I can't agree with that. Yes, the game is currently linear, it's just a release and we will work on it, but the open world is created in such a way that it is not cumbersome. I understand that you do not like sandboxes, as well as probably the other half of the players, but it is not made in the style that the day is divided into 24 hours, and you can only do a particular activity on Mondays at 1 p.m.
Most things are available every day (at a certain time, of course), some locations may be locked, but we rather not go to school on weekends
I understand constructive criticism and thank you for your opinion, but if someone doesn't like sandboxes and only for this reason gives a "negative" opinion then it's a bit of a shame for a lot of effort we put into the game.