TotalFluke

Member
Game Developer
Aug 24, 2021
496
1,194
219
I have to report some issues with 2.01:

1. Sometimes time advances twice, e.g. it's noon and I want to go to the coffee shop, time goes noon-after-eve and I'm back at the office, or it's noon, I interact with some NPC at the library and then receive some sort of message (I finished reading a book, some gossip...), the game "skips" afternoon and I'm back at the office.
2. There's something weird going on with job skill weighting: I had a janitor with endurance = -12 and job skill 72, which looked a bit odd... she quit and now works as a waitress for another club and her endurance suddenly is +13! I now have a cook with focus 39, service 40 and cooking 48, and her job skill is 68? Shouldn't it be higher? In another save, I also hired a cook with the worst possible stats (job skill 21) partly out of desperation, partly because she was a hottie, and it made little to no difference in terms of revenues, maybe a 1% less satisfaction.
3. Someone set me up with a woman, I went on a date once and she suddenly is my girlfriend! I would have been nice to ask :)
4. How does an NPC decide to be my "rival"? It happened with the nurse and fellow cult member, she has a negative opinion (different ethnicity) but I spoke to her several times and we always had nice conversations.

EDIT:
5. Something doesn't add up with other clubs as well: I'm always the first to build rooms and I always have more employees than my rival clubs, but they manage to make more money AND be more in debt than me at the same time!
I use king_tut 1.5, if it helps.
1. I have not seen this. The skip could be caused by something gone wrong, some sort of error that's causing the time period to skip (like the issue earlier that caused all characters to get sick). If you know how to, look at the error log for errors when it happens. Maybe there's some indication there of something going wrong.

2. Maybe she worked out a lot in the in-between. Endurance can be raised that way although 25 points seems unlikely. There's a couple of events that raise someone's endurance to fit some story need. In any event, endurance only counts for 20% of the janitor job skill which actually translates to around 3-4% of the job skill. Experience (how long they've been working a job) counts for about 30-40 points of the job skill value. So I don't see anything odd about those values with the info you provided. And your bad cook having an effect on satisfaction that also depends on the price of your food and how early is in the game. Bad workers have a smaller effect early on than later in the game. Job skill also affects how many customers can be served which again matters less early on.

3. Oh. The setup action wasn't meant to apply to the MC. Because yeah a lot of the code is not written to support the MC being one being setup. Will need to fix that.

4. It can happen due to actions, like you get their wife or gf pregnant, he was trying to get together with someone who wouldn't because she was involved with you, you had sex with their gf or wife, you got into a fight with them (not sure this can happen with the MC, but applies to other characters), if they discover you tried to mess with them (like sabotaging their club), or if their opinion of is negative they can decide to do it (the odds are higher the worse their opinion of you is as well as their compassion).

A couple suggestions I found weird in the game, if the person loves polyamory and has a partner, and in addition can form other romantic relationships, why can we only set them up if they are single. As a side note do the relationships you set up a person on always fail if the person you set them up with already has a partner even if both people are into polyamory.

Related is when your character and your partner both enjoy polyamory why isn't there an option to bring other partners you may have into the relationship if they all have positive opinions of polyamory? Which I think could change the caught if a check is run to see if all characters are dating each other to an event where the character who caught you doesn't demand you stop but instead asks to join in.

I think there needs to be more scripted story events early on in the game because it takes quite a while for new players to even see any of the story event that aren't just random like the investor or the mob boss. Maybe it could even be made into a more immersive tutorial where perhaps an employee from the bar's previous owners comes to get their last paycheck only to find you are now the owner and you can hire them and they can give you tips and maybe evolve into a manager over time through the story?
All of those are good suggestions. Managing 3-way relationships are very complicated so that's why a lot of those things haven't been done. The last part is really good idea, other than the specifics of it, the bar previous owner was your father and the bar had been closed for a number of years. But yeah, incorporating some sort of story like that into the tutorial, I like it!

There's this one bug I'm getting with the newest patch.

Literally every couple of days I get told I'm to go on a date with a character... and I dunno why. It doesn't show up in my timeline, I didn't make the plan. If I cancel she gets upset. It's literally every other day too. I sleep, I wake, get told I need to go on my date with character X. I either go or ignore, two days later, again.

I dunno what caused it. I did remember a weird glitch where I was minding my business, time advanced and without my input I got teleported to the coffee shop but nothing happened. I *think* that was the culprit.

