling to work properly. At some specific points, especially when you roll back, this data may stop rolling. I need to find out why and fix it, but at the moment it is easy for me to make adjustments to ensure that the data will always roll at that specific point. So if you come across something like this let me know. My is pretty dead right now, but I created a channel there for bug reports. It will help me a lot.
 
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BlasKyau

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Jun 26, 2018
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You can be sure that I have that in mind. The main stories won't be long and you don't need to touch the side stories to see the ending. So after you finish the first step you will see a scene with Nicole and after that, you can go back to Brendon and continue advancing in his side stories. When you want to continue the main story, go back to Nicole and ignore her side stories. After you finish the game you may want to play again focusing more on Nicole or Barney, so it is up to you.
I'm a bit weird when it comes to how I like to play. I just like to get an ending, and I never usually replay a game if I have finished it (except for some RPGs). This means that everything I don't do the first time I play will go undone because nothing in my way of playing indicates that there will be a second time.

If I'm going to do the side stories it will have to be the first time I play. Also, because of not seeing more than one ending, I prefer to know for sure that my choices lead me to an ending that I will like.
 
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MaliXe

Member
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Aug 1, 2019
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I'm a bit weird when it comes to how I like to play. I just like to get an ending, and I never usually replay a game if I have finished it (except for some RPGs). This means that everything I don't do the first time I play will go undone because nothing in my way of playing indicates that there will be a second time.

If I'm going to do the side stories it will have to be the first time I play. Also, because of not seeing more than one ending, I prefer to know for sure that my choices lead me to an ending that I will like.
I confess that I have only planned two endings so far and neither is a bad end. As the story involves relationships and sex it is very easy to slide into drama or even terror and I want to focus on fun and good experiences

============================================

Someone share me the delt exercises the MC is doing.
You need to be in shape to practice the step-sister throw.

Save_Slot5 (2).png
 
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Vfan12

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Mar 6, 2020
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i downloaded it from the MEGA Link, and when i tried running it it said it Failed to initialize IL2CPP.
 

MaliXe

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Game Developer
Aug 1, 2019
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324
i downloaded it from the MEGA Link, and when i tried running it it said it Failed to initialize IL2CPP.
Try this link:


If you are not sure whether your system is 64-bit, try the following:



I will try to find out what caused this. I suppose your system only needs an update to the .NET Framework, in any case, I can make Mono Backend the default for my next versions to avoid this problem.
 

lobotomist

Active Member
Sep 4, 2017
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Unity is shit, it runs like a dog and has the worst optimisations of ANY engine (And before any comments about my computer being crap, im running a top 1% gaming PC.).

The only game that works well on Unity is Timestamps; and even that game i'd rather it be retooled and run on REN'PY (if only for the better SAVE system).

And @MaliXe, love the story and where it seems to be going; but i'd recommend moving to better renders and Ren'py, even if you have to move to static pics and lose most of the animations.
Escape from tarkov ang genshin impact are made in unity and both run great, the problem is not the engine, but the fact that making a game that is more complicated than a visual novel takes more effort and know how than most amateur devs can bring to the table.
 

badazzx

Newbie
Jun 4, 2019
55
128
And here we see the male performing the traditional mating ritual of the species.

The female must both absorb her arms into her own torso to show acceptance while also never looking directly at the male, lest she provoke him to anger.
3pUCxCP.gif
 

MaliXe

Member
Game Developer
Aug 1, 2019
145
324
And here we see the male performing the traditional mating ritual of the species.

The female must both absorb her arms into her own torso to show acceptance while also never looking directly at the male, lest she provoke him to anger.
View attachment 1208618
I was shown this bug on Itch.io. What happens is that it is not possible to identify the characters directly, so each scene generated a list and the characters were identified by the number. For some reason, the order of the list changes in some systems, and what you are seeing is the boy desperately trying to kiss his own mouth.

What I did was to completely change the way the character is identified, now each person is identified by the unique and fixed id. I hope this resolves most of the bugs that have been reported to me. The problem is that I will only be sure when I release the update and receive feedback because no matter how much I repeat the scene, these bugs never happen on my computer.

I want to use to concentrate bug reports, no one has reported there yet. Capturing the bug the way you did helps me a lot.
 
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zoneitorboneit

Active Member
Apr 30, 2018
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You've come a long way since 2019, this is fantastic so far!

But I wish there was some sort of walkthrough, I kept knocking on her door and she is always busy. Then at one point I finally peeked and had her saw me peeking in the washroom and it kind of seemed like it would progress the story but it didn't.
All of this happened after the dancing with headphones bit while he watched.

Also I'm a bit clueless of what being nice/mean gets the MC in the intro.
 
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MaliXe

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Aug 1, 2019
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You've come a long way since 2019, this is fantastic so far!

But I wish there was some sort of walkthrough, I kept knocking on her door and she is always busy. Then at one point I finally peeked and had her saw me peeking in the washroom and it kind of seemed like it would progress the story but it didn't.
All of this happened after the dancing with headphones bit while he watched.

Also I'm a bit clueless of what being nice/mean gets the MC in the intro.
Thanks. I don't want to make a game that needs a walkthrough to be played, the tips on the bulbs and the game's logic should suffice. The scene peeking on the couple was a mistake of mine in this regard and some people complained of being stuck at this point. I'm going to modify the logic of this scene a little bit and I also took notes to prevent something like this from happening in the future.

About "being nice" in the beginning is more like a tutorial, with an immediate consequence to show how the game works, but it also opens up a sequence of choices that for now opens some lines of dialogue. But don't worry about it, it's another easter egg and you don't lose much by ignoring it. If one day I put this game on Steam, maybe you will unlock an achievement for following the whole sequence.
 
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MaliXe

Member
Game Developer
Aug 1, 2019
145
324
fun game, i hope you get support to keep going
Thank you. I have been gaining a little more support almost every day. We are currently more than a quarter of the goal. If I can get more support after releasing the update with the fixes in the next few days, I am thinking of working exclusively on the game next month, even before reaching the goal. At the moment I'm taking freelance jobs to pay the bills that pay me little anyway, besides being exhausting and impacting a lot on my time. To be able to work only on the game would be a dream.
 
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MaliXe

Member
Game Developer
Aug 1, 2019
145
324
I released an update with bug fixes and some visual improvements.

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4.50 star(s) 11 Votes