Cartageno

Devoted Member
Dec 1, 2019
8,822
14,959
Yeah Janitors are massively important. Otherwise, you end up spending two time cycles a day cleaning instead of actually doing things that are fun.

On a related note, I've noticed that the last couple of times I started over, the storage room didn't get completed until March, despite me starting the process on Jan 1 and it says that it takes 41 days. Is this something that's variable?
I remember in an earlier playthrough I started two rooms of the same type on the same day (one tick apart obviously) and they finished at different times, so there certainly is some RNG. Working for an employer who builds a lot of stuff I can say that that is not even unrealistic as such though. (I used console cheats and a modified data file in that playthrough, however I guess that should not influence this situation.)

Interesting game with great potential. But the more I play it, the more I start to feel like some kind of outcast. Unlike the rest of the characters, I can't get married, I'm homeless and have to live in my office, I can't even organize a party with friends at least once a year on my birthday, and so on. But these are all small things. The most disappointing thing is that I was deprived of the opportunity to react and influence the events taking place in the game. I'll give just one example: if, with the help of a private investigator or in any other way, you find out that your girlfriend cheated on you, you won't even be able to talk to her about it. Whether this conversation will lead to positive results or make things worse is another matter, but you should have the opportunity. Now you have only two options: either leave your girlfriend, or silently accept her betrayal and pretend that everything is fine. Unfortunately, there are quite a lot of such strange situations in the game, when events occur, but you can't react to them in any way.
Yeah, the "cannot confront a cheating partner yourself" bugged me too. My own sister cheated on me, can you imagine?

We deffo need a harem mansion. To keep them safe of course. Away form the filthy plebs. And a place with many "pillows" to rest our head(s) on.
Dunno. I like me a harem, and by extension a harem mansion, as much as the next guy. However, specifically in this game I think it would take something away from the feel. It would make the girls feel less independent when part of the charm of this game (at least for me) is the "everybody does stuff on their own behalf" open world mechanic.
 
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Humlebien

Active Member
Donor
Nov 15, 2016
582
1,271
Dunno. I like me a harem, and by extension a harem mansion, as much as the next guy. However, specifically in this game I think it would take something away from the feel. It would make the girls feel less independent when part of the charm of this game (at least for me) is the "everybody does stuff on their own behalf" open world mechanic.
To a point sure. But with no marriage, no "housewife/torphywife" options. No secretary roles you could hire them to, there is lacking a more in depth "we're in a relationship" aspect. And a house for women to frequent would give you some of that.

Personally I would love for nothing more than to buy a house where the entire family with spouses, or singular......, could reside.

And speaking of. Allthose crotch devils being pumped out, while we just ship them off to god knows where, a school to be funded and supported could be a perfect lategame money drain. Heck have an achievement for having donated enough to get it named after the MC. Despite the games going into the years,highschool prolly won't be an issue, but daycare/elementary school would be a good way to use some extra cash from the business.
 

Cartageno

Devoted Member
Dec 1, 2019
8,822
14,959
To a point sure. But with no marriage, no "housewife/torphywife" options. No secretary roles you could hire them to, there is lacking a more in depth "we're in a relationship" aspect. And a house for women to frequent would give you some of that.

Personally I would love for nothing more than to buy a house where the entire family with spouses, or singular......, could reside.

And speaking of. Allthose crotch devils being pumped out, while we just ship them off to god knows where, a school to be funded and supported could be a perfect lategame money drain. Heck have an achievement for having donated enough to get it named after the MC. Despite the games going into the years,highschool prolly won't be an issue, but daycare/elementary school would be a good way to use some extra cash from the business.
Oh, I certainly agree on the "deepening relationship feel and actions" part, that is missing. There is a mention in the status bar and we get a "celebratory snuggle" and that's it. And what you say would work very well for a monogamous relationship. However, since we have a harem, the girls are probably liking polyamory and hating monogamous relationships, so they will be running around looking for somebody else themselves, who then also should come to our home if we want to make it fair. This kind of symmetry is something I like in the game, a house "me and my girls/boys" wouldn't work as well, since they are, in this game at least, not "my girls".
 

Smellfire

Member
Sep 4, 2019
261
371
Interesting game with great potential. But the more I play it, the more I start to feel like some kind of outcast. Unlike the rest of the characters, I can't get married, I'm homeless and have to live in my office, I can't even organise a party with friends at least once a year on my birthday, and so on. But these are all small things. The most disappointing thing is that I was deprived of the opportunity to react and influence the events taking place in the game. I'll give just one example: if, with the help of a private investigator or in any other way, you find out that your girlfriend cheated on you, you won't even be able to talk to her about it. Whether this conversation will lead to positive results or make things worse is another matter, but you should have the opportunity. Now you have only two options: either leave your girlfriend, or silently accept her betrayal and pretend that everything is fine. Unfortunately, there are quite a lot of such strange situations in the game, when events occur, but you can't react to them in any way.
The game is in its early days and Fluke hasn't started to flesh it out that much. What you have for this early a game, from a singular dev is pretty good. Patience young padawan. ;) Love the idea of being able to organise parties yourself.
 

