CappoUnknown

Member
Nov 13, 2017
276
528
Kasidora's character (the older Senu) was specified as being a SFW role in the casting. The VA being it is also going by a pseudonym, which means they're likely someone with a very public presense and doesn't want this on their resume (which given how we treat sex workers, is not a surprise).
That is such a stupid decision, it was clear since the beginning that they are enough people out there that want to see porn from a character like this in a porn game.
They should just cast all female characters with NSFW voice actress in the case, that the community wants to see porn from this character. I have seen enough people wishing for Kasidora and Celestina porn.

You are talking about my criticisms.

What about your criticisms?
What do you think is bad?
What should be better?
Do you have any suggestions for improvement?
 
Last edited:

Ivanov91

Newbie
May 16, 2019
16
121
To be fair, he's not "dismissing" them, he's challenging people's opinion and offering stats and information.
Most people on this board (or on the internet in general) just offer their opinion based on their own perception. Which is fine, don't get me wrong, but more often than not those opinions are simply wrong. No matter how strongly you feel about it, it doesn't make it automatically true. Hence why I appreciate some reason within all this chaos, honestly. As should you - Even if it means being on the wrong side of the fence at times.

On a sidenote, as to somewhat prove my point, I for example find people obnoxious that just keep shitting on games/products for absolutely nonsensical reasons without so much as offering some valuable insight on their thought-process, if there ever was any.

And while it's true that this game in particular has it's shortcomings (let's not kid ourselves, there is no game that doesn't have it's flaws so why should this one be an exception?) can we also agree that it's in this sea of low quality VNs and otherwise nice attempts of smut-games is still an outstanding product? There's not much else you can compare it to and while it certainly could do better it also has great things going for it.
If people focus just on the negative aspects, I mean, .. that's on them.

EDIT:
It's by the way very ironic accusing that guy of "dismissing" opinions while also saying he's getting paid by the devs.
Can you explain how that's ironic btw?
 

Heimeropen

Well-Known Member
Nov 15, 2019
1,966
1,853
Oh I've been waiting on TGO as well. Was a real trek for Treasure of Nadia's biweekly updates, and I just couldn't do that again. Wait a couple weeks, then download it all over again for like a micro-bit of story and one or two scenes is ehhh xD
There are simply rare people like you and I who are patient for things... Don't worry man. I understand you! Patience is like petrol, disappearing as time goes by!
 

Mr. Weeaboo

Well-Known Member
Jan 21, 2023
1,125
2,537
Replies like this, are the reason why ppl think you're paid to glaze the devs, and I've seen another person doing the same (think his nick was VValen or something).

The facts are the facts - not even a month after the initial game release, the devs received ALL the criticism that they needed to improve the game, which were mainly that the mini games were repetitive and boring, and the Pandora system being separate from the actual gameplay, made the game just feel bad.
So they had all the time in the world to fix these issues, they only doubled down, and you expect a different reaction out of people? Personally, I'm one of the idiots who actually bought the game, and it's one of my biggest fucking regrets to this day, since I was lied to my face repeatedly, and nothing was done when I explained what my grievances were.
Overall, you're defending the indefensible, in the poorest way possible.
Gee its almost like...I'm the same guy in a different form ;)

Yes, they did receive all the criticism the first few updates. But those changes were never going to be instant. Heck as early as the update that added Elaisha, we were told of Pandora being overhauled. That isn't going to occur until 1.0. Drastically changing the game mid-development is a recipe for disaster (See Duke Nukem Forever for an easy example).

Its not that 'nothing has been done' its that its all being done, just not shown yet.

To be fair, he's not "dismissing" them, he's challenging people's opinion and offering stats and information.
Most people on this board (or on the internet in general) just offer their opinion based on their own perception. Which is fine, don't get me wrong, but more often than not those opinions are simply wrong. No matter how strongly you feel about it, it doesn't make it automatically true. Hence why I appreciate some reason within all this chaos, honestly. As should you - Even if it means being on the wrong side of the fence at times.

