- Apr 23, 2019
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This is an interesting observation, I'll see if I might be able to adapt that in future games, since the system for this one is basically done.The thing is, most games worth mentioning in this genre have a decently structured 'bad end' scene in addition to having sexy stuff happen in battle. If you're strongly opposed to the idea of having full-contact foreplay happen in battle, how about seduction? Dirty talk, empty promises, magic to screw with your emotions, that kind of stuff. Make you lose if you decide you want them, which is basically the system now, except if they're priming your imagination/expectations, it's way hotter and way more tempting to actually do it. Maybe have arousal stand in as HP, like what stuff like Mindia did, so when you run out of 'HP' you're too addled by them seducing you to resist anymore. As it stands, the sloooow game over screen followed by another five minutes of... honestly pretty dull rpgmaker combat is a pretty hefty deterrent against clicking the game over button, at least for me. I think you have to do something more to make the player actually want to lose.
Basically, if this wasn't a porn game, the combat would be a pretty big downside. As a porn game about being seduced and screwed to death by big tiddie predators, the fact they're doing 'double strike' and not 'Hey, don't you want a ride on this huge butt?' is a pretty huge downside, especially when you have as good an artist as you do. That way, it doesn't have to be a full scene, just a piece of standalone dialogue (possibly leveraging cut-ins with said gorgeous art) drawing attention to what the Succubus could do for/to you, if you just stop being a violent prude and let her basically kill you. It'd make the combat mechanics work for the atmosphere of the game, rather than against it, imo.
I honestly wasn't complaining about the side characters being more interesting, and I'm really sorry if it came off as such. No, I was more saying that while others were complaining about them, and the exposition, I actually started to like them a lot when I realized the sex scenes weren't doing it for me.
Lore-wise, Iron Will overwrites any temptation, allowing you to think clearly (that's the whole point of the Gauntlet, besides giving you access to magic attack). So said promises wouldn't have any effect on you.
Which brings me to the actual scene combat that will develop itself during the fight while the player wish to see more of it, since it's better developed than loose phrases or text only. But each time you don't fight back, energy is drained from you, not only reducing your HP but also recovering hers, like a true succubus.
It's basically a grab attack that happens in many hentai games. But since I wish to just create a single one per succubus, I also decided to develop it way more.
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