I think you are speaking generally here because I never talked about some of these things you brought up.
I also agree that I don't think with a business in mind and I never followed the development that deeply. I just knew there is Subverse coming and saw it pop up here and there. Never have I supported the game by monetization but I was willing to buy a copy if I found a site that allowed it if the game was fun....however as a person who went into the game
basically blind this game is a huge dissapointment because my expectations were different what the game ultimately would be.
Could I have avoided that by gathering more information? Possibly. But then again I would have never even downloaded the game.
Yet the demand for 290+ scenes to be also crammed into it and given context is somehow the solution for many people.
It would have been THE solution yes.
What's the difference making the scene for pandora or integrate it organically into the story? Even you can't answer me that.
You speak of limited budget but with this limited budget they were able to cram all the scenes into pandora. I would have preferred they cut corners (yeah I know) but then be able to create a more cohesive porn project.
Many, many people would have generated more goodwill who got a more immersive experience and are willing to support the project even further with possible DLCs.
But we got what we got. Many people are pissed. The devs knew that. You knew that and thats the legacy of Subverse. I doubt that the devs wanted it for their passion project.
Because I doubt people were like "yay, at last we have 20+hours of mediocre plot and gameplay"
We kinda have whole non-porn gaming industry for that.
Haha yeah.
Thats also a point of view they forgot to look at.