Hesctai

Newbie
Feb 3, 2018
59
74
So you did everything right, you don't have the disease and you can't pass it to anyone. However, there's still a rumor going around that you had it. Getting rid of that will not be easy, so you will have to let it run it's course. Rumors go away after a while. This one takes 30 months to be forgotten which may be too long for you. If you want to get rid of it, you may try modifying the data/gossips.txt file and look for the "has_std" line. Chane the last number from 30 to 1. That will make it go away after one month. I think that should work. But not sure. You can try it and let me know if it did.
Just so you can take note, changing from 30 to 01 does not change the rumor’s timeframe once it seems to be established :) For the rest, thanks again for your help, the illness has indeed been removed from the main character thanks to your explanations. Good luck and best wishes for the rest of the game :)
 

Smellfire

Member
Sep 4, 2019
261
371
Ok the younger older and older younger trait is working in reverse now in. I did post before but deleted it because I thought it was me imagining things, but started a new game because other stuff started not working, and the first thing I did was make my older sister like younger, and she lost attraction to me. I also love younger, so I think it's causing her to have a negative impact when she shouldn't be.
 

Kyraga

Newbie
Jul 31, 2017
70
79
Ok the younger older and older younger trait is working in reverse now in. I did post before but deleted it because I thought it was me imagining things, but started a new game because other stuff started not working, and the first thing I did was make my older sister like younger, and she lost attraction to me. I also love younger, so I think it's causing her to have a negative impact when she shouldn't be.
In my experience liking younger people increases attraction to young characters and decreases attraction to old characters while liking older people increases attraction to old characters and decreases attraction to young characters. It seems it doesn't work the way it is described in the "Opinions" help section.
 
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Attal

Member
Oct 25, 2017
214
228
Has the send text message system changed? I don's see an option to send a text on my contacts list.
It should still be on the top right of their page when you click them in contacts. It's missing from some storyline characters that are added to the contacts list without you meeting them yet. Could also be a stamina issue, not sure if you can use it if you're at/near zero.
 

dexxinax

Member
Aug 4, 2019
135
115
Q. can you actually make money atm in the game from start?? or you only lose money you buying staff like tutorials says around $20 for hire. & normal booze 1000 didn't mess with price. then set jobs evening to evening <-may not do anything but last ditch effort. but here point paying staff $680 week. or what ever.. & then paying utilites $750 what ever. per week.. you do all maintenance once at day but your always losing money per week. make only 50 to 70bucks a night... am i not getting something here or what.

or is game rigged like that you'll only lose money so have to cheat play past 20000 ==legit played 15hours literally, & can never make money.
 
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Smellfire

Member
Sep 4, 2019
261
371
Q. can you actually make money atm in the game from start?? or you only lose money you buying staff like tutorials says around $20 for hire. & normal booze 1000 didn't mess with price. then set jobs evening to evening <-may not do anything but last ditch effort. but here point paying staff $680 week. or what ever.. & then paying utilites $750 what ever. per week.. you do all maintenance once at day but your always losing money per week. make only 50 to 70bucks a night... am i not getting something here or what.

or is game rigged like that you'll only lose money so have to cheat play past 20000 ==legit played 20hours literally can never make money.
Depending on how aggressively you play, you lose money steadily for a long time. Personally, I build kitchen and store room on day one, then when they are ready, build seating area and dressing room same day. You do need to be on top of the commissioners from the start to get the voting ticking over, until you get decent opening hours etc.

Different booze and food prices do make a difference but it does depend on the others pricing. I usually get booze level to 4 and charge a bit cheaper if they've all gone high end, or go high end if they have gone cheap. You can see the competition in the manage club tab and the drop-down menu top left.
 
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TotalFluke

Member
Game Developer
Aug 24, 2021
347
822
Kind of a technical question, not sure if it qualifies as a bug report - how are "younger/older" opinions supposed to work? The description in the help file indicates that it should be based on pure relative age (not age grouping like the images rely on), but it does not seem to actually be applying everywhere it should be. Example: my character is 22, one bartender is 23 with likes:Young at 1, and shows a 3.8 opinion mod listed for it. MC's sister is 25 with the same level of like and no opinion modifier shown, while another commissioner age 35 has likes:Young 1 as well and does display the modifier, and my janitor age 30 has the *same* level and fails to display any opinion mod.

