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Demoness_Kiss

Forum Fanatic
Jun 9, 2017
5,630
7,984
781
No, not really. There is only one girl with a decent amount of sexual content and you won't see most of it on a single run due to branching. Some of the LIs have no content whatsoever. The story goes absolutely nowhere and ends on an extremely annoying cliffhanger.

I wouldn't recommend anyone new pick up this game in the current state because it is just an exercise in frustration. Maybe that will change if Atemsiel ever actually releases the massive update he claims to have worked on. That could tie up some loose ends and add coherence, but for the time being don't bother with this.
read my post: the guy got burned out from two jobs and little time for himself. If he comes back, it'll be with a linear game that won't be Stormside, at least this is his current prediction.
 
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Peacekeepr

Member
Jan 25, 2023
122
275
81
My understanding is that they've tightened their rules, which doesn't fill me with great confidence regarding Stormside given the nature of the game.
Itch.io has de-indexed all adult games.
They then contacted Stripe, their payment provider.

As a result of direct negotiation, all adult games which were free and you cannot donate to got reindexed.

See for more explanation about indexation criteria

Full article is at
 

hoshimota

Active Member
Sep 18, 2023
721
1,829
171
Honestly, I don't know why devs can't just grow a fucking spine and make the game have one overarching "path" - like maybe it's a dark story, and you basically are an asshole. Or maybe it's a cheery story, and you basically do nice things. There could still be a lot of choices and variation in there, and your choices could affect which LIs you are able to get.

But this current trend of so many games trying to have like a mr nice guy path, and a medium path, and a super dark path, AND allowing you to potentially cross over from one to another... it's fucking insane. So of course a lot of games turn into an unmanageable fucking nightmare and the devs tend to lose motivation and bail.

Enough of the goldilocks bullshit you can't please everyone!
 

Your step dad

Member
Dec 10, 2020
294
783
288
A guy (dev) who talks about his games like a chore, who says he's already thought about his new games so as not to do like Stormside, this isn't to go back to Stormside.
He might finish the update that seems to be progressing so as not to spoil all the work already accomplished, but it will stop there. The only chance of seeing a sequel is if he gives Stormside to someone interested in continuing.

Atemsiel will continue to develop adult games, but not Stormside.

Stormside was an amazing game, I think the new one will be good too, it's hard to move on, I loved the characters but that's how it is unfortunately.
 

Meiri

Well-Known Member
Nov 1, 2019
1,228
2,198
397
Honestly, I don't know why devs can't just grow a fucking spine and make the game have one overarching "path" - like maybe it's a dark story, and you basically are an asshole. Or maybe it's a cheery story, and you basically do nice things. There could still be a lot of choices and variation in there, and your choices could affect which LIs you are able to get.

But this current trend of so many games trying to have like a mr nice guy path, and a medium path, and a super dark path, AND allowing you to potentially cross over from one to another... it's fucking insane. So of course a lot of games turn into an unmanageable fucking nightmare and the devs tend to lose motivation and bail.

Enough of the goldilocks bullshit you can't please everyone!
Well, they start developing a new game, they are new or have no previous experience developing even though they have the knowledge, they want to make something different since at this point there are many games already with a single path and probably want theirs to be special.

Then halfway there they realize it takes more time and effort than they thought at this point, either they are smart and adapt their scope to something more realistic but achievable, or they just try to crunch it and double down, but the second type always ends up disappearing from what I've seen.

It's pretty much like everything in life, experience is very valuable if you can learn from it and plans don't always go as planned.
 

Your step dad

Member
Dec 10, 2020
294
783
288
Honestly, I don't know why devs can't just grow a fucking spine and make the game have one overarching "path" - like maybe it's a dark story, and you basically are an asshole. Or maybe it's a cheery story, and you basically do nice things. There could still be a lot of choices and variation in there, and your choices could affect which LIs you are able to get.

But this current trend of so many games trying to have like a mr nice guy path, and a medium path, and a super dark path, AND allowing you to potentially cross over from one to another... it's fucking insane. So of course a lot of games turn into an unmanageable fucking nightmare and the devs tend to lose motivation and bail.

Enough of the goldilocks bullshit you can't please everyone!
The problem with devs is trying to develop a game full-time while having a full-time job leaves little room for anything else, so either they reach mental saturation, or some unforeseen event in life ruins everything.

