Aug 4, 2017
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Thing is that if the 0.1 version of Subverse was released as a demo for advertising a new Patreon from an unknown studio
But it didn't. Instead 0.1 version of Subverse was released almost TWO YEARS since it's Kickstarter ended raising over 2 million dollars. Now, even after two and a half year the game is fundamentally broken in one aspect (and it's selling point), with one of the worst implementations of sex scenes in a video games ever.

Shills in this thread are calling it "a video game with porn". First - no one gave a fuck about space and ground combat when it was on Kickstarter. People saw Studio FOW and donated money to get a porn parody of Mass Effect world. Second, after all that developement time it's a piss poor videogame that treats it's porn like it's ashamed of it. Porn in Subverse is a ginger bastard child hidden in a closet called "captain's quarters".

Current developement speed indicates the game maybe getting finished in 3-5 years, we'll see if it can reach all-round mediocrity by then.
 

variaNTR

Member
May 16, 2021
188
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Dropping my 0.3 save here. (Put it in ...\AppData\Local\Subverse\Saved\SaveGames)
- Main quests completed
- Spaceship (F3NIX) upgraded
- All Mantics unlocked
- All Pandora scenes unlocked

Haven't done many sidequests, Haven't done any gifting things, and gallery things.
 

Joshua Tree

Conversation Conqueror
Jul 10, 2017
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But it didn't. Instead 0.1 version of Subverse was released almost TWO YEARS since it's Kickstarter ended raising over 2 million dollars. Now, even after two and a half year the game is fundamentally broken in one aspect (and it's selling point), with one of the worst implementations of sex scenes in a video games ever.

Shills in this thread are calling it "a video game with porn". First - no one gave a fuck about space and ground combat when it was on Kickstarter. People saw Studio FOW and donated money to get a porn parody of Mass Effect world. Second, after all that developement time it's a piss poor videogame that treats it's porn like it's ashamed of it. Porn in Subverse is a ginger bastard child hidden in a closet called "captain's quarters".

Current developement speed indicates the game maybe getting finished in 3-5 years, we'll see if it can reach all-round mediocrity by then.
Adeptus Steve with Wild Life, raised over 2.5 million USD over 2 years on Patreon... Where is the shit storm there? Give creators such as him a pass because.. oh just another patreon dev? The "they raised 2 mill" narrative, is just beating a old drum by now. In regard of production value and monetizing when looking at some of the top earners on patreon when it come to adult games. Subverse come out far better in regard of how much funds been put into the project by far.

Re-visit their kickstarter page... the things you don't care about.. displayed there.... The early beta some had access too was also about the things you don't care about, but hey. If people bought into the kickstarter to get a porn parody of mass effect.. frankly they would be some marbles and screws short...
 

ChuffChuff101

New Member
Jan 4, 2018
11
23
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I have the same point of view.

Thing is that if the 0.1 version of Subverse was released as a demo for advertising a new Patreon from an unknown studio, everybody here would have gone crazy and the game maker would probably reach a 100 K / month income over time.

There would still have a lot of critics of the Pandora System, but far less negative review.
Exactly. Sure the lack of a free camera is a shame, but you compare the animations to that of something like The Twist and like... how can you even complain? That game has such wooden animations and a really uninteresting plot but people praise it.

The attention to detail in ALL of the Pandora scenes is honestly astonishing. Nothing looks out of place, nothing looks wooden, the sound design and the lighting is all so wonderfully crafted. I just can't see what people hate about it. Back that up with interesting gameplay and a really tongue-in-cheek, entertaining and raunchy story and you've got one of the best quality adult games out there.

It's fascinating because this sort of game should be being praised by this community but everyone's tearing it apart... Like this game is literally designed for this sort of community. I suppose it's like a state of the art sports car getting flack from car enthusiasts for not being fast enough...

Well guess what if ppl can't rub one out to a porn game then its a shit porn game, and thats the sentiment I have with subverse.
I'm amazed that you can't. Honestly, the animations in this game have done something to me and I literally can't stop watching them. But again, that's your opinion.
 

crocro0000

Member
Jul 31, 2020
269
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I cannot extract part 1 because there is an error with the subverse data. How did you solve this problem?
 

Gwedelino

Well-Known Member
Game Developer
Sep 4, 2017
1,063
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Exactly. Sure the lack of a free camera is a shame, but you compare the animations to that of something like The Twist and like... how can you even complain? That game has such wooden animations and a really uninteresting plot but people praise it.

The attention to detail in ALL of the Pandora scenes is honestly astonishing. Nothing looks out of place, nothing looks wooden, the sound design and the lighting is all so wonderfully crafted. I just can't see what people hate about it. Back that up with interesting gameplay and a really tongue-in-cheek, entertaining and raunchy story and you've got one of the best quality adult games out there.