Should I be bothering to grind this opinion onto older characters or is there some other modifier I am not seeing that prevents it from applying? Worth noting the sister started with Incest:0 without my intervention, so in theory that should not be blocking it from applying in her case. If I find 18 year olds, would giving them likes:Older apply that modifier to basically everyone else in the game?
First of all you are correct that it applies on the age difference, not the age bucket. So if you are 30 a 40 year old who likes Younger will like you more while a 25 year old that likes Younger will not. Note that these modifiers have no negative either, so in that example, the 25 year old will not like you less.

But the attraction modifiers have some issues. They are only set when they meet for the first time. So changing someone to like Young or Old won't help you. It will change the opinion of those who they meet later but not you since they already met you. The issue you have with your sister is that when you met, she probably didn't like incest, in which case she was not attracted to you, so none of these attraction values were applied. Having to change these modifiers whenever someone's opinion changes would be extremely cumbersome. The impact of these values on opinion is very small and I'm not even sure why I put them in given that they don't work right. I may just get rid of this at some point.

And to be clear, the attraction value does change after you change the opinion. So while your age is not affecting your sister's opinion of you, it will affect her attraction to you.

Yeah Janitors are massively important. Otherwise, you end up spending two time cycles a day cleaning instead of actually doing things that are fun.

On a related note, I've noticed that the last couple of times I started over, the storage room didn't get completed until March, despite me starting the process on Jan 1 and it says that it takes 41 days. Is this something that's variable?
The 41 days is the average time to complete. There's a random component which models the "randomness" of the people doing the work. That can change it by +/- 20% or so. There's also a how good you are at managing things (your focus ability) which also affects how slow/fast it happens. (The randomness of this is one of the most realistic things in the game)

Interesting game with great potential. But the more I play it, the more I start to feel like some kind of outcast. Unlike the rest of the characters, I can't get married, I'm homeless and have to live in my office, I can't even organize a party with friends at least once a year on my birthday, and so on. But these are all small things. The most disappointing thing is that I was deprived of the opportunity to react and influence the events taking place in the game. I'll give just one example: if, with the help of a private investigator or in any other way, you find out that your girlfriend cheated on you, you won't even be able to talk to her about it. Whether this conversation will lead to positive results or make things worse is another matter, but you should have the opportunity. Now you have only two options: either leave your girlfriend, or silently accept her betrayal and pretend that everything is fine. Unfortunately, there are quite a lot of such strange situations in the game, when events occur, but you can't react to them in any way.
Technically, you don't have to pretend everything is fine. You can say no to her when she asks for your time. You can try to convince her that cheating is bad, that the person she cheated with you is a jerk, etc. But there's NPC scene where they confront someone that cheated on them, I'm sure you have been on the other end of it. But it's not open to the MC but I don't remember why. I'll take a look to see if it makes sense to do that.

The game is in its early days and Fluke hasn't started to flesh it out that much. What you have for this early a game, from a singular dev is pretty good. Patience young padawan. ;) Love the idea of being able to organise parties yourself.
I appreciate the kind words, but "early days" is not quite accurate o_O. I've been working on this for almost 2 years, earlier if one counts a prior version of a similar game that I abandoned in favor of this one. It's been over a year since the first version was made public in this forum. I'm not planning to stop working on it, but for the most part I wouldn't expect any huge changes from here on out. As the game progresses it becomes harder to add new things without breaking existing ones.

One of the issues for parties is that I don't have a good interface for selecting multiple guests. There's a number of situations were that comes into play and they are all handled in a cumbersome way. (For instance the picking girls to help in the car wash). I'd prefer a way to select multiple people from a list but incorporating that with the current system has proven to be a challenge.

Q. can you actually make money atm in the game from start?? or you only lose money you buying staff like tutorials says around $20 for hire. & normal booze 1000 didn't mess with price. then set jobs evening to evening <-may not do anything but last ditch effort. but here point paying staff $680 week. or what ever.. & then paying utilites $750 what ever. per week.. you do all maintenance once at day but your always losing money per week. make only 50 to 70bucks a night... am i not getting something here or what.

or is game rigged like that you'll only lose money so have to cheat play past 20000 ==legit played 20hours literally can never make money.
I don't like to say it's rigged, but yes, you will lose money for about one year of game time, depending on how fast you get the commissioner to pass the singers law. You will lose money until hire singers and have an entrance with a hostess. You can go into debt, but as long as you do go much past $20k you will be fine. Don't expand any more than you need to and don't hire anyone extra until you get a singer and hostess.
 

Logan1377

Active Member
Feb 13, 2023
953
1,318
The 41 days is the average time to complete. There's a random component which models the "randomness" of the people doing the work. That can change it by +/- 20% or so. There's also a how good you are at managing things (your focus ability) which also affects how slow/fast it happens. (The randomness of this is one of the most realistic things in the game)
Thank you for that good info.