If the game brought in €2,000 a month, it would be their only job, and no matter what, they would have kept going.

For me, a dev should make himself known through a small game, then increase his reputation with an average game, and finally, with a solid fan base, make a big game, a bit like DrPinkCake, even if some don't like him, he earns 50k per month minimum, well, he skipped the small game stage because Acting Lesson was a very good average game, now he's developing the biggest VN.

Before you call me a DrPinkCake fanboy, I consider many developers more talented than him. I prefer Stormside's graphic style, for example. I even find Stormside's humor better.

Anyway, life isn't fair. Good luck, dev, for the future.
 
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Black Orchid

Active Member
Sep 3, 2022
520
1,642
267
If the game brought in €2,000 a month, it would be their only job, and no matter what, they would have kept going.
he had 431 paid patreon members at one point. the cheapest member option cost €2.50. the option that gave you access before the public release cost double that. he was making way more than €2,000 if you include subscribestar and itch into the equation. he got lazy and milked it for as long as possible. had the member count not fall as drastically as it did, he would've still be silent collecting paychecks. he came back with a shit ton of excuses and nothing to show for. it is also worth to mention that the billing was never paused and the "comeback" post doesn't even hint at it getting paused. oh and if you believe any part of the sob story he came up with i have a bridge to sell you.
 

MorallyLucky

Active Member
Apr 12, 2020
831
1,076
267
he had 431 paid patreon members at one point. the cheapest member option cost €2.50. the option that gave you access before the public release cost double that. he was making way more than €2,000 if you include subscribestar and itch into the equation. he got lazy and milked it for as long as possible. had the member count not fall as drastically as it did, he would've still be silent collecting paychecks. he came back with a shit ton of excuses and nothing to show for. it is also worth to mention that the billing was never paused and the "comeback" post doesn't even hint at it getting paused. oh and if you believe any part of the sob story he came up with i have a bridge to sell you.
Do I believe 100% of it, probably not. Do I believe the part about him being burnt out (which realistically is the only relevant part) and him having a day job, absolutely. Game was way too big and way too "good" to develop off a measly 2k a month (it's barely livable wage in most major countries at this point, and he's from the UK). There's a reason most devs that make it big don't start with such a large project and instead start with a smaller/less sophisticated game until they reach a milestone where they're comfortable to quit their day job and go full time.
 
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dewayne4478

Active Member
Dec 10, 2022
840
374
187
Do I believe 100% of it, probably not. Do I believe the part about him being burnt out (which realistically is the only relevant part) and him having a day job, absolutely. Game was way too big and way too "good" to develop off a measly 2k a month (it's barely livable wage in most major countries at this point, and he's from the UK). There's a reason most devs that make it big don't start with such a large project and instead start with a smaller/less sophisticated game until they reach a milestone where they're comfortable to quit their day job and go full time.
over a year ago he had 750 at one point
 

Leobbb

Member
May 24, 2019
247
673
230
Once you go down the scam path in your development there is no coming back. It's naive to think a guy that claims to be burned out can suddenly find motivation to ditch out a whole new game instead of continuing the one for which he has all the know-how, models, assets, the UI etc ready. Making new content at this point is mostly posing and rendering, writing dialogues and copy-pasting code. If there is too much branching you can easily make less, it's not a valid excuse. Nobody would protest simplifying the story.

It's pretty obvious he is unable to put in work any longer and he is thinking about new ways of getting money while doing nothing, because this one is drying up. So while there are only so many people stupid enough to continue getting milked for this game, you can assume some of them can support a new game without even seeing a working demo, and that is precisely why a new game is on the menu, despite making no sense at all.
 

LobsterJoe

New Member
Apr 7, 2019
1
3
126
Once you go down the scam path in your development there is no coming back. It's naive to think a guy that claims to be burned out can suddenly find motivation to ditch out a whole new game instead of continuing the one for which he has all the know-how, models, assets, the UI etc ready. Making new content at this point is mostly posing and rendering, writing dialogues and copy-pasting code. If there is too much branching you can easily make less, it's not a valid excuse. Nobody would protest simplifying the story.

