- Sep 20, 2018
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I think it's a little more complicated than that. Where the Heart Is only has two writers: CheekyGimp, the original writer and lead dev, and Acewinz, who joined the project later (and just recently left for personal reasons). The third dev, CellStudios, does the artwork; I'm sure he has some input on other aspects, but he doesn't write scenes. There have been a few other devs over the years, but they didn't stick around long enough to have much impact.I've talked about this before, (maybe in here? I don't remember), but the problems that game has, all stem from the same issue.
The game has multiple writers. Basically it works like this - the "main" story, and most of the "main" characters (I say most, but not all) are written by one person. A *LOT* of the side stuff though, isn't. If any of the writers has "an idea" for something they want to do (or even a character they want to introduce!) they're free to write it. As long as it doesn't massively affect dev time, and doesn't conflict too much with the "main" story, then it's fine.
So what will end up happening is someone will get an idea of something they want to do, or a character they want to write a scene about, or whatever, and as long as it isn't too far off or doesn't screw things up, they figure out how to add it. (Not every idea people come up with makes it in, but it does explain where a lot of the stuff comes from.)
So if you've ever thought "where did this even come from!", well that's probably where. It's not just one person with one vision, it's one person driving the "main" story, with other people pitching in on all of the "side" content (and even writing some scenarios for the main content, within certain parameters).
I stopped playing it a while ago because personally I only really care about the main story in games. (Some side stuff is fine, but there has to be a limit!). The game started devolving into way too much "side" content, and not enough "main" content, which I think is definitely a symptom of the above.
The game does let the different writers do their own thing to a certain extent, but I don't think you can blame all the sidegirl action on Ace. Supposedly Mabel was added specifically at the behest of Cheeky because he felt Episode 18 was too 'MILF heavy.' I'm not sure whose idea it was to bring back Natasha, though that does feel like Ace; then again, I thought that one had the potential to add something to the game. Porsche was presumably added by Ace as part of the Angel/Wanda story in Episode 21, but it was a pretty minor part. The problem only started when she got her star turn in Episode 23, and I don't know who is responsible for that (or the other two side-girls added in the same story). Given how big the cosplay convention became, I'm guessing both writers were involved. Now in Episode 24 there was a Patreon poll asking who should get a scene, and new sidegirl Captain Heart seems to have done well enough to make the cut. So there's a lot of blame to go around, but I don't think it's just because writers are off doing their own thing. The distractions are approved at the highest level.
And that's just looking at the sidegirls. The game has a whopping 12 LIs, all of whom need something to do (since most are only tangentially related to the will plot). This is an area where Ace does seem to have had a lot of leeway, being able to add material for the LIs if he had a good idea. But I consider that a good thing since his work on Wanda and Theresa is what transformed them from pointless wastes of space to interesting characters, even though (AFAICT) they were already classified as LIs. That's not what I would regard as a distraction even if it didn't advance the main plot.
I do agree the game wandered too far from the main story, though. It was definitely stalling for a half dozen or so episodes in the 16-21 range where nothing really changed and the MC kept putting off any proactive actions. Fortunately it's picked up the main plot again and the last couple of episodes have been a big improvement despite the explosion of sidegirls in Episode 23.
So yeah, the game definitely has some problems and the getting distracted by a nice set of digital T&A is one of the biggest. But no one's perfect.
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