I decided to go check the save file and the console and I can't find what's causing it. It's mighty annoying. 4 days per week I either sacrifice my morning slot to this one character or continuously upset her by cancelling.
I wonder if this was also the result of you getting setup with someone else. It sounds like this could be the behavior, except the dates shouldn't be that frequent. Look at the scheduler, with the console command "show_sched". You should see entries like "&ask_out::go_on_date([character/person]3..." See how many of those you see with [character/person]3 on them. Just wondering if these were all pre-assigned or if they are being added after each date.

How are you meant to transfer saves? Like whats the preferred and functioning method.
I had to nix the game and delete it a few times, and I notice by simply moving the files to the save folder there the game refuses to write saves and adjusting it manually (the stupid info text) leaves it so Im repeating the same time slot infinitely or simply wont notice the save file.
You need to copy all the files in the saves folder. That's should work and that's what people have been doing all along. There's a couple of config file entries that would point to the location of this folder: run_time_dir and save_files_dir_name. There's also a scw.ini file in the game's main directory that should point to the location of the game files. Those three entries are used to figure out where the save files go.

Would love to see a piercing/tattoo studio incorporated into the game. Would be fun to corrupt and influence characters as well as a punishment/identifier for SMD cult members.
Yeah but there's no way to modify the character images in real time to add tattoos or piercings. It would require some system of overlays but then every image would have to have some meta file indicating how to apply these overlays. I looked into something like this earlier and it just was too complex and even the simplest cases didn't look right.
 

IdleGuy

Member
Aug 7, 2016
437
553
343
I wonder if this was also the result of you getting setup with someone else. It sounds like this could be the behavior, except the dates shouldn't be that frequent. Look at the scheduler, with the console command "show_sched". You should see entries like "&ask_out::go_on_date([character/person]3..." See how many of those you see with [character/person]3 on them. Just wondering if these were all pre-assigned or if they are being added after each date.
1754443341328.png

1754443359512.png

It makes a new appointment after the date. I don't recall ever getting a match made though? And why does it reschedule a date 5 days later?

But yeah, I was apparently being hyperbolic with the frequency. But they don't show up in the calendar at all, how am I supposed to prepare for them? And, crucially, end them?
 

Burt

Ignoring Social Media
Dec 14, 2016
1,312
1,021
442
Would love to see a piercing/tattoo studio incorporated into the game. Would be fun to corrupt and influence characters as well as a punishment/identifier for SMD cult members.
If you wanted actual piercings to be optional though that would be hard as all the char pics would need to be modified to include tats with at least one pic preg or non preg
 

bss138

New Member
Aug 17, 2016
9
0
246
# set this to m or f to make all new common loc workers male or female
init_worker_gender string

Where do you put the f or m on the 2nd line?
 

Hank.Moody

Newbie
Dec 20, 2020
40
8
67
# set this to m or f to make all new common loc workers male or female
init_worker_gender string

Where do you put the f or m on the 2nd line?
i think it should look like this:

init_worker_gender string f

but im not sure if it works

By the way, does anybody know if it´s possible to turn someone into <virgin> about console?
 
Jan 7, 2018
208
109
183
1. I have not seen this. The skip could be caused by something gone wrong, some sort of error that's causing the time period to skip (like the issue earlier that caused all characters to get sick). If you know how to, look at the error log for errors when it happens. Maybe there's some indication there of something going wrong.
Where's the error log? Should I run the game in dev mode to generate it?

2. Maybe she worked out a lot in the in-between. Endurance can be raised that way although 25 points seems unlikely. There's a couple of events that raise someone's endurance to fit some story need. In any event, endurance only counts for 20% of the janitor job skill which actually translates to around 3-4% of the job skill. Experience (how long they've been working a job) counts for about 30-40 points of the job skill value. So I don't see anything odd about those values with the info you provided. And your bad cook having an effect on satisfaction that also depends on the price of your food and how early is in the game. Bad workers have a smaller effect early on than later in the game. Job skill also affects how many customers can be served which again matters less early on.
No, it was a matter of weeks. Clearly a case of AI cheating :) I didn't know experience & education were a factor in calculating job skills, and it makes perfect sense. And I should have hovered over "Job Skill weights" to find out... btw, what does "attract" means for jobs like singer, stripper, etc?