It's pretty obvious he is unable to put in work any longer and he is thinking about new ways of getting money while doing nothing, because this one is drying up. So while there are only so many people stupid enough to continue getting milked for this game, you can assume some of them can support a new game without even seeing a working demo, and that is precisely why a new game is on the menu, despite making no sense at all.
I do think that making a new game would actually be much easier, assuming it has a simpler structure. It would require a bit of a small initial investment of creating new models and a plotline, but making models is really easy with Honey Select 2. The GUI and a lot of the elements from Stormside could really easily just be copy pasted into a new game. From there, it would require much less effort than continuing Stormside, since there would be less pre-existing spaghetti to deal with and a presumably less convoluted set of branches. Writing takes a lot more time than coding with renpy VNs, and Stormside would have more writing. I even think that if he were to make a simpler game it might possibly help to get back into the groove of Stormside.

I definitely do agree that it was scummy to continue billing without at least telling all of the subscribers what was happening, and I would be running for the hills if I was one of them since it's unclear if he even intends to do anything at all. Trust is a hard thing to regain.
 
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dewayne4478

Active Member
Dec 10, 2022
840
374
187
Yoo, so my plan to drop into discord didn't pan out, but even so here I am with an update on what's going on. Posting this one public again for what feels like fairly obvious reasons.

Ok, first thing, Itch have not got back to me as of yet. That is not good news. I'm gonna keep my eye on that, but in the meantime, I've done two things.

Firstly, took a week off. That was pretty nice. Secondly, I started taking the idea of a second project more seriously, which I know will come as a disappointment to the majority of you, since you're all ultimately here for Stormside. I think I described my reasoning in the previous post, but after my week off I decided to try just making something that didn't have crazy routes and branching choices and that kind of thing, just to see what it was like, based on the potential plotline I mentioned before (Taliya's early discarded plotline). Part just to see how it felt, part to see how quick it was. Like I said before, I had plans in mind for it, but I hadn't actually tried making them material until now.

In short, I've enjoyed it. I still enjoy the process, and it's actually kinda nuts how fast things can be scrambled together when you don't have to consider branching. It reminds me of when I first started Stormside and everything was simple, except this time I actually know what I'm doing regarding RenPy and HS2. (Also, I had a shitload of code and sound assets to copy across from Stormside.)

Now, with that said, I haven't forgotten about what will need to be done with Stormside. I'll be honest, at this point, with life as it is, I will be placing it on indefinate hiatus. I differentiate it from being abandoned because I do want to finish it at some point, but right now after this year I feel that to dive back into that I'll need to be in my old headspace, which seems quite far away at the moment. A lot of things play into that. The world, personal finance, general mental health, all that. Essentially what's happening is that by the end of the month, I should have a 0.1 ready for this other project, which will of course be released here first. I haven't made any promotional material for it for itch or whatever, so once it's released here it probably won't end up hosted anywhere else for a few weeks unless it gets leaked.

Back to Stormside though. I've been scrambling this new project 0.1 together because I feel the need to release SOMETHING this month, but unfortunately that thing isn't Stormside. I'm making my intentions clear now, and my intention is that I will transition to this new project, about which I'll probably release more details in the next few days. Once the 0.1 is released, I will switch my focus back to Stormside for the last time in what I expect to be a while to get the content for the update that never came released. Given my intention to transition to a new project, I plan to package the Stormside update as a kind of standalone send off exe, which will ask you a few questions about your previous choices at the start, and then let you play the content. I've been thinking the last two weeks about how to release it, but the reality I kept coming back to is that I just wasn't enjoying working on it, and 90% of that was making sure everything actually worked together will all the branching and shit. Also I'm fairly sure I accidentally broke save files like 2 months ago, and that finally sent me to the shadow realm. The content will be released because it is owed, but I only expect to connect it to the main game if I pick it up again in the future.

I should also bring up at this point that I have previously said that if I ever decided to abandon the game, I would release all assets, all code, everything, so that people could continue it if they want to. I'm in two minds about this at this point, because I've said a lot of things previously which I now recognise as "Haha, look how ethical I am" kinda bullshit which I said assuming it would never it would even come up. I'm fairly adamant about this one though, but I also don't consider the game abandoned, just on hiatus. If I were approached by someone with proven ability who wanted to take Stormside and continue it without my involvement, I would consider it depending on what they had planned, but at this time you can assume that for the forseeable future, I will not personally be making new content for Stormside. I'm sorry guys.

