- Apr 25, 2021
- 96
- 74
through spell, sex, and sweet talkwait this game has mind control? anyone know how?
It's listed in the opening post right above the Art Packs.anyone know the pateon cheat code i forgot what it was
It is learned from the gnome girl from Shaliq village. There is a quest later on where you help her out by making a potion. You will be given a couple options of how to handle making the potion. If you don't try to trick her, then you get the domination spell from her.Where do I learn the Domination spell? I can't seem to find it.
You can if you want, it's not necessary thoughDo you whore out the girls, servants, slaves in this game?
This is useful, but I think it needs to be updated. For example, I think the number of actions per slave (at least at the current moment) is shared for sexual and nonsexual actions ("var dailyactionsperslave = " within files\scripts\variables.gd).Sexual and not sexual actions are equal to 1 + your endurance divided by two and rounded up.
If you want to raise the minimum number of actions, openfiles\scripts\variables.gd
with Notepad++ (or the text editor of your choice) and increase the right side of these lines:
(I don't remember if you can change these values through the options panel)Code:var basesexactions = 1.0 var basenonsexactions = 1.0
If you want to change the formula, openfiles\scripts\Mansion.gd
and edit these lines:
For instance, if you replaceCode:globals.state.sexactions = ceil(globals.player.send/2.0) + variables.basesexactions globals.state.nonsexactions = ceil(globals.player.send/2.0) + variables.basenonsexactions
/2.0
with*3.0
, your daily actions become equal to 1 plus your endurance multiplied by three.
Finally, if you want to have unlimited actions with the same slave, openfiles\scripts\dating.gd
(for non sexual actions) andfiles\scripts\newsexsystem.gd
(for sexual actions), find the line:
and delete it. Alternatively, replace the right side with a zero.Code:person.lastinteractionday = globals.resources.day
Whatever you do, in order to make your changes effective, you must relaunch the game.
No, ages do not change. There is a mod that attempted to add aging, though it was built on Ralph's old mod so neither will receive any updates.Do teens grow into adults? Is there any mod that adds aging?
That is correct. I only changed how interactions were counted per slave, so the rest should be fine. Though the lineThis is useful, but I think it needs to be updated. For example, I think the number of actions per slave (at least at the current moment) is shared for sexual and nonsexual actions ("var dailyactionsperslave = " within files\scripts\variables.gd).
Is anyone aware of anything other info here that needs updating, or that I got wrong?
person.lastinteractionday = globals.resources.day
person.recordInteraction()
How do I get a slave to be sex-crazy? Is it a temporary condition, or a permanent trait?
It's a peculiar world. Open the file "files/scripts/joblist.gd" with a decent text editor and change the lineIs there an easy way to enable nonhumanoid slaves to work as non-fucktoy prostitutes? It seems strange that they can't even work as exotic whores.
if !globals.currentslave.bodyshape in ['humanoid', 'bestial', 'shortstack']:
if false:
Core info for making portraits or full body images:Any help with matching the portraits with its description?
Also is it possible to erase some races?
They could maybe play with the race 'weights'. It wouldn't necessarily eliminate them entirely, but could make them extremely rare.Core info for making portraits or full body images:You must be registered to see the links
Explanation of Improved Random Portraits mod mechanics:You must be registered to see the links
If you don't want some races to have images that is fairly simple, delete or remove the images or folders for that race. If you want to remove races from the game, then for any races besides the Beastkin(furry option) that will be a tedious process as you would need to remove all usages of that race from the game files. Any leftover mentions of the race, besides plain text, could cause errors or crashes.