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Joshua Tree

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Jul 10, 2017
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Well now I know for sure he's full of shit, cuz no one had any idea Subverse was coming til the day the Kickstarter campaign dropped. All we had was this teaser on their website for a few months beforehand. And it was after they'd been banned from Patreon. View attachment 1133567



Also....20 years? bruh the SFM animation scene didn't even really blow up til after ME3...which was 9 years ago xD
Pfff, they had a chapter even back in the stone age, carving images of sex on cave walls... :ROFLMAO:
 

DLSmaster

Active Member
Aug 25, 2017
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The difference between Subverse and Triple A games is that Subverse went early access, which Triple A games never do (they don't even do real betas). They just serve you a trainwreck full of shit with no real chance to test before you buy. Also these days almost all so called Triple A games is just glorified roulette machines with loot boxes and walls of monetizing even you paid 60 bucks up front admission fee. So yeah, all of them can basically catch fire and die horrible..

You can been around since Jesus for all I care, this is their first "real game" of which they have no fucking experience in create. No indy devs, or studios out there create a smash hit on their first attempt.

Dude have you ever read their statement of the so called patches/update of the game? How it reads/reks just like an Copy/Paste of the same said thing that Triple A Game's devs said..... Sorry nut not sorry, they alreay are a laughing stock in may places, they are a fucking joke.....
 

Joshua Tree

Conversation Conqueror
Jul 10, 2017
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Dude have you ever read their statement of the so called patches/update of the game? How it reads/reks just like an Copy/Paste of the same said thing that Triple A Game's devs said..... Sorry nut not sorry, they alreay are a laughing stock in may places, they are a fucking joke.....
No... Triple A's would say "Update coming this date".... then somewhat later post something new saying it will be delayed. And then later saying it will be postponed for later, and whatever crap.

When someone say they despise a roadmap they actually taken lessons from failures such as above. Promise an update at a set time and fail to deliver is worse than say it will be released when done. What said is that next up is Elaisha's block and expansion of the pandora system. If people are expecting more than what they said that would be on them though.
 

Joshua Tree

Conversation Conqueror
Jul 10, 2017
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You must be one of the mods that deletes all the negative comments on the game's steam page.
actually, I got quite a few posts deleted on steam and a few warnings. I'm not mod material. My last warning and post deletion was because I called someone a retard, and did it quite polite too! The mod that sent me the warning said he did agree, just I couldn't use the word retard :ROFLMAO:
 

Kernist

Member
Dec 1, 2017
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actually, I got quite a few posts deleted on steam and a few warnings. I'm not mod material. My last warning and post deletion was because I called someone a retard, and did it quite polite too! The mod that sent me the warning said he did agree, just I couldn't use the word retard :ROFLMAO:
That says a lot about the mod. I was banned after giving an idea on how to implement controller support into the game. Post got also deleted. You call people names and get only a warning with message that mod agrees with you. I think that's the difference between how "fanboy" gets treated and how "hater" get's treated.
 
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Joshua Tree

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Jul 10, 2017
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That says a lot about the mod. I was banned after giving an idea on how to implement controller support into the game. Post got also deleted. You call people names and get only a warning with message that mod agrees with you. I think that's the difference between how "fanboy" gets treated and how "hater" get's treated.
Uh, it wasn't even for Subverse, it was for another game. where some dude was raging at the devs of the game over his "mods" stopped working when they updated the game. Nothing about being a fanboy or whatever, it's about calling out stupid people for what they are.
 

Kernist

Member
Dec 1, 2017
401
589
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Uh, it wasn't even for Subverse, it was for another game. where some dude was raging at the devs of the game over his "mods" stopped working when they updated the game. Nothing about being a fanboy or whatever, it's about calling out stupid people for what they are.
Oh, ok, my bad then, but anyway mod shouldn't be encouraging behavior like this. It's like "yeah, you are right, but I must punish you even if I agree". Unprofessional. Mod should always stay neutral.
 

