Im pretty disappointed so far. years of development and a whole team working with a million and a half budget. Seems like a big mismanagement to me. Me and a friend of mine are working on a game, in which you are free to roam and explore a whole area, have different npc's, day and night activities and exploration. on top of that a coop machanic we are working on for randoms to take the spot as an observer of the main female lead and even participate. All this in Unreal engine with great graphics, dlss and raytracing. With that amount of money and more then 2 people working on the project i wouldnt be proud with my productivity and output. I work in this industry since 2013 and have been part of a few mayor games up to this point, so maybe im to harsh with these folks. In my oppinion most of the Patreon and Kickstarter Project are unneccesary slow just to be sure to grab the last bit of money for the least amount of work. I dont know when our project will start on Patreon. We still have some work to do and we both have full time jobs and partners who need their share of our time. But when we start, i will show these people what can be achieved per month with some time management and a good structure.