On a related note, if I start construction of the closet the first day I start a new game, and then don't hire anyone or open the club until its built and I hire a janitor, do I need to do maintenance myself to keep it from falling apart during that time, or can I focus on other things in that window and let the janitor handle it in March onward when I do bring them on board?
 

Smellfire

Member
Sep 4, 2019
261
371
Thank you for that good info.

On a related note, if I start construction of the closet the first day I start a new game, and then don't hire anyone or open the club until its built and I hire a janitor, do I need to do maintenance myself to keep it from falling apart during that time, or can I focus on other things in that window and let the janitor handle it in March onward when I do bring them on board?
Yes you will. Someone needs to "do maintenance" (you or a janitor) or it affects your fame growth from a dirty premises. Premises gets dirty whether you're open or closed. Just get more after a certain threshold, which I don't know.
 

Karabas 666

New Member
Jun 3, 2017
3
2
Technically, you don't have to pretend everything is fine. You can say no to her when she asks for your time. You can try to convince her that cheating is bad, that the person she cheated with you is a jerk, etc. But there's NPC scene where they confront someone that cheated on them, I'm sure you have been on the other end of it. But it's not open to the MC but I don't remember why. I'll take a look to see if it makes sense to do that.
Thank you for your reply, but I think you didn't understand the meaning of what I wanted to say. I have given the case of the girl's betrayal only as an example. Here's another example: sometimes the game randomly invites me to wish a character a happy birthday (usually these are characters with whom I have no relationship). But I can't wish happy birthday to the characters close to me, because the game doesn't give me that opportunity. If you say it's a small thing, I totally agree with you. But when more than a hundred such "small things" accumulate in one game, it becomes impossible to ignore them.
I'm not trying to find fault, on the contrary, I really like your game, that's why I'm writing about its shortcomings. It's impossible to make a good game without paying attention to the details. But as I understand from your previous posts, it's very difficult to change anything in the game, so I won't waste your time anymore. I wish you good luck.
 

mn16tor

New Member
May 28, 2017
8
6
I don't like to say it's rigged, but yes, you will lose money for about one year of game time, depending on how fast you get the commissioner to pass the singers law. You will lose money until hire singers and have an entrance with a hostess. You can go into debt, but as long as you do go much past $20k you will be fine. Don't expand any more than you need to and don't hire anyone extra until you get a singer and hostess.
Is there a specific reason for the 20k as suggested limit for dept? I can't really understand how it would be possible to not go at least that much in dept. Unless the game should be played in some specific way. Based on my quick calculations only the buildings for being able to hire singer & host cost >25k. They can't be all immediately and during the wait you probably have at least a couple workers each costing around 1500 month: The tutorial seemed to indicate at least hiring someone to bar, kitchen and janitor. And the early game profits don't really cover the expenses. So, somehow having spent less than total 40k when singer/host can be hired seems difficult. Maybe playing around with the prices could help, but I would hope the default values are OK for the beginning.

Some possible bugs:
1. The action count during a time period seems to stay between saves/loads. Move around the rooms in club, load different save and you can move around less than expected before it moves to next time period.
2. In function &should_tell_father there seems to be some issue in the else brach of if(FH) {. After the decision in that branch, it always goes to else branch even if "true" was selected. Probably because of some limitation "true" cannot be used as value? Renaming it to "true2" seemed to work. Some conflict between string&bool maybe?
3. Some people have gotten "Ex" relation between them. But I don't believe they were ever dating or anything. I even added log prints to breakup function to monitor this and never saw anything. Actually, this is probably because the stalker thing during dates adding the relation.

Also,
4. I dislike it when the there many people in one location and the person list gets displayed without the pictures. I have no idea who is who cause I identified them by their pictures... At least on 4k resolution there would have been room to handle this in some different way. But maybe that is not possible in lower resolutions. Similarly, the log window would have a lot of free room to the right, now some long messages need scrolling.
 

choyaiwan

New Member
Jan 5, 2018
2
0
I am confused by Autosave and Quicksave/Load.
Autosave seems to make a save that occurs on the INT Day after start, aftwards, I don't see it save again. (EX, Autosave listed as1/11/2025, current date is 3/25/2025, INT Days is 10) I am assuming there should be a more recent autosave in the example.
I understand quicksave will save to the last save slot saved to, and Load will load from the last save slot loaded from, is this intentional? (EX Sequence, last loaded from saveslot 6, last saved to save slot 7, quicksave will save to saveslot 7, then when I goto quickload, it loads from save slot 6)
I am doing something wrong or need to change settings?
 

fplay8881

Newbie
Feb 12, 2020
44
28
found this command in the cheatsheet "int &get_preg_val(Person P1, string s1)" but it returned error when i try to use it. Can the command be used in the console to get the father id or was it just there in the cheatsheet?

also, is there another way to trigger a paternity test other than relying on the girl to want to do it herself?
 
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