It's fascinating because this sort of game should be being praised by this community but everyone's tearing it apart... Like this game is literally designed for this sort of community. I suppose it's like a state of the art sports car getting flack from car enthusiasts for not being fast enough...
Pandora scene by itself is not a problem. The main problem is mostly that for now the only porn content in the game is those Pandora scenes.

I saw a lot of people disliking (me included) the fact that "porn" in subverse is like a little add-on to the game while they expected it to be included into the main story.

Basically, I think people expected something like that :
- Remove every content from Pandora
- Add more story related cutscene
- Make those cutscenes focused on sex content.

It looks also a bit odd to have Pandora scenes with no talking / context while the whole game is heavily dialog focused. There is a mismatch between the porn and the game.

We had a small preview of "story related porn" with Elaisha on the last patch and we know that loyalty quest will possibly include this kind of content.

So wait and see.
 
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desmosome

Conversation Conqueror
Sep 5, 2018
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Exactly. Sure the lack of a free camera is a shame, but you compare the animations to that of something like The Twist and like... how can you even complain? That game has such wooden animations and a really uninteresting plot but people praise it.

The attention to detail in ALL of the Pandora scenes is honestly astonishing. Nothing looks out of place, nothing looks wooden, the sound design and the lighting is all so wonderfully crafted. I just can't see what people hate about it. Back that up with interesting gameplay and a really tongue-in-cheek, entertaining and raunchy story and you've got one of the best quality adult games out there.

It's fascinating because this sort of game should be being praised by this community but everyone's tearing it apart... Like this game is literally designed for this sort of community. I suppose it's like a state of the art sports car getting flack from car enthusiasts for not being fast enough...
Maybe because animations without any dialogue or set up means jack shit to the vast majority of people who play porn games? You can watch better 3D animations with some coherent progression on the internet, or you can mix 3 random gifs in PANDORA and create your own janky ass "scene." Why would anybody go through this shit tier excuse of a gameplay to get something that is worse than random 3D animations on pornhub?

Mind you, I was actually more interested in the gameplay after seeing the kickstarter because I knew the plot was gonna be some try hard cringe humor. I thought with all that money, they would at least make a good game with some porn in it like some fanboy keeps repeating. Alas, the gameplay is shit. It's laughably shallow with no room for improvement unless they overhaul the mechanics and not just add more of the same. The porn is shit. This will also never improve unless they literally remove PANDORA and incorporate the porn into the gameplay and story. So well, the game is shit. I very much doubt they will make sweeping changes. I don't think they will acknowledge that there is a fundamental issue with the entire game design, nor do I think they have the necessary skills to fix these issues even if they tried to.

Btw, there is a fundamental difference in business model for patreon and kickstarter. Patreon is not trying to sell a product for x amount of dollars. It's designed as an ongoing system of financial support for someone so they can do whatever it is they are doing. The number of people who think they are buying a product on patreon is mind boggling. Yea, there are milkers and scammers, but the fault lies on the patron for not doing their due diligence and being a retard that keeps supporting shit devs. You won't get your money back for all the payments made in the past, but you can cut off your support if you suspect they are just jerking off with your money.

Kickstarter works as an investment in a product. The dev sets a goal which would cover the expenses to make something. If the goal is reached, they are expected to deliver. If they fail to devlier a satisfactory product on the estimated time of delivery, the fault lies with the devs. They bungled your investment, whereas in patreon's case, YOU bungled your investment. The $ goal and estimated delivery date is all mandatory in doing a kickstarter. Patreon doesn't have such obligations. So yea, screwing up a kickstarter that reached over 30 times the $ goal is a bit more incompetent than your average milker on patreon doing milky things.
 
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Joshua Tree

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which is an... investment?
Investment is something that will reward you over time. DONATE to get a project realized doesn't necessary reward you with anything else than product become available so you can buy it. Some kickstarter projects offer rewards, not all do. If the kickstarter is successful and reach its goal. Creators get the funds, kickstarter take their 5% cut... If the realization of the project fails, the creators keep the funds, have spent the funds, or whatever. Treating kickstarter as an investment is like buy ENRON stocks 20 years later..
 
Aug 4, 2017
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which is an... investment?
Investment is a financial support with an intent of getting returns from it, secured by acquiring legally bounding stake in it in form of shares, for example. You hope to get more out of something than you've put in while of course taking a risk of losing your contribution.

In case of Kickstarter you are not getting that no matter what, there is zero legal obligations and any profit company makes using your funds will remain within it or pocketed by it's proper owners.
 

j4yj4m

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Jun 19, 2017
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In case of Kickstarter you are not getting that no matter what, any profit company makes using your funds will remain within it and you'll get nothing.
It's kinda futile to argue about the word investment and whether to understand it in general or financial terms. In practice most kickstarters (Subverse included) offer prepurchases of their product, which means you'll give X amount of money now to get that something you've bought later on. How you want to call that doesn't really matter, his point was that it's a clear difference compared to patreon, which is certainly the case.
 

