Razrback16

Well-Known Member
Jul 20, 2020
1,746
3,796
Well I'll be damned, the devs actually found this thread after 268 pages lol.
Hah. :D

Maybe I'm in the minority, but I don't find it surprising at all that they are here - that they POSTED, yes. But that they are here? No. Any creator of content is going to be curious about what people think about it, even people on a pirate site. Plenty of good ideas, criticisms, and suggestions both in this thread and in the reviews contained in this thread (separate tab for those not familiar with the site) and I don't doubt for a second that those in charge at SFOW would be curious to see what people liked and disliked about the game. Feedback is how you improve things.
 

Deleted member 324588

Engaged Member
Dec 9, 2017
2,738
6,848
Yes, I even had to play through the whole game twice on Steam because the latest update was kind enough to wipe out my previous save from the end of the initial release.

Yes, the SHMUP part is decent, the grid combat slightly less so, but still passable. At the end of the day, it isn't something any experienced gamer hasn't seen a 100 times before. However, there was 1 specific reason that drove people to buy this game, and as people posting in a hentai forum, we should stop pretending we don't know what that reason is.
you’d be surprised how many people commented on the initial trailer or supported on kickstarter because they liked the idea of having an actual game to play along with the smut.
 

IG88a

Newbie
Oct 9, 2019
84
367
Seriously, how much effort would it take FOW to add some linking animations like many people have suggested, which could have extra dialogue and build-up before the actual loops we see now. And why not tie these scenes to certain planets or events you come across while exploring the galaxies or even your ship? Isn't the whole point of exploration in a game to get rewarded for it?
Brass tacks? An entire other focus. The right focus, but not the content production pipeline they have created. It is safe to say it's impossible to recut something identifiable as formerly being pandora into anything people expected or want.

Canned narrative intro and outtro's to sex content with variant framing for beast/mantic scenes treating them as Profane "haha kili you are banging my doggo" and the Crew category as literal NTR? Maybe.
Really this is what all the labor for cinematics should have gone towards. Making "walking and talking" interactive cutscenes frame the sex content instead of being wasted on looking pretty to cover (and be eaten by) load calls by their poorly optimized game.

I can respect what I think their initial idea was of being able to knit together sex scenes into one flowing narrative, but they buckled under scale and now it's likely unsalvagable. Beyond that, it was already dated on conception compared to the honey select inspired sandbox sex interfaces of games like Wildlife or Fallen Doll which are Subverse's direct contemporaries.

They simply don't have the resources, as even if they had the money they don't have the time, to make anything currently in pandora part of a coherent, impactful, erotic narrative. They never matted out how variants would function to cover the transition from mantics to the player to robots to random zombies to etc. Even if they established rules for pandora (scenes only can involve one category, one mantic and/or character) it would still be too much to handle. The VA footprint alone would be equal to the rest of the current game and only balloon with every additional scene.

Beyond scrapping literally everything they've designed (common theme really) and making a smaller subset of scenes narratively integrated and truly optional, they don't have a direction to just make the pandora system "better." They already tried with the descriptions, the laziest way to provide context (that undermines the pandora scene knitting... oops) to "improve" the system, and now it's worse than before.

It all comes down to needing a rebuild and reconceptualization. The current design doesn't work, flat out. It's a waste of talent and money. Twisted promises like VA without lip-synch, borderline lies like "Mass effect sandbox" gameplay of... ship navigation despite having a fully 3D ship environment in UE doing nothing but killing their game through a loadcell behind every button click. Being a once lauded animation studio and yet sitting here with this weaksauce store bought VN interface for all dialogue?

Even now they could still go back to the drawing board, maybe get some actual outside expertise, and make a real "adult game" out of the coom covered lego set of their games elements. Persisting with the current game design is doing irreprable harm to StudioFOW and crowdfunding as a whole.

As for Subverse, we are aware that our communication with the community has been pretty bad so far, we are taking steps to improve it, as you will soon see, we care about our community and this industry at large.
That rings hollow considering your past/current behavior as a company and taciturn support of 'Stans that are killing your games public perception on every forum in and out of your control.

If you aren't having a laugh cosplaying as Tibor with no developer tag, you have a lot to address to communities you cannot censor and the playbase you lost. Well beyond a canned response seemingly prompted out of being a lil bit salty the top ranked most helpful GoG comment is putting you on blast over the Shitcoin scam. On that front, just accept bitcoin or doge or libra any stablecoin through a direct sales interface, which you don't have, if you really want to "help" the krauts buy smut right now that want to coom but can figure out alt tech like a coin wallet but not a VPN. You don't need your own coin, which is why everyone is calling it a scam.

Right now you are building nothing with your efforts but bad blood, which is actively harming both the western Hgame industry and the future of fan backed crowdfunding.
 
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Joshua Tree

Conversation Conqueror
Jul 10, 2017
6,158
6,556
IG88a resorted to derogatory term on Germans now?

