- Apr 12, 2017
- 566
- 928
Well, I've not used either of those mods myself. That disclaimer out of the way...Thanks, I went and downloaded Mirror and, Gorn Frostford mod..installed them but cant really get either of them to work.
The mirror mod says that all it does is add a mirror into your inventory. So even if it worked perfectly it might be tough to notice that it worked. It sounds like interacting with that inventory item can then launch some quests.
The Gorn/Frostford one sounds like it will do pretty much nothing if you play a standard game where you start in Winborn (the default start city). Even if you do start a game with your starting city one of the other locations it sounds like most of what the mod does is "hidden" changes. Things like "better game balance" means there often will be nothing to see at all. A battle may be slightly harder to win or easier than without the mod... but that's a hard thing to notice. The things in this mod that should be easy to see, in the base game any player who travels to any city can go to that city's slave guild (and also the city merchant) and see a list of slave quests; the mod says that it closes all of those buildings but the ones in a player's home town. Basically this whole mod seems to be penalty based to make the game harder to play.
Also I'll mention that depending on how the mods are set up, one may need to start a new game after installing the mods. They may not work with loading a previously created game. Mods can also stomp all over one another. I have no idea if those two mods are mutually compatible or not. If you really can not seem to get anything to change try starting with a clean build of strive and only installing 1 of the 2 mods; start a new game; and see if it is working then.
(but as I said, the description of those 2 mods means it can be easy to not see the changes even if they are working exactly as intended)