Back to the new thing again though, I'll be completely honest. I have no idea if any of you guys will like it. That's an awful way to phrase it, but it's because whilst it's based on Taliya's old story, you have to remember that her character was a camgirl (Never officially confirmed in game, but that's what was going on with her). The new project leans into that pretty hard, and I know that's not going to work for some people. I do not expect everyone here at the moment to stick around for this new thing I'm making, simply because it isn't Stormside, and I also don't expect everyone who might be open to a new project to be on board with the subject matter I'm going for. All I can say for now is it's basically the same animation, sound and writing effort, except put into a linear game about camming. (More details in the next few days about that.)

I'm posting this at 4am my time, and I'm gonna go to bed right after this, so I'll have to wait until tomorrow to see how this news is received. Thanks for being chill before guys when I eluded that this might be coming, and I hope this doesn't ruin anyone's day.

TLDR : Stormside on hold, new thing coming by the end of the August, scary times ahead for me potentially.

a follow up to his last post.
 

MorallyLucky

Active Member
Apr 12, 2020
831
1,076
267
Back to the new thing again though, I'll be completely honest. I have no idea if any of you guys will like it. That's an awful way to phrase it, but it's because whilst it's based on Taliya's old story, you have to remember that her character was a camgirl (Never officially confirmed in game, but that's what was going on with her). The new project leans into that pretty hard, and I know that's not going to work for some people. I do not expect everyone here at the moment to stick around for this new thing I'm making, simply because it isn't Stormside, and I also don't expect everyone who might be open to a new project to be on board with the subject matter I'm going for. All I can say for now is it's basically the same animation, sound and writing effort, except put into a linear game about camming. (More details in the next few days about that.)
What does this even mean? Like a female protagonist corruption slop or what?
 
May 6, 2024
8
21
89
What does this even mean? Like a female protagonist corruption slop or what?
Absolute slap in the face to the fanbase I feel. Stormside is a beast to work on, but holy shit, tease that the update is right around the corner, go ghost for like 6 months of complete radio silence to come back and say it's put on hiatus in favor of another game? Disappointed to say the least. Ah well.
 

Meiri

Well-Known Member
Nov 1, 2019
1,228
2,198
397
Yoo, so my plan to drop into discord didn't pan out, but even so here I am with an update on what's going on. Posting this one public again for what feels like fairly obvious reasons.

Ok, first thing, Itch have not got back to me as of yet. That is not good news. I'm gonna keep my eye on that, but in the meantime, I've done two things.

Firstly, took a week off. That was pretty nice. Secondly, I started taking the idea of a second project more seriously, which I know will come as a disappointment to the majority of you, since you're all ultimately here for Stormside. I think I described my reasoning in the previous post, but after my week off I decided to try just making something that didn't have crazy routes and branching choices and that kind of thing, just to see what it was like, based on the potential plotline I mentioned before (Taliya's early discarded plotline). Part just to see how it felt, part to see how quick it was. Like I said before, I had plans in mind for it, but I hadn't actually tried making them material until now.

In short, I've enjoyed it. I still enjoy the process, and it's actually kinda nuts how fast things can be scrambled together when you don't have to consider branching. It reminds me of when I first started Stormside and everything was simple, except this time I actually know what I'm doing regarding RenPy and HS2. (Also, I had a shitload of code and sound assets to copy across from Stormside.)

Now, with that said, I haven't forgotten about what will need to be done with Stormside. I'll be honest, at this point, with life as it is, I will be placing it on indefinate hiatus. I differentiate it from being abandoned because I do want to finish it at some point, but right now after this year I feel that to dive back into that I'll need to be in my old headspace, which seems quite far away at the moment. A lot of things play into that. The world, personal finance, general mental health, all that. Essentially what's happening is that by the end of the month, I should have a 0.1 ready for this other project, which will of course be released here first. I haven't made any promotional material for it for itch or whatever, so once it's released here it probably won't end up hosted anywhere else for a few weeks unless it gets leaked.

Back to Stormside though. I've been scrambling this new project 0.1 together because I feel the need to release SOMETHING this month, but unfortunately that thing isn't Stormside. I'm making my intentions clear now, and my intention is that I will transition to this new project, about which I'll probably release more details in the next few days. Once the 0.1 is released, I will switch my focus back to Stormside for the last time in what I expect to be a while to get the content for the update that never came released. Given my intention to transition to a new project, I plan to package the Stormside update as a kind of standalone send off exe, which will ask you a few questions about your previous choices at the start, and then let you play the content. I've been thinking the last two weeks about how to release it, but the reality I kept coming back to is that I just wasn't enjoying working on it, and 90% of that was making sure everything actually worked together will all the branching and shit. Also I'm fairly sure I accidentally broke save files like 2 months ago, and that finally sent me to the shadow realm. The content will be released because it is owed, but I only expect to connect it to the main game if I pick it up again in the future.

