Enigmanic

Active Member
Nov 4, 2019
612
834
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I know this is an old post but I just can't stand such gibberish

Software used has nothing to do with the quality of animation, textures and to some extent lighting even (you can fuck up lighting in Blender too). The only reason some animations are better and some are worse is because different artists spend different amount of time working on single animations,some will do more animations but the quality of animation might be worse, some will put in more effort but this will result in less animations, obviously they make it for money and fans want content, so most favor simpler animations over complex ones to release more videos, they still deliver quality video due to high quality of models, textures, lighting but animations may be done simpler.

Personally I don't like work of some of those Blender artists, a lot of of their animations are quite boring and simple indeed, but I never liked Studio FOWs animations that much either, they aren't bad and they do have a lot going on but quite often because it was done in SFM the animations seem rough, unfinished, most Blender artists have better control over animtion in it so theirs usually fees more fluid and realistic. Still there are some amazing guys that animate really well in both Blender and in SFM, some guys even manage to make SFM look good (rare but happens).

Textures can look good in SFM, it's down to models.

Blender is not a resource hog, it's a 3D package that does path tracing which is demanding and takes time, SFM is a game engine tool based on ancient video game engine, obviously it runs fast. Also Blender now has Eevee real time engine that far exceeds SFM's Source Engine capabilities and delivers high quality while taking a fraction of the time needed compared to Path tracing renderer.
Excellent post. I'd like to add something if it's relevant. As a former patron of Studio FoW I remember a time, before their last movie production was released (not counting Scarlet Nights) when Darkcrow and others made mention that they were going to start dabbling with a new engine that could perform better than Source FilmMaker. From that time until they officially started work on Subverse they had adequate time to start learning how to use Blender and/or the Unreal Engine.
 

bogdankl

Member
Aug 18, 2018
115
181
267
I'll just throw my two cents in here for what it's worth:

the game is ok in terms of gameplay, I'd even say it's pretty good, you have two main modes that are different offering some variety, the problem with it is that it's so fucking stale, there are just a handful of upgrades, and they're basically worthless, 5% more damage oh how exciting, I'd like to see the devs allowing us to absolutely break the fk out of the progression because after 20 planets of shooting it gets kinda fucking boring, the ground combat is a bit more appealing to me <IDK why because I absolutely despise turn based stuff> and the addition of new monster is kinda cool and a lot more interesting that 10 % more shield capacity

in terms of dialog tho I fking hate it, I just hate the writing, IDK why it just doesn't work for me, the animations are great ofc, but it feels like it takes for frigging ever if you want to collect them, that's why I just use cheat engine to get more points, it's not like you don't have enough planets, especially with the new updates there might be more planets in this game then there are stars in the sky, just thinking about how much space combat you'd have to do makes me wanna OD on some antidepressants , but every time a character opens their mouth and says something I just wanna die inside

TLDR: good mechanics, bad design, good porn


edit: and to the people complaining that it takes too much between updates, you show me a game on this website that has regular updates at short intervals, plus whenever we had updates < except maybe the last one> we got a ton of content, usually a new character with a new chapter of story with some scenes and with extra scenes for old characters, I "feel" like a lot of H games in development will have a update focusing on one character and then no more content for them, ever, like they are forgotten, but this one does it really well by just adding some more scenes in Pandora, that's all it takes, not necessarily more story or writing but more of the good stuff
 
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Deleted member 324588

Engaged Member
Dec 9, 2017
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itzbob

Member
Nov 10, 2017
171
174
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Ok when will I be able to see xeno scenes with the tiny blue girl in the locker room, I dont care about all this drama. I Just need to know when. I need this.
 

HardcoreCuddler

Engaged Member
Aug 4, 2020
2,810
3,768
372
Don’t think that’s a great example, given the first post is dated in 2017. Despite the years of Patreon income, they also tried a kickstarter earlier this year and didn’t even make half the goal from what I remember.

For consistency I’d probably put up NLT as a decent dev time-wise.
I don't see the relevancy of the first post date, same with the failed kickstarter. It's not as if people were going to pay on Patreon AND kickstarter
also, yea, compare NLT (which as far as I can tell from a search on F95, is just another crappy VN creator) to the WL devs...lol
not even in the same realm of complexity
 

Sasek

Newbie
Aug 2, 2017
31
23
148
[v0.4.5]
I'm stuck at combat tutorial battle and I can't do anything in this point. Lily's ultimate is not raised. No E button for movement, no Q button for atack, Restarting the battle don't help. What I can do here? Nothing works...
132.jpg
 
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GuT-Media

Newbie
Jun 23, 2022
40
25
95
Interesting concept. (y)
Thanks for upload.
Little afraid of the data size, but I will give it a chance. I am attracted by the combination of the mechs.
 

vgbestly

Member
Jul 11, 2017
156
400
288
is there a cheat/save file that I can get unlimited points/all scenes?

