StapleComm

Active Member
Apr 24, 2020
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Recommend all, definitely had fun with each of them.

Portals of Phereon for high culture alternative to Strive. It doesn't feature "slaves," just exploitable mongirls. :WeSmart:
Portals of Phereon is a bit too complicated. Like usually (and I'm boasting a bit here) when people say that the game is complicated I'm able to play it just fine. Not with PoP
 

SpikyHair

Member
Nov 13, 2019
363
659
Portals of Phereon is a bit too complicated. Like usually (and I'm boasting a bit here) when people say that the game is complicated I'm able to play it just fine. Not with PoP
Eh, I'd go more with "complex" than "complicated." It does have one of those learning cliffs early experience.

Once you bother to commit time to it, though, the mechanics aren't overly difficult to work with. You just have to juggle a lot of unknowns when learning to make the introduction to it less painful.

Still recommend persisting at it, that game's brilliant when you finally figure out how things work.
 

Thaluka

Newbie
Jan 3, 2018
25
28
Is there any way to mod the "Master's Bed" limit like you can population? I liked having big 10 person orgies in the game before this, 5 feels very limiting.
 
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charabit781

Member
May 21, 2020
114
31
Does Mae require CHA factor to join? i play on hard mode with average CHA and i pick every dialogues that possible to have her join you but still fail to recuit her
 

SpikyHair

Member
Nov 13, 2019
363
659
Is there any way to mod the "Master's Bed" limit like you can population? I liked having big 10 person orgies in the game before this, 5 feels very limiting.
Unless I'm missing something, it's part of hard-code or something.

\src\core\variables.gd has no entry for master bedroom, though you can change total max population and capacity per common/luxury room upgrade there.

\assets\data\upgradedata.gd has the actual upgrade code under master_bedroom function, it could be that if you add more levels there, it'll register because it operates solely on "level value." I can't find any other place defining or referencing "UPGRADEMASTERBEDROOMBONUS" for each level outside that file, so NFC what's baked in and what's modable.

I suppose it's another one of those "ask on Dickord" things. If you do, please ask them for me also in which file shrine choices are defined :)

Edit: Never mind,
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bigbed.jpg
Does Mae require CHA factor to join? i play on hard mode with average CHA and i pick every dialogues that possible to have her join you but still fail to recuit her
MoR thread is thatta way, my good sir. :whistle:
 
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Azi VonVeil

Active Member
Jan 22, 2024
779
172
so Lilia starts off as not a virgin? or dose she lose it during her recruitment/story? is this another case of magic dick?
 

a1fox3

Loving Family Member's
Donor
Respected User
Aug 8, 2017
23,689
16,227
How do I run this? it tells me its damaged.
Update your software you us to unpack the game with.

 

EzVio

Newbie
May 2, 2020
18
6
There seems to be a bug when using Commander enchantment that spam "Buff apply" text before and after the turn of the character that equip armor with that enchantment. Not really game breaking most of the time, it's more of an hassle when clearing low level dungeon such as Goblin cave or Bandit Den. Anyone got a patch for this?
 

blergh123

Member
May 31, 2020
106
110
So only noteworty thing was minor zephyra event in elven capitol.
then a bunch of tweaks&fixes that dont really matter.
 

a1fox3

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Aug 8, 2017
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I couldn't tell since they refuse to actually include the version number or a changelog on Itch.io.
Actually I think its at 8.4 now and have not looked at it for several weeks.
Both the number and the changelog are in the game.
 

anubis1970

Engaged Member
Mar 1, 2018
2,107
2,346
I couldn't tell since they refuse to actually include the version number or a changelog on Itch.io.
When I download from Itch.io, I always rename the download to include the Itch version number. That way I can keep up with all the stealth bug fixes that get posted. For example yesterday I downloaded Win64 v101, and this morning it was up to v103.
 

Zenneto

Member
Nov 22, 2019
179
78
This game is hard. Couldn't even get to the first loan before all my servants, including my first one and daisy who I assume is story relevant, ran away. I can't cheer them up while they're gathering materials. Also, what happened to the alternate starts?
 

a1fox3

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Aug 8, 2017
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This game is hard. Couldn't even get to the first loan before all my servants, including my first one and daisy who I assume is story relevant, ran away. I can't cheer them up while they're gathering materials. Also, what happened to the alternate starts?
Discord is your friend in this, link is on the OP.
 

SpikyHair

Member
Nov 13, 2019
363
659
This game is hard. Couldn't even get to the first loan before all my servants, including my first one and daisy who I assume is story relevant, ran away.
How did you even manage that one? o_O

In case you'd rather get some hints here, rather than go the "Dickscord for everyone" route, start by setting up a team to clear dungeons (my favorite minmaxing start is fairy mage for MC and dragonkin warrior for frontline/meatshield). Those are much better for both income and resource acquisition than "farming." Not only that, they will provide you with captures that let you improve stat growth. You want to improve stats of your long-term slaves before you do any leveling up with them to keep the cost of it low. Aim for full clears of dungeons in one turn. You don't need to hit more difficult ones till you can handle them. Buy basic resources and the Bounty-related items directly from town store.

You want one 4 combatants team as soon as possible, and at least one "collector" character to pick things up after them. Each turn your combat team is doing anything else than fighting to clear dungeons is lowering your effective income. Humans get collection speed bonus, look for the trait that boosts that as well. Spec them into worker/foreman, and have them pick up anything left that your combat team could not in one turn. Later on you want to relieve your combat specialists from any collection, so have 2-3 dedicated collector characters. I can't stress this enough - dungeon clears are where you get rich, even if you just hoard all the equipment/resources you get from them altogether. Single Bandit Fort run will generally net you over 1000 from quick-selling captives, and you SHOULD be getting some slaves for better-paying bounties as well.

As long as you have a good meatshield (front liner melee), and a spellcaster/archer behind them, the other two do not matter as much - even Daisy will do. Non-ranged enemies will always hit your first line, so one heavy armor user there is probably optimal. I definitely don't bother with more, might as well start another combat team. Focus on ranged enemies and those with AoE abilities first. Later on you can do lower dungeon clears with just that kind of melee character (Earth Shaker with occasional Light single-target attack on a good melee can do full clear of Bandit Forts on their own), or 1 melee one ranged.

Your combat characters should fast-track advanced specializations for multi-target attacks. You can always right-click portrait of the enemy to see their resistances/vulnerabilites, and build around that. Basic progression rule for me is Earth -> Fire -> Light -> All-target-Earth. Melee doesn't do Fire early on, spellcasters Earth. Pay attention to which damage stat an ability uses, and don't put ATK skills on your mages that should be using MATK abilities instead.

Healing and mana gems are cheap. Use them as needed, if you're clearing a dungeon each turn you can easily afford that. If you keep using more than you can purchase each turn (or, for that matter, frequently at all), you're aiming at too high dungeons - back down, let your combatants earn more attributes on lower difficulty.

tl;dr: Early on you should be coasting on store purchased resources and dungeon clears. Assigning characters to resource production (either through mansion upgrades or special locataions in game) is far less efficient than clearing dungeons. Don't bother with mansion production that's not Silk, Magic/Iron wood, or Obsidian/Mithril, and even all those are "as needed" more than constant considerations. Dungeons have all the stuff you need.
 
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Dec 8, 2023
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Easiest thing to do starting out is just buy grain and make whiskey with it. That and doing quests from the notice board, it's still profitable even when you need to buy the required items from the store. Definitely do not recommend relying on dungeons if you can't even wrap your head around managing obedience, the combat in this game just kind of sucks in general.
 
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