Others Stranded on Santa Astarta [v1.1.0 Beta] [Doc Badonk]

3.00 star(s) 3 Votes

Doc Badonk

New Member
Game Developer
Jun 8, 2024
14
28
Still no news?
The engine I decided to go with was Godot... and Godot takes a much longer time to prototype things than PGMMV did, especially if you've never used Godot before. That said, I'm getting the hang of things but starting fresh with an unfamiliar engine has taken its time.

I've managed to recreate some of the functionality that some of the enemies had before, but I've changed the 'escape' system to something a bit more interesting and less of a button mashing drag.

Rest assured, I'm still working on things and haven't given it up.
 

farscapeman

Newbie
Aug 10, 2018
78
61
The engine I decided to go with was Godot... and Godot takes a much longer time to prototype things than PGMMV did, especially if you've never used Godot before. That said, I'm getting the hang of things but starting fresh with an unfamiliar engine has taken its time.

I've managed to recreate some of the functionality that some of the enemies had before, but I've changed the 'escape' system to something a bit more interesting and less of a button mashing drag.

Rest assured, I'm still working on things and haven't given it up.
Goddamn this is fantastic news.
 
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Reactions: skinnyj69
Oct 11, 2021
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The engine I decided to go with was Godot... and Godot takes a much longer time to prototype things than PGMMV did, especially if you've never used Godot before. That said, I'm getting the hang of things but starting fresh with an unfamiliar engine has taken its time.

I've managed to recreate some of the functionality that some of the enemies had before, but I've changed the 'escape' system to something a bit more interesting and less of a button mashing drag.

Rest assured, I'm still working on things and haven't given it up.
Thanks for responding, my confidence has been restored and I will wait patiently for the next update. Might consider supporting when I get some money.
 

Doc Badonk

New Member
Game Developer
Jun 8, 2024
14
28
There some new version of the game?
Yes and no.

Yes, I'm building the game in Godot and not PGMMV anymore, which means rebuilding a lot of things outside of the artwork from scratch.

No, I have not yet released the current Godot build; I'm hoping to release a new build with more things in mid-July on my SubscribeStar. Lately I've been making a lot of progress daily due to changes in my work situation.
 
3.00 star(s) 3 Votes