Joshua Tree

Conversation Conqueror
Jul 10, 2017
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Oh, ok, my bad then, but anyway mod shouldn't be encouraging behavior like this. It's like "yeah, you are right, but I must punish you even if I agree". Unprofessional. Mod should always stay neutral.
I think the phrase I used was "Dear Sir, you are a retard"...... The rest of the message was just about it is up to modders to update their mods when a game release a new update, not the devs of a game to make sure mods compatible with their game.

The mod did agree with the message, just not the wording of how I did address the dude. Don't think that is unprofessional.
 

Kernist

Member
Dec 1, 2017
401
589
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I think the phrase I used was "Dear Sir, you are a retard"...... The rest of the message was just about it is up to modders to update their mods when a game release a new update, not the devs of a game to make sure mods compatible with their game.

The mod did agree with the message, just not the wording of how I did address the dude. Don't think that is unprofessional.
The way you worded it first time implied that mod agreed with him being a "retard". Now that you said it properly and mod agreed with your message and not with you being offensive I agree mod did the right thing.
 

IG88a

Newbie
Oct 9, 2019
84
367
63
In the space combat there is a ton of downtime resulting in long periods of waiting for shit to appear. The only real threat is from the smaller enemies that approach while shooting and suicide on contact. The bigger enemies are easy to dodge and just take forever to die. Mindless tanky enemies.
This is a quote from a recent review which reminds me of something that I don't think has been addressed in this dab train of BTFO'ing the shills
>the space combat is bad, bugfilled, and fundamentally broken

Enemies spawn outside of the combat area on many planets. Waves are triggered by death of a previous wave, but because they are using prebought combat assets they have no ability to change or fix this. Enemies spawn outside of the combat area. The autosaves don't fix it. Even on the main quest planets. I've had to shoot in a loop around the combat area trying to aggro ships not chasing me that spawned outside the combat area of the space map. You can miss ONE small ship and sit there for 30 minutes like I did trying to hunt it down in or out of the combat area. An enemy can spawn outside the map and you have to shoot it for it to shoot back, then spar with an enemy not on screen to kill it to progress the game.

Everything about Subverse is Objectively Trash.
 

Joshua Tree

Conversation Conqueror
Jul 10, 2017
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This is a quote from a recent review which reminds me of something that I don't think has been addressed in this dab train of BTFO'ing the shills
>the space combat is bad, bugfilled, and fundamentally broken

Enemies spawn outside of the combat area on many planets. Waves are triggered by death of a previous wave, but because they are using prebought combat assets they have no ability to change or fix this. Enemies spawn outside of the combat area. The autosaves don't fix it. Even on the main quest planets. I've had to shoot in a loop around the combat area trying to aggro ships not chasing me that spawned outside the combat area of the space map. You can miss ONE small ship and sit there for 30 minutes like I did trying to hunt it down in or out of the combat area. An enemy can spawn outside the map and you have to shoot it for it to shoot back, then spar with an enemy not on screen to kill it to progress the game.

Everything about Subverse is Objectively Trash.
You got a link to those prebought combat assets then? There is linked reviews above from youtube stating the shoot em up part is among the better parts of the game, and is done very well. Nevermind those normies that does game reviews and such for a living hu?

Sit there 30 mins waiting for a ship sounds like a bug and not actual gameplay. If you buy into that, then you didn't really play that part of the game at all.
 

Kernist

Member
Dec 1, 2017
401
589
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You got a link to those prebought combat assets then? There is linked reviews above from youtube stating the shoot em up part is among the better parts of the game, and is done very well. Nevermind those normies that does game reviews and such for a living hu?

Sit there 30 mins waiting for a ship sounds like a bug and not actual gameplay. If you buy into that, then you didn't really play that part of the game at all.
Actually prebought assets is a confirmed thing. I remember one of the updates when people caught up on the fact ships used in Subverse share the same assets with one other game (Stellaris maybe, I don't remember). Studio FOW confirmed it's true and that there is nothing wrong in it (and maybe they are right, SHMUP in porn game is not a priority so maybe there is no sense in designing everything yourself).
 