On a sidenote, as to somewhat prove my point, I for example find people obnoxious that just keep shitting on games/products for absolutely nonsensical reasons without so much as offering some valuable insight on their thought-process, if there ever was any.

And while it's true that this game in particular has it's shortcomings (let's not kid ourselves, there is no game that doesn't have it's flaws so why should this one be an exception?) can we also agree that it's in this sea of low quality VNs and otherwise nice attempts of smut-games is still an outstanding product? There's not much else you can compare it to and while it certainly could do better it also has great things going for it.
If people focus just on the negative aspects, I mean, .. that's on them.
Man I didn't think it'd take this long to find another person that looks at things rationally and not personally.

For the record I didn't give Subverse any rating, but like so many, I didn't quite dig the launch. The 7 month wait for the first major update wasn't great either (though they did explain why, like their lead dev becoming a dad and taking paternity leave, as well as training the staff they hired with the budget they got).

But since then its been a smooth development, 3-4 months per update, with monthly blog posts to keep everyone appraised. I just can't comprehend how people saw this of all things as a scam when I know there are soooooo many games or animators on this website that work barebones and hardly provide anything after years.

And as you've said, there is no other game like this. Wild Life is still chugging along in development (despite it existing since before FOW was removed from Patreon), Something Unlimited has existed since 2016 and isn't done. Miro has foregone continuing his Bloodlust series and is now doing AI image sets which is just....baffling.

But this is the game they want to make a molehill out of.
 

kasata

Member
Mar 28, 2017
393
890
That feeling when you're a clown and come to hate and harass the people that enjoy a game just because you don't :LUL:

It's version 0.9 of the game, if by now you didn't find something to like about it then what the fuck are you still doing here ? take your trash opinion and go play something else
 

always86

Active Member
Mar 19, 2020
904
2,353
You are a like the other guy that was always in this forum and defended this game.

I find it interesting to know what criticisms you have of the game.


For me

- Main story is ok
- Side story are for me boring
- combat gets repetitive (I liked it this first couple of hours, but now its always the same, boring)
- not enough sex scenes.
- sex scenes are definitely missing dirty talk
- And it seems like there hired for a character (Kasidora or Celestina) a voice actress that does not do NSFW jobs. When this is true, then they have done a extremely stupid decision. (I am not sure if this is true or not)
- and much more


In the end for me its a bad porn game and a bad game in general.
The biggest mistake they made IMO was taking to long to release the 0.1 version. It was clear straight away that things weren’t working how they should.

The changes would have been easy to make had the released 0.1 in 3 months from the Kickstarter rather than a year. 3 major changes could have been identified.
  • 1. The gameplay to story breakdown. What you got and continue to get is 20 minute plus, story scenes made of either cut scenes or visual novel style scenes. This should be broken down to do a few missions then 5 minutes of story then a few missions, rinse repeat.
  • 2. Pandora should have been different from day one. Ideally all H scenes would have been built into the story, however given this was unlikely this is the solution.
  • 2a. Captain scenes should have unlocked as the story progressed. Each one made of 5 segments, Tease, Foreplay, sex 1, sex 2 with cumshot and after. (the structure could vary but each scene would have a narrative when together)
  • 2b. Toy scenes. When a new toy is purchased (or unlocked) in game, a similar 5 part scene structure is unlocked.
  • 2c. Mantids would work the same as soon as you get the genetic code and Lily makes them their 5 part scene structure gets added.
  • 2d. Finally all Pandora should have been made as to include dirty talk, this could have turned a simple 9 second loop into a 27 or even 36 second loop easily. Loop one Dirty talk line 1, loops two dirty talk 2, loop three dirty talk line 3, loop four 4 no line rinse and repeat. Could even be randomised the longer the loop runs.
  • 3. Combat should have been made so you feel more dominant. It’s okay as it is but would be way more fun if you picked up power ups during each fight so the later in the fight the easier it gets (Like other Shootem ups)
 

Mr. Weeaboo

Well-Known Member
Jan 21, 2023
1,125
2,537
That is such a stupid decision, it was clear since the beginning that they are enough people out there that want to see porn from a character like this in a porn.
They should just cast all female characters with NSFW voice actress in the case, that the community wants to see porn from this character. I have seen enough people wishing for Kasidora and Celestina porn.

