Check In 04/19/2024
6 hours ago
Because of changes to the actual in game renders for the respective scenes the corresponding title screens needed some changes as well, nothing special or all that different, but it gives you something to look at this week.
As I moved through the code this week a scene stuck out to me as being... not good. Now obviously I don't expect perfection but this scene was visually not up to even my lowest standard. So Tuesday and part of Wednesday I worked on getting it fixed and rendered. It was a pretty short scene, only about 70 renders so I knocked it out quickly. Now we're back to regular schedule.
Final batch of animations trucking along. Hoping it should be essentially finished by early next week.
Testing seems to be going fairly well. I'm sure they don't want to strangle me at all...
From a coding/ pathing perspective this is something of a difficult update for the testers. This update is sort of the ground floor for the rest of the game and as such there are a lot of variables from previous updates that are being consolidated into more manageable paths. As a result there's a lot a variables that need to be accounted for. One path in particular my main tester was happy to point out had 24 potential variants to it. He was thrilled with it, not at all exasperated I assure you. But that's just an example of the sort of consolidation this update needs to achieve to ensure that updates going forward are more streamlined. Not only for gameplay purposes, but for everybody's sanity, especially mine.
Otherwise days are pretty much the same, I get fixes, I make fixes. I have a whole list of renders that need to be fixed and have slowly been chipping away at them as they come in.
Nothing else from a work perspective to discuss. I will make a note though that based on the speed of everything currently, I think it's unlikely we'll make the end of April, wanted to tell you that so you have the info. May is for sure though, you have my promise on that. If for any reason it's not out in May I'll be putting all payments on hold until release. Just giving you that info so you can plan around it as well.
I hope you have all have a lovely weekend, and thank you as always for the support.
Sláinte!