edit: I was horny enough to scroll through posts to find a guy sharing a save file at #6,892....works for me on 0.4.5 version
 
Last edited:

jailman

Newbie
Feb 11, 2018
92
243
237
What's the "severity" setting in the gameplay option? Difficulty?
(nvm i'm an idiot, it's for the severity of color blindness)
 
Last edited:

GuT-Media

Newbie
Jun 23, 2022
40
25
95
Someone a solution for this error?
LowLevelFatalError [File:Unknown] [Line: 3417]
Pak Decompression failed. PakFile: ../../../Subverse/Content/Paks/pakchunk0-WindowsNoEditor.pak. EntryOffset: 3073608294, EntrySize: 13060592, CompressionMethod:Zlib Output:00000173BB3F0000 ProcessedSize:65536 Buf:00000173B7B32AE0 Block.DecompressionRawSize:9586
...
Crash in runnable thread TaskGraphThreadBP 20
Makes game unplayable anymore. Error starts at Akt 2.
 

Purple_Heart

Engaged Member
Oct 15, 2021
3,000
5,297
637
Someone a solution for this error?

Makes game unplayable anymore. Error starts at Akt 2.
That's a low level error causing a fatal error, you need to grind error levels to make error level high so it won't cause a fatal error.

Jokes aside, I can only guess either your download is corrupted or your hdd is dying. I'd just download the game again, in a different folder if I were you.
 

GuT-Media

Newbie
Jun 23, 2022
40
25
95
you need to grind error levels to make error level high so it won't cause a fatal error.
:LOL: nice solution

Yes, think its a download prob.
Don't know if i reload 30GB or just go on and leave it unfinished.
 

SajuukKhar

Newbie
Jul 12, 2017
64
72
28
I know this is an old post but I just can't stand such gibberish

Software used has nothing to do with the quality of animation, textures and to some extent lighting even (you can fuck up lighting in Blender too). The only reason some animations are better and some are worse is because different artists spend different amount of time working on single animations,some will do more animations but the quality of animation might be worse, some will put in more effort but this will result in less animations, obviously they make it for money and fans want content, so most favor simpler animations over complex ones to release more videos, they still deliver quality video due to high quality of models, textures, lighting but animations may be done simpler.
It literally does though. You can't make something as good as a Blender animation in Gmod because Gmod, and the source engine version it uses, doesn't have the same sort of tools as blender does since it was never made to do it.

Software absolutely has EVERYTHING to do with the quality of animation, because if software doesn't have X,Y, or Z, tool to do something, you wont have the same quality as if made in software that does. Obviously you can fuck up things in Blender(no one ever said otherwise so this whole comment is a strawman from the get go),, but Blender easily allows for much higher quality animations compared to SFM because it was made for it, and has tools to do it SFM doesn't.

Personally I don't like work of some of those Blender artists, a lot of of their animations are quite boring and simple indeed, but I never liked Studio FOWs animations that much either, they aren't bad and they do have a lot going on but quite often because it was done in SFM the animations seem rough, unfinished, most Blender artists have better control over animtion in it so theirs usually fees more fluid and realistic. Still there are some amazing guys that animate really well in both Blender and in SFM, some guys even manage to make SFM look good (rare but happens).

Textures can look good in SFM, it's down to models.

Blender is not a resource hog, it's a 3D package that does path tracing which is demanding and takes time, SFM is a game engine tool based on ancient video game engine, obviously it runs fast. Also Blender now has Eevee real time engine that far exceeds SFM's Source Engine capabilities and delivers high quality while taking a fraction of the time needed compared to Path tracing renderer.
this part of your posts just contradicts your first part
>software doesn't matter!
>but because other artists used blender which had all these extra control their videos look better
So software does matter?

I haven't posted here in a long time but this post was so dumb, and contradictory, it made me.
 
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professorx10

Active Member
Game Developer
Jul 22, 2018
746
971
278
So I download all 5 gigs of Part one and RAR extract frog says there is an error and won't unpack so I use PK-Zip and I get the following error that it is missing the following file (and Missing volume : Subverse_0.4.5.part2.rar--which I understand)

Data error : Subverse 0.4.5\Subverse\Content\FMOD\Desktop\SidequestVO.bank

So What's the deal... Bad file? or just par for Part 1?
 

Razrback16

Well-Known Member
Jul 20, 2020
1,882
4,100
428
So I download all 5 gigs of Part one and RAR extract frog says there is an error and won't unpack so I use PK-Zip and I get the following error that it is missing the following file (and Missing volume : Subverse_0.4.5.part2.rar--which I understand)

Data error : Subverse 0.4.5\Subverse\Content\FMOD\Desktop\SidequestVO.bank

So What's the deal... Bad file? or just par for Part 1?
Not sure, but I'd say just hang in there another 1-2 weeks and there will likely be an update posted. When there is, download the torrent.
 
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