4. It can happen due to actions, like you get their wife or gf pregnant, he was trying to get together with someone who wouldn't because she was involved with you, you had sex with their gf or wife, you got into a fight with them (not sure this can happen with the MC, but applies to other characters), if they discover you tried to mess with them (like sabotaging their club), or if their opinion of is negative they can decide to do it (the odds are higher the worse their opinion of you is as well as their compassion).
I'm positive all my rivals/enemies start with having a "different ethnicity" negative modifier, possibly followed by a couple of negative idle chats. One NPC (black, female) in particular seemed to have a lot of rival/enemies who were white and male.
If you don't want to turn it into "Race Wars", I suggest you tone it down a bit :)

All of those are good suggestions. Managing 3-way relationships are very complicated so that's why a lot of those things haven't been done. The last part is really good idea, other than the specifics of it, the bar previous owner was your father and the bar had been closed for a number of years. But yeah, incorporating some sort of story like that into the tutorial, I like it!
Once again, imagine this:
First scene: you and the other club owners meet with the Commissioners; they explain that, "when she has time", the city inspector will visit your club and see if it complies with all the rules & regulations etc. ( = you meet a lot of major characters from the get-go instead of having to look for them; you introduce the inspector from the get-go: the loan forgiveness law is ofter passed before the inspector is created, which makes little sense; you keep some randomness because you don't know when the inspector will visit you, you can be the first or the last in the line)
Second scene: you call your sister/daughter and ask if she can help you setting up the club, she agrees and promises to work as a bartender until you'll find a better candidate (You find something to do with the sister/daughter who is "just there", at least for the first few months; she can act as the "civil servant for the club", basically giving info for unexperienced players)
Third scene: The inspector eventually visits your club and gives you the green light (maybe after you bribed/seduced her...)
Fourth scene: after some weeks, you have to decide whether or not you want to hire your sister/daughter permanently. Of course she may accept or refuse your offer.

Also, have you considered a proper character creation? Full date of birth (instead of age) + an "archetype" + starting image. For instance, a 20-something fit man who is a "Playboy" would start with good physical stats, very good sex stats, decent social stats, bad mental and work stats; a chubby "spoiled brat" would start with more money but overall bad stats, and so on. And you can use the day/month of birth for further randomization (you know, the zodiac, stars alignment...)
 

FullBandwithCooming

New Member
Dec 20, 2024
9
1
52
I seem to be unable to find employees for my open jobs. I have 6 different jobs posted and I'm asking characters if they want to work but even unemployed ones with high relations dont seem to want a job. Unemployed characters are also rare for some reason. I am well below the employee cap as well
 
Last edited:

Justin9989

Newbie
Oct 28, 2018
80
47
104
One of the AI clubs never does any business. They are open all slots but no revenue. This is their second owner. Thoughts?

1754497751832.png
 

Justin9989

Newbie
Oct 28, 2018
80
47
104
I seem to be unable to find employees for my open jobs. I have 6 different jobs posted and I'm asking characters if they want to work but even unemployed ones with high relations dont seem to want a job. Unemployed characters are also rare for some reason. I am well below the employee cap as well
What month are you in in the game? Up til like July of 2025 they are hard to come by.
 

Frankston

Member
Feb 4, 2020
132
72
193
I seem to be unable to find employees for my open jobs. I have 6 different jobs posted and I'm asking characters if they want to work but even unemployed ones with high relations dont seem to want a job. Unemployed characters are also rare for some reason. I am well below the employee cap as well
I had the same issue, I'm guessing everyone does when they first start the game.
There are 2 cheat mods on discord that add characters.
 
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Hank.Moody

Newbie
Dec 20, 2020
40
8
67
I may have discovered an error. In amateur.tfl:

choiceif “vlarge”, $debt < 5000, 25, “amateur.sched.prize.opt.vlarge”
impact “vlarge”, “lewd”, 0.5
choiceif “huge”, $debt < 0, 0.2, “amateur.sched.prize.opt.huge”
impact “huge”, “greed”, -0.04
choiceif “massive”, $debt < 0, 0.1, “amateur.sched.prize.opt.massive”
impact “massive”, “greed”, -0.02
choice “none”, 1, “amateur.sched.opt.none”
hint “amateur.prize”

Shouldn't it say <= 0 to allow for huge and massive prize money? Unless that was intentional to block this prize money.

Furthermore, here:

amateur.sched.prize.opt.massive $25000 cash a 0 would be missing.
 