I should also bring up at this point that I have previously said that if I ever decided to abandon the game, I would release all assets, all code, everything, so that people could continue it if they want to. I'm in two minds about this at this point, because I've said a lot of things previously which I now recognise as "Haha, look how ethical I am" kinda bullshit which I said assuming it would never it would even come up. I'm fairly adamant about this one though, but I also don't consider the game abandoned, just on hiatus. If I were approached by someone with proven ability who wanted to take Stormside and continue it without my involvement, I would consider it depending on what they had planned, but at this time you can assume that for the forseeable future, I will not personally be making new content for Stormside. I'm sorry guys.

Back to the new thing again though, I'll be completely honest. I have no idea if any of you guys will like it. That's an awful way to phrase it, but it's because whilst it's based on Taliya's old story, you have to remember that her character was a camgirl (Never officially confirmed in game, but that's what was going on with her). The new project leans into that pretty hard, and I know that's not going to work for some people. I do not expect everyone here at the moment to stick around for this new thing I'm making, simply because it isn't Stormside, and I also don't expect everyone who might be open to a new project to be on board with the subject matter I'm going for. All I can say for now is it's basically the same animation, sound and writing effort, except put into a linear game about camming. (More details in the next few days about that.)

I'm posting this at 4am my time, and I'm gonna go to bed right after this, so I'll have to wait until tomorrow to see how this news is received. Thanks for being chill before guys when I eluded that this might be coming, and I hope this doesn't ruin anyone's day.

TLDR : Stormside on hold, new thing coming by the end of the August, scary times ahead for me potentially.

a follow up to his last post.
This is very disappointing, to be honest. I would rather he had just admitted that he abandoned the game and moved on, rather than this.

Announcing that he is putting Stormside on hold at this point is very disrespectful to his fans. Does he think completing this new game will only take him two years? Or is he going to start a new game, get burned out halfway through, and then what? Will he decide to come back to this one, angering both fan bases in the process?

If you are actually going to do this, at least have the courage to admit to your Patreons that Stormside is dead and you are completely moving your focus to a new game until it's completed.

I try to be understanding of the developer's circumstances because they are human, but given the way he has handled all of this, I honestly could not trust him to develop anything.
 

Cherubin25

Well-Known Member
Nov 7, 2020
1,596
3,078
387
This is very disappointing, to be honest. I would rather he had just admitted that he abandoned the game and moved on, rather than this.

Announcing that he is putting Stormside on hold at this point is very disrespectful to his fans. Does he think completing this new game will only take him two years? Or is he going to start a new game, get burned out halfway through, and then what? Will he decide to come back to this one, angering both fan bases in the process?

If you are actually going to do this, at least have the courage to admit to your Patreons that Stormside is dead and you are completely moving your focus to a new game until it's completed.

I try to be understanding of the developer's circumstances because they are human, but given the way he has handled all of this, I honestly could not trust him to develop anything.
I mean, it is enough if people put just two braincells into it and decide on their own how they want to deal with a game being on hold. As the Dev said, they will not release further Updates for Stormside for a foreseeable future.
So people can decide if they want to stay and hope for Stormside or if they quit their subscriptions. I know, abandoning it would make it more clear, but as I said - it does not take much brainpower to do this decision.

And honestly, keeping Stormside around for the off-chance that the Dev wants to work on it again is a good thing. The Dev is burned out from it, but apparently they think themselves that they will come back to the game at some point, even tho they dont know when this point will be. Abandoning on the other hand has the feeling that they will never go back to it and I guess this is difficult to do when you put so much work into it already.

And in the end, being on hold or abandoned is the same anyway - there are no Updates, but the first one leaves an opening. Not that I would put any hope that there will be further Updates.

Personally also not sure what the Dev wants to do with their new Project, I would not mind a male protagonist game involving Camgirls, especially because I personally hope that the Dev can re-use the assets from Stormside, because I really liked the girls and their looks. Not sure if I would enjoy a female protagonist game.
 

icewolf81

Member
Jan 24, 2024
101
69
57
Statement from Atemsil on Patreon


Yoo, so my plan to drop into discord didn't pan out, but even so here I am with an update on what's going on. Posting this one public again for what feels like fairly obvious reasons.