IG88a

Newbie
Oct 9, 2019
84
367
63
You got a link to those prebought combat assets then? There is linked reviews above from youtube stating the shoot em up part is among the better parts of the game, and is done very well. Nevermind those normies that does game reviews and such for a living hu?

Sit there 30 mins waiting for a ship sounds like a bug and not actual gameplay. If you buy into that, then you didn't really play that part of the game at all.
>seething

Yeah, my material lived experience of the game was several planets requiring firing around the entire combat area at random for tens of minutes to clear quests on random planets due to the bug in the prebought asset's wave system making them spawn outside the fucking map.

"The ship combat is the good part" is only in comparison to the absolute tedium of the ground combat Prebought asset and false if you are actually used to this SNES tier combat system pioneered by newgrounds and online games the last decade. One upgrade level, poor combat. All due to prebought assets. You're stupidly OP for most of the game, gated only by bugs like enemies outside the combat area, and the "good" shooter gameplay can be beaten with a ship barely upgraded. They fucked up hard on the combat loop. A new angle of why the game is not only bad but irrecoverable.
 
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Joshua Tree

Conversation Conqueror
Jul 10, 2017
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Actually prebought assets is a confirmed thing. I remember one of the updates when people caught up on the fact ships used in Subverse share the same assets with one other game (Stellaris maybe, I don't remember). Studio FOW confirmed it's true and that there is nothing wrong in it (and maybe they are right, SHMUP in porn game is not a priority so maybe there is no sense in designing everything yourself).
Stellaris doesn't use any prebought assets. I got the game + every expansion and dlc for it. Its not a shoot em up either. its a 4x game. If its a confirmed thing, then there should be actual facts and sources. Or is there more of someone said something so it must be true? I can't remember to have seen any "dildo/dick and boob" spaceships in other games though.

The ground combat thing, might be another tale though.

Although, many games you find in early access on steam use "free" assets during development stages and then gradual replace them with their own as development progress. You seen this in like Empyrion, 7 days to die, Stars End and a whole host of other games.
 

Kernist

Member
Dec 1, 2017
401
589
302
You got a link to those prebought combat assets then? There is linked reviews above from youtube stating the shoot em up part is among the better parts of the game, and is done very well. Nevermind those normies that does game reviews and such for a living hu?

Sit there 30 mins waiting for a ship sounds like a bug and not actual gameplay. If you buy into that, then you didn't really play that part of the game at all.
Found it, Dev Diary 22, 28 May 2020.
 

Joshua Tree

Conversation Conqueror
Jul 10, 2017
6,158
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>seething

Yeah, my material lived experience of the game was several planets requiring firing around the entire combat area at random for tens of minutes to clear quest and random planets due to the bug in the prebought asset's wave system making them spawn outside the fucking map.

"The ship combat is the good part" is only in comparison to the absolute tedium of the ground combat Prebought asset and false if you are actually used to this SNES tier combat system pioneered by newgrounds and online games the last decade. One upgrade level, poor combat. All due to prebought assets. You're stupidly OP for most of the game, gated only by bugs like enemies outside the combat area, and the "good" shooter gameplay can be beaten with a ship barely upgraded. They fucked up hard on the combat loop. A new angle of why the game is not only bad but irrecoverable.
Found it, Dev Diary 22, 28 May 2020.
This the "big crime".... ? Oh dear, should we string up every creator on this site that use stock assets in their games as well?

Where is the smoking gun of them bought the entire shoot em up game, tactical part etc, that people been screaming about?
 

Kernist

Member
Dec 1, 2017
401
589
302
This the "big crime".... ? Oh dear, should we string up every creator on this site that use stock assets in their games as well?

Where is the smoking gun of them bought the entire shoot em up game, tactical part etc, that people been screaming about?
1618042100213.png
People had mostly problem with this part of the update. "Design philosophy behind them"? "Did we nailed it or not"?

Then they showed us the screens identical to those from the asset. I mean, yeah, it's not a big crime, it helps saving resources and I support it, but I don't understand why weren't they upfront about it. They said it only after they were called out. It's like trying to create an illusion that's their own work and they had some "philosophy" behind this design.
 
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