TotalFluke

Member
Game Developer
Aug 24, 2021
496
1,194
219
View attachment 5115999

View attachment 5116000

It makes a new appointment after the date. I don't recall ever getting a match made though? And why does it reschedule a date 5 days later?

But yeah, I was apparently being hyperbolic with the frequency. But they don't show up in the calendar at all, how am I supposed to prepare for them? And, crucially, end them?
Yes, the matchmaking story dates are automatically setup every 5 days. For now you have to go thru them. Make them go poorly and she may decide to stop them. Like I said, this wasn't meant for you which is why there's no way for you to stop them. The bug is that the game is treating you as an AI character and it's using your attributes to accept and keep going on these dates.

i think it should look like this:

init_worker_gender string f

but im not sure if it works

By the way, does anybody know if it´s possible to turn someone into <virgin> about console?
That's an old setting but it should still work. You can't turn somone into a virgin via the console. It can be done by editing the save file.

Where's the error log? Should I run the game in dev mode to generate it?

No, it was a matter of weeks. Clearly a case of AI cheating :) I didn't know experience & education were a factor in calculating job skills, and it makes perfect sense. And I should have hovered over "Job Skill weights" to find out... btw, what does "attract" means for jobs like singer, stripper, etc?

I'm positive all my rivals/enemies start with having a "different ethnicity" negative modifier, possibly followed by a couple of negative idle chats. One NPC (black, female) in particular seemed to have a lot of rival/enemies who were white and male.
If you don't want to turn it into "Race Wars", I suggest you tone it down a bit :)
You don't need dev mode to create an error log. It's at C:\Users\<your name>\AppData\LocalLow\Total Fluke Studios\StripClubWars 2\Player.log

attract is a measure of how attractive someone is using some generic "attractive" assumptions (like young > old, tall > short, slim > fat, long hair > short hair, etc.). It's to make the traditionally attractive people more valuable for those jobs.

Don't turn off the racism taboo if you don't want that behavior. It's off for a reason. But if you choose to play with it, some racist people will be assholes towards others of different races.

I removed your suggestions because I can't handle both bug/report issues as well as ideas at the same time. If you want to have a discussion about ideas and so forth, please keep that separate from problems.

I seem to be unable to find employees for my open jobs. I have 6 different jobs posted and I'm asking characters if they want to work but even unemployed ones with high relations dont seem to want a job. Unemployed characters are also rare for some reason. I am well below the employee cap as well
Yeah, one thing I probably went too far with was that unemployed characters are either too hard to hire or they too easily find other jobs now. I suggest you up the Extra Pool Characters to Create Each Month option to 5 or so (2 is the default).

One of the AI clubs never does any business. They are open all slots but no revenue. This is their second owner. Thoughts?
That's weird. Have no idea why. If it continues, I may want to see your error log. (Make sure the game runs over at least one night).

I may have discovered an error. In amateur.tfl:

choiceif “vlarge”, $debt < 5000, 25, “amateur.sched.prize.opt.vlarge”
impact “vlarge”, “lewd”, 0.5
choiceif “huge”, $debt < 0, 0.2, “amateur.sched.prize.opt.huge”
impact “huge”, “greed”, -0.04
choiceif “massive”, $debt < 0, 0.1, “amateur.sched.prize.opt.massive”
impact “massive”, “greed”, -0.02
choice “none”, 1, “amateur.sched.opt.none”
hint “amateur.prize”

Shouldn't it say <= 0 to allow for huge and massive prize money? Unless that was intentional to block this prize money.

Furthermore, here:

amateur.sched.prize.opt.massive $25000 cash a 0 would be missing.
You are correct (although the massive the $25000 text is correct, the 250000 in the code has 1 too many 0s.
 

tvincent87

New Member
Oct 16, 2020
9
5
55
Any chance for a Mac version please? I can't even run it on Wineskin anymore for some reason..
What’s the last version you could? (I think it’s a direct x conflict stopping SCE 2, but I’m not the most knowledgeable about Macs, and I couldn’t find a fix)

Any chance someone has an older version they can share? I like the new one better, but it only works on my desktop.
 

icesavage

Member
Apr 29, 2022
117
169
142
Thank you. how do I use the console to impregnate women?
There is no easy command within an unmodded game that will impregnate a woman with a simple console command. I have not used the cheat mod, but I dont believe it is in there either.

Is there a hard command? Well you can run any script that the game calls so technically there would be a command for it that would work, but how and what the arguments and variables are, i have no idea.

Just do it the old fashion way.
 
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