DouglasCosta
Member
- Mar 24, 2018
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Nice perky tits, looking forward to her scenes with manticsYou must be registered to see the links
Nice perky tits, looking forward to her scenes with manticsYou must be registered to see the links
Pandora is getting "big" upgrades later on they are saying, such as transitions and even changing camera angles. They havent said much more than that or when though so take it with a HUGE pinch of salt..No, even with the GIFs that are meant to be paired together, they don't have proper flow in the current build. You just hop from one ~20 second GIF to the next where the characters are just warped into different positions - there's no proper transition between the GIFs so it doesn't generate an actual scene that flows properly - hence the "transition animations" I mentioned that would help eliminate the disjointed nature inherent to Pandora as it's currently designed.
That's awesome to hear. I would imagine the transition thing being discussed would really help the scene feel like it has a lot better flow from start to finish. As you said though, probably a good idea to take with a grain of salt.Pandora is getting "big" upgrades later on they are saying, such as transitions and even changing camera angles. They havent said much more than that or when though so take it with a HUGE pinch of salt..
but they are right its just a 5 second gifsJust note the Pandora changes won't be til after this update, so preemptive shield to those who'll repeat their complaints about it being '5 second gifs' again.
I'd encourage you and anyone else that says the same thing to go download UE4 and make an animation yourself and see how long it takes to render a 5 second animation. It's very easy to critique from the outside looking in. Even SFM is a challenge to learn (mostly due to how Valve hasn't updated it), and FOW still made films in that engine that was beyond any usual smut.but they are right its just a 5 second gifs
any1 who holds fow to their own standard can rightfully be underwhelmed by the porn section of the game. every scene compiled is probably still shorter than any of their moviesI'd encourage you and anyone else that says the same thing to go download UE4 and make an animation yourself and see how long it takes to render a 5 second animation. It's very easy to critique from the outside looking in. Even SFM is a challenge to learn (mostly due to how Valve hasn't updated it), and FOW still made films in that engine that was beyond any usual smut.
Well, hate to break it to ya, but what Thrway said earlier is dead-to-rights accurate - when you've got a professional animation and porn studio getting $2M in initial funding, expectations are present and that's not going away. Especially considering what we see some devs here on F95 create on their own in their spare time with no kickstarter funding at all.I'd encourage you and anyone else that says the same thing to go download UE4 and make an animation yourself and see how long it takes to render a 5 second animation. It's very easy to critique from the outside looking in. Even SFM is a challenge to learn (mostly due to how Valve hasn't updated it), and FOW still made films in that engine that was beyond any usual smut.
well i am not a game dev right i'm just a customere and when i am gone a buy something i expect it to be good now i dont say game is bad is good but sex scenes is just soo basic for a porn game no difference between this one and normal porn there should be more freedom i'm just saying that at least we should able to control camera angles or change position not stuck in a one simple position and loopI'd encourage you and anyone else that says the same thing to go download UE4 and make an animation yourself and see how long it takes to render a 5 second animation. It's very easy to critique from the outside looking in. Even SFM is a challenge to learn (mostly due to how Valve hasn't updated it), and FOW still made films in that engine that was beyond any usual smut.
And like a brick wall (funny insult from you considering how you aren't even remotely objective with any criticism of the game), you just keep disregarding what other people have fairly pointed out that other devs have put out better content on borderline zero budget. So you can keep trying to minimize that $2M initial funding amount all you want - I don't care - the fact of the matter is this was made by a studio famous for their porn animation quality, and the adult content was part of the marketing.Like a brick wall...just keep waving that big number like it was that exact number (it wasn't), like the money can just be automatically mashed into the computer to make the best porn ever. It doesn't work that way. Either you overexpected, or have no idea how little that still is compared to full on video games that are sold for 60 dollars.
Game with porn, not a porn game, remember.
Well, it just gets tiring trying to read through the threads and seeing the same two guys constantly try to shut down people. You're right, a lot of us may not change our opinions, but people joining these threads should at least be able to have them. They won't allow anyone to move on and talk about the game, unless it's strictly to praise it. The fact of the matter is, not everyone is going to give Fow an endless amount of praise and leeway like they are, and they need to accept it.Pssst, guys, all of you, you are repeating yourself and others. It's done, no one is going to change their mind on this. Let's just wait for the update to drop, and discuss it when it gets here![]()
Sure, and I completely agree! But I would also say that if an argument is had for at least a couple of times, regardless of the argument, regardless of the thread, people should read that, think "oh, its already been discussed" and move on. Or start a subthread? Im sick of getting a notification that there are five new posts and its just the same old tripe. "I expected more from this studio because of X" vs "Your argument is unrealistic because of X".Well, it just gets tiring trying to read through the threads and seeing the same two guys constantly try to shut down people. You're right, a lot of us may not change our opinions, but people joining these threads should at least be able to have them. They won't allow anyone to move on and talk about the game, unless it's strictly to praise it. The fact of the matter is, not everyone is going to give Fow an endless amount of praise and leeway like they are, and they need to accept it.
Hmmm...i'm just saying that at least we should able to control camera angles or change position not stuck in a one simple position and loop
If I'm not mistaken, Labyrinth of Estrus does give limited camera control to the player. Point still stands though. From seeing some of the scenes in Subverse with unreal unlocker, I believe with a little cleanup that they could give camera control, or at least multiple fixed angles with camera options, for select scenes they deem special enough. They probably are already going to do that with the longer scenes they have mentioned. I do enjoy good camera work."but look at Labyrinth of Estrus."
Of course, I'm not saying that they should keep everything as is.The video example you posted isn't even close to anything we've seen them do in the game so far. If they do keep the camera fixed but have dynamic fixed camera angles like what you've shown, then keep it by all means. If it's going to be the same static positions with minor speed ups and an ejaculation ending, then is there really any need to keep it fixed?
No it doesn't.If I'm not mistaken, Labyrinth of Estrus does give limited camera control to the player.