- May 15, 2021
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I really liked it! I wonder who or what helped MC out there... My favourite quote from the chapter:I hope you folks like it!
IndeedToro 7 said:What was good for the goose... is good for the other goose.
I really liked it! I wonder who or what helped MC out there... My favourite quote from the chapter:I hope you folks like it!
IndeedToro 7 said:What was good for the goose... is good for the other goose.
The main cast was revealed by a series ofZia is a modern-day witch, hiding in plain sight as a stage magician. But when the world of magic slowly starts bleeding into the ordinary, Zia will have to make some pretty tough decisions that will change the course of her life.
I loved it! The diving scene was really claustrophobic, giving me flasbacks to The Abyss, Pressure and Sphere ("You're not alone out there"...). You really are creating a thriller!I hope you folks like it!
Thank you for the shout out (Really glad you enjoyed the update )The new artist looks promising. I like how they stage the scenes. There is a bit where Zia undresses before having a bath, and the most we see is her bare midriff. It's not a sexual scene - it gently teases the reader, leaving the rest to imagination. It's nice to see VN artists who appreciate a little mystery and eroticism.
Anyway, Zia is good and you all should take a look
This also goes for the storytelling. We are introduced to a world where magic exists, where there are certain rules to follow etc., but all this is understood in the subtext. No unnecessary monologue where the MC is explaining how everything works....it gently teases the reader, leaving the rest to imagination. It's nice to see VN artists who appreciate a little mystery and eroticism.
Haha, same! It helps that the best friend is cute and funny like herin my playthrough she'll definately come to the conclusion at some point that [...]
There is actually a variable set based on that choice, but it's called "temp" and is not being used anywhere (yet?)Other than that I think there was only 1 choice in this first release if i'm not mistaken. That choice was kinda interesting though. At least it felt that way to me. Was it about pro/contra magic usage?. Or was it just a simple "Wanna see scene A or B" decision?. Probably the later, but...
One of my future projects, my story centering on a polyamorous community, pretty much requires multiple viewpoints. I can center much of the story on the Newbie couple, but there are so many vignettes, side stories that will impact the overall story.What do you folks think about games with multiple viewpoint characters on the main path? Many (most?) games are single MC, but that's pretty unique to games. It's fairly rare for a novel or a movie or a TV show to lock to a single POV character. And you can do so much more storytelling if you can tell things from multiple viewpoints.
I know what you mean. That was my first thought reading the list. Uncommon in VNs, but pretty common in other media.I recognize that a substantial portion of F95 will hate any game where they can't self-insert, but I've told that story so many times that I'd like to do something "different." (Air quotes because, like I said, these techniques are pretty standard in storytelling everywhere else.)
In #2, I was imagining switching protagonists every chapter, but completing the story completely before moving on with the next? That sounds to me like moving to a sequel with the next generation. If they are contemporaries, I'd vote for interleaved stories. What just came to mind is a story told by two suspects questioned separately. Though in that case, ultimate MC would be the detective trying to make sense of their stories.If a story had multiple MCs, which techniques would you like (or dislike) more?
1) Single MC with a parallel story told through flashbacks or cutscenes (a la the video sequences in Chasing Beth).
2) Two similar MCs (ie straight men) telling stories in series (finish one before starting the next). Effectively, this is two separate games.
3) Two (or more) similar MCs whose stories are interleaved, but they are allies. (A la the Avengers.)
4) Two similar MCs who are working against each other (ie, they're both competing for the same LI).
5) Two MCs who are quite different (ie, a straight man and a gay woman).
6) A main MC but with many "side quests" told from the viewpoints of a variety of different characters.
Are you not wanting to do it this time, or have you been turned off to the approach?Importantly, I'm asking about a story where most (or all) of this happens in the same playthrough. I'm not planning to do another "Choose your gender and LI" game
Tlaerost
Assuming by MC, you mean POV characters we are making choices for...What do you folks think about games with multiple viewpoint characters on the main path? Many (most?) games are single MC, but that's pretty unique to games. It's fairly rare for a novel or a movie or a TV show to lock to a single POV character. And you can do so much more storytelling if you can tell things from multiple viewpoints.
I recognize that a substantial portion of F95 will hate any game where they can't self-insert, but I've told that story so many times that I'd like to do something "different." (Air quotes because, like I said, these techniques are pretty standard in storytelling everywhere else.)
If a story had multiple MCs, which techniques would you like (or dislike) more?
1) Single MC with a parallel story told through flashbacks or cutscenes (a la the video sequences in Chasing Beth).
2) Two similar MCs (ie straight men) telling stories in series (finish one before starting the next). Effectively, this is two separate games.
3) Two (or more) similar MCs whose stories are interleaved, but they are allies. (A la the Avengers.)
4) Two similar MCs who are working against each other (ie, they're both competing for the same LI).
5) Two MCs who are quite different (ie, a straight man and a gay woman).
6) A main MC but with many "side quests" told from the viewpoints of a variety of different characters.
Importantly, I'm asking about a story where most (or all) of this happens in the same playthrough. I'm not planning to do another "Choose your gender and LI" game.
Tlaero
If I had to rank them, it'd be 5 > 6 > 4 > 1 > 3 > 2. It's worth noting that I'm not a self-insert person, and I don't really mind if I can't identify with the MC.If a story had multiple MCs, which techniques would you like (or dislike) more?
1) Single MC with a parallel story told through flashbacks or cutscenes (a la the video sequences in Chasing Beth).
2) Two similar MCs (ie straight men) telling stories in series (finish one before starting the next). Effectively, this is two separate games.
3) Two (or more) similar MCs whose stories are interleaved, but they are allies. (A la the Avengers.)
4) Two similar MCs who are working against each other (ie, they're both competing for the same LI).
5) Two MCs who are quite different (ie, a straight man and a gay woman).
6) A main MC but with many "side quests" told from the viewpoints of a variety of different characters.
I think this "multiple protagonist problem" arises more in the development phase and not when the VN is complete. With novels, I don't mind multiple protagonists because I can usually read several chapters in a row and the individual perspectives come together to form a bigger picture. Even if it takes a while, you can usually tell by the fact that the protagonists are in the same geographical region, or on paths that lead towards each other, that there will be a meeting at some point. It's not so easy to convey when you have only one or two VN chapters published. People would judge this step very harshly I imagine.What do you folks think about games with multiple viewpoint characters on the main path?
That the AVN community seems to conflate the player character with the main character is kind of a pet peeve of mine.What do you folks think about games with multiple viewpoint characters on the main path? Many (most?) games are single MC, but that's pretty unique to games. It's fairly rare for a novel or a movie or a TV show to lock to a single POV character. And you can do so much more storytelling if you can tell things from multiple viewpoints.
Oooh. That could actually be pretty funny. They're like sitting at a bar, swapping stories, right? But not just two stories. A bunch of short vignettes about their conquests. And they keep trying to one-up each other, so the stories get more and more over-the-top, the more they've had to drink, like some sort of Stand Battle between two Baron Von Munchausens.2) Two similar MCs (ie straight men) telling stories in series (finish one before starting the next). Effectively, this is two separate games.
Then it goes full A Way Out, and you end up fighting each other while the LI runs away in disillusionment...4) Two similar MCs who are working against each other (ie, they're both competing for the same LI).