Canto Forte
Post Pro
- Jul 10, 2017
- 22,120
- 27,475
Here is the deal:
Games around here are work in progress most of the time and if you ask any developer who is doing work in progress - either making a AAA game to ship completed in ten years or using SS or Patreon to get funded - they are constantly looking for refurbishings, better story ideas, better writing, better time management, better promotion, better art, better supporters.
Being a work in progress, it is not a Novel or a AAA game that ship completed out of the box.
Feedback and brainstorming ideas with literally everyone they can pick the mind of - is the easy way to be on your toes and relevant in today age of milisecond access to literally everyone and everything.
Even if you are a grand master chess player looking to freshen your strategies or looking to amass more of them for your tournaments, you will always absorb everything and everyone like a sponge.
That is called a creative process of works that are right now being made, not full novels ready to print.
Anyone can make a PDF and sell it on Ebay or Patreon or SS - there is no fancy gating of any content.
There is a lot to be said about developers working in a team - with the feedback and the direct input of literally everyone involved,
but lonesome devs will also look for kinship in their followers, their supporters, their fans, their gamers - each group comes with very speciffically hard rails where they will give feedback in their remote field of interest - these devs need to brainstorm all those very varied inputs and come out of them with a sane mind and ever more devoted to their craft.
Games around here are work in progress most of the time and if you ask any developer who is doing work in progress - either making a AAA game to ship completed in ten years or using SS or Patreon to get funded - they are constantly looking for refurbishings, better story ideas, better writing, better time management, better promotion, better art, better supporters.
Being a work in progress, it is not a Novel or a AAA game that ship completed out of the box.
Feedback and brainstorming ideas with literally everyone they can pick the mind of - is the easy way to be on your toes and relevant in today age of milisecond access to literally everyone and everything.
Even if you are a grand master chess player looking to freshen your strategies or looking to amass more of them for your tournaments, you will always absorb everything and everyone like a sponge.
That is called a creative process of works that are right now being made, not full novels ready to print.
Anyone can make a PDF and sell it on Ebay or Patreon or SS - there is no fancy gating of any content.
Everybody writes by comitee - even if it is the renders guy telling the code guy what he/she/they like or do not like in their games story.I think some devs do put weight on the feedbacks they read on their game's discussion thread, whether it's here or elsewhere on the internet.
There is a lot to be said about developers working in a team - with the feedback and the direct input of literally everyone involved,
but lonesome devs will also look for kinship in their followers, their supporters, their fans, their gamers - each group comes with very speciffically hard rails where they will give feedback in their remote field of interest - these devs need to brainstorm all those very varied inputs and come out of them with a sane mind and ever more devoted to their craft.
Not all ideas are good ideas but I view writing by committee as not a good idea.
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