You are talking about my criticisms.

What about your criticisms?
What do you think is bad?
What should be better?
Do you have any suggestions for improvement?
Well I wanted to address yours first, and I'm sure you've noticed there's a lot of chatter replying to me at the moment xD

My critiques of it I would say probably boil down to the planets and the overall system. Initially the planets had heavy descriptions and cheekly detailed rewards, while later planets simply say you obtained 10-50 resources. But I think that is because it was likely deemed as not the most critical thing to focus on.

Some of the game elements can be a little unfair. Like when the kloi got added, the archers were actually faster than the waifus, and one particular battle had 3 of them gang up and take down a waifu before it was even the player's turn. Thankfully that was rectified rather quickly.

The mantics could be balanced better, many of them simply aren't as good as others. You can bench the big guy as soon as you get Napholeon. But I've not found much use for folks like Pervedillo.

DEVA mode has been a bit of a wet fart. For all the cool factor, it takes too long to use, takes a waifu and mantic off the field for several turns, and generally isn't worth using. I'm hoping that's made better in 1.0

Lastly I'd like some kind of fun mode to just play as we wait for updates. Perhaps add an arcade in the bar that simulates grid or space combat. There was an endless mode in the original beta testing that could make for a fun score attack.
 

Magister Masquerade

Dream Gourmet
Donor
Jun 24, 2018
802
1,484
It's kind of scary how this game blew past any and all roadmaps they had early on and is slowly turn into a worse Star Citizen without the same money-making scheme lol.

They should cut their losses and move on, but whatever.
 

Mr. Weeaboo

Well-Known Member
Jan 21, 2023
1,125
2,537
The biggest mistake they made IMO was taking to long to release the 0.1 version. It was clear straight away that things weren’t working how they should.

The changes would have been easy to make had the released 0.1 in 3 months from the Kickstarter rather than a year. 3 major changes could have been identified.
  • 1. The gameplay to story breakdown. What you got and continue to get is 20 minute plus, story scenes made of either cut scenes or visual novel style scenes. This should be broken down to do a few missions then 5 minutes of story then a few missions, rinse repeat.
  • 2. Pandora should have been different from day one. Ideally all H scenes would have been built into the story, however given this was unlikely this is the solution.
  • 2a. Captain scenes should have unlocked as the story progressed. Each one made of 5 segments, Tease, Foreplay, sex 1, sex 2 with cumshot and after. (these structure could vary but each scene would have a narrative when together)
  • 2b. Toy scenes. When a new toy is purchased (or unlocked) in game, a similar 5 part scene structure is unlocked.
  • 2c. Mantids would work the same as soon as you get the genetic code and Lily makes them their 5 part scene structure gets added.
  • 2d. Finally all Pandora should have been made as to include dirty talk, this could have turned a simple 9 second loop into a 27 or even 36 second loop easily. Loop one Dirty talk line 1, loops two dirty talk 2, loop three dirty talk line 3, loop four 4 no line rinse and repeat. Could even be randomised the long the loop runs.
  • 3. Combat should have been made so you feel more dominant. It’s okay as it is but would be way more fun if you picked up power ups during each fight so the later in the fight the easier it gets (Like other Shootem ups)
Not dismissing your initial line but I would like to note that this was funded in 2019, and things did kinda change the world by the end of 2019 xD. Especially for a team that's split across the world and not in a central location, that couldn't have been easy to organize.