What you expected or wanted or the level of your own hype you bought into doesn't really mean much does it? You just come across as awful entitled.
 
Dec 9, 2017
89
104
It is envisioned as a way to democratise payment in the adult space, since most payment processors are not exactly friendly to our field. FOWcoin is a project by adult artists aimed at supporting adult artists and their communities and it will remain so.
That's a pretty fantastic idea, it would solve the problem of payment processors refusing to do business with companies like MindGeek.
It's not a perfect solution, but there isn't one is there? It's not like governments are planning to reign in the power of the financial sector (assuming the payment processors aren't doing the bidding of governments already.)
 

Joshua Tree

Conversation Conqueror
Jul 10, 2017
6,158
6,556
That's a pretty fantastic idea, it would solve the problem of payment processors refusing to do business with companies like MindGeek.
It's not a perfect solution, but there isn't one is there? It's not like governments are planning to reign in the power of the financial sector (assuming the payment processors aren't doing the bidding of governments already.)
I dare say some payment processors hold more power than many countries out there. Sad aint it...
 
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IG88a

Newbie
Oct 9, 2019
84
367
You being a racist? Yeah you can be that towards Germans too you know..
I'm touched you care so much about my hekkin kraut feelirinos, really I do. :HideThePain:

"The game is bad and should be fixed" being your definition of "entitlement" these long months I'm sure if that's the real Tibor he's fucking horrified at how much bad PR and missed sales you've caused him since the game dropped. If they actually are trying to make inroads into their target communities, you'd do a lot for them by not undermining it.
 
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Joshua Tree

Conversation Conqueror
Jul 10, 2017
6,158
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I'm touched you care so much about my hekkin kraut feelirinos, really I do. :HideThePain:

"The game is bad and should be fixed" being your definition of "entitlement" these long months I'm sure if that's the real Tibor he's fucking horrified at how much bad PR and missed sales you've caused him since the game dropped. If they actually are trying to make inroads into their target communities, you'd do a lot for them by not undermining it.
Going by your narrative. Every game on this site is bad and need fixed. Everyone want something from them that it doesn't deliver for them. You want Pandora to be something they didn't deliver. Fair enough, but that is your wants vs their creation. Pandora is a minor thing in the game as whole. They could have ripped the entire thing out and still it would been a playable game for adults. I don't really care much about the scenes in Pandora, the story and the characters in the game does.

You and like minded people is all about the porn, you care nothing about the game as whole which really is reflected by your focus on Pandora. I doubt you even played it through and paid attention to the story so far...
 

Wafe

Newbie
Mar 22, 2019
69
192
They simply don't have the resources, as even if they had the money they don't have the time, to make anything currently in pandora part of a coherent, impactful, erotic narrative. They never matted out how variants would function to cover the transition from mantics to the player to robots to random zombies to etc. Even if they established rules for pandora (scenes only can involve one category, one mantic and/or character) it would still be too much to handle. The VA footprint alone would be equal to the rest of the current game and only balloon with every additional scene.

Beyond scrapping literally everything they've designed (common theme really) and making a smaller subset of scenes narratively integrated and truly optional, they don't have a direction to just make the pandora system "better." They already tried with the descriptions, the laziest way to provide context (that undermines the pandora scene knitting... oops) to "improve" the system, and now it's worse than
Overall brutal, which is good lmao. I just wanted to highlight that “They simply don't have the resources, as even if they had the money they don't have the time, to make anything currently in pandora part of a coherent, impactful, erotic narrative.” Is extra scathing because the kickstarted netted them 2 million dollars, which I think spent around 1-2 years developing the EA, which net then more money and then they spent another 7 months and here we are.
They essentially had all the time and money in the world, but this is still what ended up happening.
I can’t wait for mantic recolors that are supposed to be their evolutions, and for them to get their own scenes that are identical to the old ones just to inflate the scene number count.
 

Joshua Tree

Conversation Conqueror
Jul 10, 2017
6,158
6,556
I honestly didn't think I'd get to use this twice, thank you for that. :HideThePain:
View attachment 1473041
Damn, you should ask your for your school money back. Or you intentionally is taking things out of context.. so lets try this again.....

Subverse the GAME with porn in it.......... You and like minded.. doesn't care about the game part, all you interested in the PORN... there... better? Where the creation always been about make an adult game with smut in it.
 

Wafe

Newbie
Mar 22, 2019
69
192
Damn, you should ask your for your school money back. Or you intentionally is taking things out of context.. so lets try this again.....

Subverse the GAME with porn in it.......... You and like minded.. doesn't care about the game part, all you interested in the PORN... there... better? Where the creation always been about make an adult game with smut in it.
Seriously, the actual gameplay itself is mediocre, which is putting it nicely.
 