Ok, first thing, Itch have not got back to me as of yet. That is not good news. I'm gonna keep my eye on that, but in the meantime, I've done two things.

Firstly, took a week off. That was pretty nice. Secondly, I started taking the idea of a second project more seriously, which I know will come as a disappointment to the majority of you, since you're all ultimately here for Stormside. I think I described my reasoning in the previous post, but after my week off I decided to try just making something that didn't have crazy routes and branching choices and that kind of thing, just to see what it was like, based on the potential plotline I mentioned before (Taliya's early discarded plotline). Part just to see how it felt, part to see how quick it was. Like I said before, I had plans in mind for it, but I hadn't actually tried making them material until now.

In short, I've enjoyed it. I still enjoy the process, and it's actually kinda nuts how fast things can be scrambled together when you don't have to consider branching. It reminds me of when I first started Stormside and everything was simple, except this time I actually know what I'm doing regarding RenPy and HS2. (Also, I had a shitload of code and sound assets to copy across from Stormside.)

Now, with that said, I haven't forgotten about what will need to be done with Stormside. I'll be honest, at this point, with life as it is, I will be placing it on indefinite hiatus. I differentiate it from being abandoned because I do want to finish it at some point, but right now after this year I feel that to dive back into that I'll need to be in my old headspace, which seems quite far away at the moment. A lot of things play into that. The world, personal finance, general mental health, all that. Essentially what's happening is that by the end of the month, I should have a 0.1 ready for this other project, which will of course be released here first. I haven't made any promotional material for it for itch or whatever, so once it's released here it probably won't end up hosted anywhere else for a few weeks unless it gets leaked.

Back to Stormside though. I've been scrambling this new project 0.1 together because I feel the need to release SOMETHING this month, but unfortunately that thing isn't Stormside. I'm making my intentions clear now, and my intention is that I will transition to this new project, about which I'll probably release more details in the next few days. Once the 0.1 is released, I will switch my focus back to Stormside for the last time in what I expect to be a while to get the content for the update that never came released. Given my intention to transition to a new project, I plan to package the Stormside update as a kind of standalone send off exe, which will ask you a few questions about your previous choices at the start, and then let you play the content. I've been thinking the last two weeks about how to release it, but the reality I kept coming back to is that I just wasn't enjoying working on it, and 90% of that was making sure everything actually worked together will all the branching and shit. Also I'm fairly sure I accidentally broke save files like 2 months ago, and that finally sent me to the shadow realm. The content will be released because it is owed, but I only expect to connect it to the main game if I pick it up again in the future.

I should also bring up at this point that I have previously said that if I ever decided to abandon the game, I would release all assets, all code, everything, so that people could continue it if they want to. I'm in two minds about this at this point, because I've said a lot of things previously which I now recognise as "Haha, look how ethical I am" kinda bullshit which I said assuming it would never it would even come up. I'm fairly adamant about this one though, but I also don't consider the game abandoned, just on hiatus. If I were approached by someone with proven ability who wanted to take Stormside and continue it without my involvement, I would consider it depending on what they had planned, but at this time you can assume that for the foreseeable future, I will not personally be making new content for Stormside. I'm sorry guys.

Back to the new thing again though, I'll be completely honest. I have no idea if any of you guys will like it. That's an awful way to phrase it, but it's because whilst it's based on Taliya's old story, you have to remember that her character was a camgirl (Never officially confirmed in game, but that's what was going on with her). The new project leans into that pretty hard, and I know that's not going to work for some people. I do not expect everyone here at the moment to stick around for this new thing I'm making, simply because it isn't Stormside, and I also don't expect everyone who might be open to a new project to be on board with the subject matter I'm going for. All I can say for now is it's basically the same animation, sound and writing effort, except put into a linear game about camming. (More details in the next few days about that.)

I'm posting this at 4am my time, and I'm gonna go to bed right after this, so I'll have to wait until tomorrow to see how this news is received. Thanks for being chill before guys when I eluded that this might be coming, and I hope this doesn't ruin anyone's day.

TLDR : Stormside on hold, new thing coming by the end of the August, scary times ahead for me potentially.
 
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