Your number 2 could be happening. Stress the could on that. There was talk in the blogs about changing the planets and the rewards for clearing missions. It could also be tied into the waifu's levels, which will be a singular bar in 1.0

3's also been in feedback a number of times regarding powerups. So its definitely been read.
 

kuraiken

Member
Dec 5, 2017
362
967
Hey guys, has there been any improvements to the two combat gameplay systems?
The last version I played was 0.4 or so, and the thing that really put me off was that the combat upgrades are always just bigger numbers. No new tools to play with, no visual changes, nothing fun that makes the gameplay feel fresh again.

Has anything in that regard changed or is it basically still the same thing with the same numeric upgrades?
 

Mr. Weeaboo

Well-Known Member
Jan 21, 2023
1,125
2,537
It's kind of scary how this game blew past any and all roadmaps they had early on and is slowly turn into a worse Star Citizen without the same money-making scheme lol.

They should cut their losses and move on, but whatever.
I mean that's kinda why they threw the roadmap out? Like I don't know if you noticed, but the end of 2019...a lot of things didn't make their projected release dates. Other video games...hundreds of films...like it wasn't just Subverse that didn't make its expected dates xD
 

obibobi

Active Member
May 10, 2017
879
2,212
To be fair, he's not "dismissing" them, he's challenging people's opinion and offering stats and information.
Most people on this board (or on the internet in general) just offer their opinion based on their own perception


EDIT:
It's by the way very ironic accusing that guy of "dismissing" opinions while also saying he's getting paid by the devs.
That sounds an awful like dismissing and you actually think dismissing their perception is a good point. Perception is the aim of the game, that is what media is all about. If someone is not enjoying it, saying there perception is wrong is not a valid defence.

The accusation is to drive home a point, either they are paid or it's unhealthy, because when I look at the thread every other reply being the same person, replying to different posters, that does not look good.
 

Mr. Weeaboo

Well-Known Member
Jan 21, 2023
1,125
2,537
Hey guys, has there been any improvements to the two combat gameplay systems?
The last version I played was 0.4 or so, and the thing that really put me off was that the combat upgrades are always just bigger numbers. No new tools to play with, no visual changes, nothing fun that makes the gameplay feel fresh again.

Has anything in that regard changed or is it basically still the same thing with the same numeric upgrades?
Can't quite recall what the game looked like back then. I know grid added directional damage, so where you hit the enemy is a lot more important now. Ship is still more or less the same, but there is a lot more variety in the story-based space missions.
 
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Lurker

Newbie
Apr 30, 2017
93
271
Gee its almost like...I'm the same guy in a different form ;)

Yes, they did receive all the criticism the first few updates. But those changes were never going to be instant. Heck as early as the update that added Elaisha, we were told of Pandora being overhauled. That isn't going to occur until 1.0. Drastically changing the game mid-development is a recipe for disaster (See Duke Nukem Forever for an easy example).

Its not that 'nothing has been done' its that its all being done, just not shown yet.



Man I didn't think it'd take this long to find another person that looks at things rationally and not personally.

For the record I didn't give Subverse any rating, but like so many, I didn't quite dig the launch. The 7 month wait for the first major update wasn't great either (though they did explain why, like their lead dev becoming a dad and taking paternity leave, as well as training the staff they hired with the budget they got).

But since then its been a smooth development, 3-4 months per update, with monthly blog posts to keep everyone appraised. I just can't comprehend how people saw this of all things as a scam when I know there are soooooo many games or animators on this website that work barebones and hardly provide anything after years.

And as you've said, there is no other game like this. Wild Life is still chugging along in development (despite it existing since before FOW was removed from Patreon), Something Unlimited has existed since 2016 and isn't done. Miro has foregone continuing his Bloodlust series and is now doing AI image sets which is just....baffling.