IG88a

Newbie
Oct 9, 2019
84
367
I can’t wait for mantic recolors that are supposed to be their evolutions, and for them to get their own scenes that are identical to the old ones just to inflate the scene number count.
We're well on our way to that sadly. If that really is you Tibor, take note we do want subverse to actually improve. Tough love and all that.

There is a pro consumer way to frame the reuse of assets, in this case it would be to say that the animation library will be universal and you can play any scene with any similar character. (And implement it on release, don't add reskins after the fact as if it takes any effort when your competitors give this implicitly.)

FOW went the scamdev way of claiming '50 new scenes" when almost half of them are reskins of the same rigged animation, and many of them are from the previous build like the consentacles. Only adding to the hilarity is the fact actual direct competitors are adding this amount of content (as better, longer, better integrated animation) per release while keeping to a ~1-2 month release cycle.

Same applies to the photo mode, which gives different names to the same set of poses of each girl. You can PR talk your way out it being lazy if you pretend it's pro consumer, but you can't dig yourself out of the hole of pissing on your backers and calling it rain.
 
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Joshua Tree

Conversation Conqueror
Jul 10, 2017
6,158
6,556
Seriously, the actual gameplay itself is mediocre, which is putting it nicely.
In that regard they didn't really set out to re-invent the wheel. Shoot em ups is in thousands out there, same with games with tactical grid combat at a variety of quality. Grid combat didn't start or end with xcom, and shoot em up games didn't end with Space invaders either. Oh, and majority of the games on this site is mediocre at best. Should fit right in then.
 
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Wafe

Newbie
Mar 22, 2019
69
192
In that regard they didn't really set out to re-invent the wheel. Shoot em ups is in thousands out there, same with games with tactical grid combat at a variety of quality. Grid combat didn't start or end with xcom, and shoot em up games didn't end with Space invaders either. Oh, and majority of the games on this site is mediocre at best. Should fit right in then.
Hey funny enough I actually agree with you on that last point.
I will say this, I preface my expectations on a game based on what they market, their budget, and their team size. One person working on a game on top of a job and working out of pocket doesn't compare to a full team with millions of dollars and years of full time development time.
 

Wafe

Newbie
Mar 22, 2019
69
192
We're well on our way to that sadly. If that really is you Tibor, take note we do want subverse to actually improve. Tough love and all that.

There is a pro consumer way to frame the reuse of assets, in this case it would be to say that the animation library will be universal and you can play any scene with any similar character. (And implement it on release, don't add reskins after the fact as if it takes any effort when your competitors give this implicitly.)

FOW went the scamdev way of claiming '50 new scenes" when almost half of them are reskins of the same rigged animation, and many of them are from the previous build like the consentacles. Only adding to the hilarity is the fact actual direct competitors are adding this amount of content (as better, longer, better integrated animation) per release while keeping to a ~1-2 month release cycle.

Same applies to the photo mode, which gives different names to the same set of poses of each girl. You can PR talk your way out it being lazy if you pretend it's pro consumer, but you can't dig yourself out of the hole of pissing on your backers and calling it rain.
I've heard from people toying around with people who hacked the game to move around the camera during pandora scenes say that the animations are clipped and more poorly made than expected, which will probably be why on top of reusing the same scenes, you can't even look at them from a different angle, despite being fully 3D. I am continually baffled at how a team who specialized in this, decided to half-ass their speciality to go ahead and make an asteroids/x-com clone. Clearly what all their fans wanted to see.
 

Joshua Tree

Conversation Conqueror
Jul 10, 2017
6,158
6,556
Hey funny enough I actually agree with you on that last point.
I will say this, I preface my expectations on a game based on what they market, their budget, and their team size. One person working on a game on top of a job and working out of pocket doesn't compare to a full team with millions of dollars and years of full time development time.
Actually if you check the rankings over adult creators on Patreon there is those that make major bank. Like Wild Life pulling like 1.2+ mill USD a year on Patreon. And even with that just launched their kickstarter. Not all the creators is "poor Oliver in the basment".... Money isn't any other measure than success of the creator. It is not the deciding factor how the creator will make use of them. Some will just remain who they are and do their thing and keep fill up their bank account, others might rise to the challenge and become something more.
 

Joshua Tree

Conversation Conqueror
Jul 10, 2017
6,158
6,556
I've heard from people toying around with people who hacked the game to move around the camera during pandora scenes say that the animations are clipped and more poorly made than expected, which will probably be why on top of reusing the same scenes, you can't even look at them from a different angle, despite being fully 3D. I am continually baffled at how a team who specialized in this, decided to half-ass their speciality to go ahead and make an asteroids/x-com clone. Clearly what all their fans wanted to see.
People hacked Cyberpunk to make it 3rd person view.. Guess how the animations looked?

cyberpunk3p.jpg

They are making these scenes the way they want you to experience and watch them. You can check with a lot of games out there in this regard. If they wanted you to have free camera control it would been included already right?
 
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