I feel like everyone is being really, unnecessarily harsh on this game. Yes, 2-3 hours is absolutely not what we wanted to start with, yes, the devs were not very clear on what we were getting with the first release. But its version 0.1, with only room to grow. And people don't seem to understand how much work it takes to build something of this scale. If you can show me something that looks this good, was made in two years, and by less then 10 people, then maybe we can talk. But building a game is not easy, it takes years to perfect, and their current release strategy, I can assume, is designed for that very purpose; to create a more perfect game.