But this is the game they want to make a molehill out of.
People like to hate and shit on things, it's just the nature of the internet - I got used to it. It makes it easier to identify who's an idiot and who's actually worth talking to.
Not saying that none of the criticisms are valid, but the amount of people that throw around buzzwords like "scam" or compare it to other failed projects from different autors is staggering. And stupid.
It's kind of scary how this game blew past any and all roadmaps they had early on and is slowly turn into a worse Star Citizen without the same money-making scheme lol.

They should cut their losses and move on, but whatever.
Star Citizen.
Went into development (actively) 2011. Supposedly being released in 2025.

Subverse.
Went into EA on Steam 2021. But let's assume, just for the sake of the argument, that things started a year earlier. So 2020.
We can expect a Full-Release this year or early 2025.

:illuminati:
 

Mr. Weeaboo

Well-Known Member
Jan 21, 2023
1,125
2,537
That sounds an awful like dismissing and you actually think dismissing their perception is a good point. Perception is the aim of the game, that is what media is all about. If someone is not enjoying it, saying there perception is wrong is not a valid defence.

The accusation is to drive home a point, either they are paid or it's unhealthy, because when I look at the thread every other reply being the same person, replying to different posters, that does not look good.
You say that like its a difficult thing to notice the big red bell that notifies when people write here.

And I've said it before, but so many of ya'll just say the same things over and over, its quite easy to reply with the same argument :)
 

Mr. Weeaboo

Well-Known Member
Jan 21, 2023
1,125
2,537
People like to hate and shit on things, it's just the nature of the internet - I got used to it. It makes it easier to identify who's an idiot and who's actually worth talking to.
Not saying that none of the criticisms are valid, but the amount of people that throw around buzzwords like "scam" or compare it to other failed projects from different autors is staggering. And stupid.


Star Citizen.
Went into development (actively) 2011. Supposedly being released in 2025.

Subverse.
Went into EA on Steam 2021. But let's assume, just for the sake of the argument, that things started a year earlier. So 2020.
We can expect a Full-Release this year or early 2025.

:illuminati:
That's the thing, you can critique something, without treating it like its the worst thing ever. The scam argument is laughable, they never took additional funding and always kept updating the game in a timely manner. What did they get away with by continuing to make the game they were funded for?

Hell I'm pretty sure there's like a clause in KS's rules or something that if you don't deliver something with what you got, you very much get into legal trouble.
 
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grahegri

sake, birds, torrents
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Lurker

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Apr 30, 2017
93
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That sounds an awful like dismissing and you actually think dismissing their perception is a good point. Perception is the aim of the game, that is what media is all about. If someone is not enjoying it, saying there perception is wrong is not a valid defence.

The accusation is to drive home a point, either they are paid or it's unhealthy, because when I look at the thread every other reply being the same person, replying to different posters, that does not look good.
No. You are wrong.
That's precisely the point. You said something, and I believe you that you believe yourself in what you've just said, but you are objectively wrong. Dismissing something and telling something "here are the facts" are two different things.
Of course, if you don't "like" something for whatever reason, that's your prerogative, more power to you. But that doesn't mean things "have" to change for your liking because the thing with subjective opinions is that they differ from individual to individual. In addition to that nobody ever said something about "perception" being wrong in general. Please add the proper context to it because you are just twisting my words at this point. I'm happy to add some details to my statement if it helps you understand it better.

And no, the accustation is not helping a conversation if it proves you doing the thing you are accusing the other side of the conversation of. It makes you seem implausible. If you want to have a serious conversation about that and are actually interested into discussing things you simply don't do that.
So what if there's only one person "defending" his own opinion? I'm aware that people like to circle-jerk but maybe consider that you could actually take something away from an opinion that differs from your own. So you have something to gain, nothing to lose.
How is dismissing that people's opinion of any value? You are not doing yourself a favor; you are not arguing to "win" are you?

Unless, of course, you just want to shit on something because you are bored or want to get some people's reaction for the kick. Not unheard of.
 
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