Deleted member 89997
Member
- Jun 30, 2017
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Huh interesting, I went through that process and Wemod does launch the game but it's not able to find it afterwards.The one in Subverse\Binaries\Win64. Patched with steamless first, then tied wemod to the unpacked .exe
Correction, It appears renaming the file back to the original was the obvious key step in this I overlooked.
Yeah wemod works just fine, surprised it get's past the checksum honestly.