Joshua Tree

Conversation Conqueror
Jul 10, 2017
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It's kinda futile to argue about the word investment and whether to understand it in general or financial terms. In practice most kickstarters (Subverse included) offer prepurchases of their product, which means you'll give X amount of money now to get that something you've bought later on. How you want to call that doesn't really matter, his point was that it's a clear difference compared to patreon, which is certainly the case.
Just as Patreon as a platform doesn't promise anything, or hold the creator accountable to deliver what you want. Neither does Kickstarter as a platform. Only difference is kickstarter is a way to gather cash up front, where patreon is about fund creator over time.
 

desmosome

Conversation Conqueror
Sep 5, 2018
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Ah ha. I got it. I concede that point to both of you. I suppose they are both fundamentally just a financial support system which do not guarantee anything, so the creators really are not obligated to do anything. I kinda felt like it was a stretch myself when making that last point, so I ain't gonna argue for argument's sake. I stand by my other statements though. I really see no future in this game unless they actually make changes to the game design, and not just adding more stuff within the same system. More mantics in grid combat won't do anything to make it better because there is no system for unit customization of any kind. More enemies won't do anything either because the combat system itself is flawed. Ship combat has no system in place to customize ships in a meaningful way. And you know what most people think about the pandora system.
 
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j4yj4m

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Just as Patreon as a platform doesn't promise anything, or hold the creator accountable to deliver what you want. Neither does Kickstarter as a platform. Only difference is kickstarter is a way to gather cash up front, where patreon is about fund creator over time.
It's not about the platform, but about the responsibility and moral liability of a dev.
As he said, the main difference between the two is that on kickstarter a dev has to promise something (product X, with Y amount of content at releasedate Z) and should of course deliver on what he promised. After all, that's what people payed their money for and they have a (moral) "right" to get what they were promised. If the dev doesn't deliver at the end, they have every right to be upset.

On Patreon the whole concept is tailored to towards "patronage" and most games have simply do not have a concept of said targets for X, Y or Z, so it's up to these patrons to decide whether the dev is still worth his money or not. If a patreon dev doesn't deliver, his patrons have little to no moral right, because it was on them to see if the project was going as it should have or not.

Kickstarter has of course the huge benefit that a dev knows his budget from the start and is able to plan accordingly, which makes the whole development a lot easier. On patreon it's much more volatile and most devs have to change their plans several times accordingly.
 
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Joshua Tree

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Jul 10, 2017
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It's not about the platform, but about the responsibility and moral liability of a dev.
As he said, the main difference between the two is that on kickstarter a dev has to promise something (product X, with Y amount of content at releasedate Z) and should of course deliver on what he promised. After all, that's what people payed their money for and they have a (moral) "right" to get what they were promised. If the dev doesn't deliver at the end, they have every right to be upset.
I come across creators of "low morale" both on Patreon and Kickstarter. You see creators on Patreon promise things all the time with their "goals". If reach x will start full time, yada yada... I see no difference between a creator on Patreon promise something, and what get promised on a kickstarter. The only thing that differs is the funding.

Some kickstarters reach their goals, some doesn't. Many never reach their goals at all, a very few blow up beyond expectations. Once the KS is over and projected started though, that is their war chest... A creator on patreon that gain momentum and keep growing will keep do so over time and just increase their funding unless they start screw it up, fail to deliver on their promises and what the backers bought in for.
 

j4yj4m

Forum Fanatic
Jun 19, 2017
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I come across creators of "low morale" both on Patreon and Kickstarter. You see creators on Patreon promise things all the time with their "goals". If reach x will start full time, yada yada... I see no difference between a creator on Patreon promise something, and what get promised on a kickstarter.
On kickstarter you give the money upfront and you have to rely on the dev to deliver what he promised. On Patreon you can just stop your pledge and cut your losses once a dev misses a deadline or delivers content/makes changes to his plans you don't like. If you continue giving that dev money at that point, even though you aren't happy with his work, that's your problem and not his. Are you sure that's not a difference?

A creator on patreon that gain momentum and keep growing will keep do so over time and just increase their funding unless they start screw it up, fail to deliver on their promises and what the backers bought in for.
Well, you say yourself there's a difference. On kickstarter all that money is payed in advance and backers have no way to back out, even if they wanted to.

In short, on kickstarter it's a dev's duty to deliver what he promised while he collected the money, on patreon it's a dev's duty to work on his project.
 

AyItsYoBoi

Newbie
Jun 29, 2017
49
129
208
Dropping my 0.3 save here. (Put it in ...\AppData\Local\Subverse\Saved\SaveGames)
- Main quests completed
- Spaceship (F3NIX) upgraded
- All Mantics unlocked
- All Pandora scenes unlocked

Haven't done many sidequests, Haven't done any gifting things, and gallery things.
When I try to load this file, it brings me back to the main menu
 
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