3.50 star(s) 103 Votes

Zion of Olympus

Well-Known Member
Game Developer
Apr 23, 2019
1,838
3,879
Zion, i have a question, will there be an option to fool hunters to save the Witch, something like agree to help the witch but instead of killing hunters show them fake witch's book and her name
Nope. You can't fool a Witch Hunter with fake grimoire. They are unique for every witch, and they have been hunting Damia for a long time.

There a way to review the scenes for chapter 3 and 4 cause I can review 1 and 2 but not those ones
Recollection room will be added in the next chapter, concluding the game for good.
 

Anonym321

Member
Aug 17, 2020
201
51
Nope. You can't fool a Witch Hunter with fake grimoire. They are unique for every witch, and they have been hunting Damia for a long time.


Recollection room will be added in the next chapter, concluding the game for good.
Fine, than is there any other way to save captured hunter(forgot his name) without relying on hunters? Probably if we summon dark God but it seems like a really bad choice, cause i watched this event, saved and replayed everything this time siding with hunters( spent about 13 hours on everything) and fought the duchess
 

Zion of Olympus

Well-Known Member
Game Developer
Apr 23, 2019
1,838
3,879
Fine, than is there any other way to save captured hunter(forgot his name) without relying on hunters? Probably if we summon dark God but it seems like a really bad choice, cause i watched this event, saved and replayed everything this time siding with hunters( spent about 13 hours on everything) and fought the duchess
These are choices and consequences. If there is a way to "work around" bad situation/events the consequence part would be meaningless.
Make the choice you prefer and deal with the consequences for you and others.
 

Lucky0900

Newbie
May 16, 2021
37
16
I have a question what are the shining objekts in the fream world
I cant seem to find any way to interact with them
 

Zion of Olympus

Well-Known Member
Game Developer
Apr 23, 2019
1,838
3,879
From what I've understood from the lore so far, Succubi can't just manifest themselves into worlds/outside of hell. They need portals/entry points. Where they've already established those worlds they keep those setup, and funnel livestock as well for succubi to feed on and power up. But where they don't have any foothold, they either need some way of setting that up, or have to be summoned (by a warlock or other resident).

I suppose they could also fly in from another world first, but that hasn't been shown yet.

So theoretically if someone can get to said entry point and shut it down, that world could be safe. If all the entry points get shut down, and every succubi was defeated and set back to level 1, the angel side effectively won at that point as there is no way for succubi to level up. A human warlock could then start the problem again, but as long as it is quickly addressed it wouldn't be as hard to handle.

I don't really know how the angels work or what their story is, not much has been revealed on that except they're more powerful individually than succubi. Or how humans really figure into this---they are prey to succubi but apparently don't go to a heaven or hell--where succubi and angels hail from. I think the lore has a god that oversees angels but he doesn't do much.

There was also stuff in the lore of Void beings that are so powerful hell and heaven/angels+succubi have to ally against them, and for whatever reason both sides don't want them around. Maybe it was called something else, been awhile since I read it. So I guess there's a ton of stuff still left to reveal. AFAIK we only saw like 3 tribes out of however many succubi ones, and it's mostly leaf that we deal with. We see the Royals in flashbacks but they haven't done anything yet, and I don't know that Aelos can even do anything against them, I guess he can to the Leaf Queen now with the powerups but that's probably his overall limit.
Nice take! Can't wait to go back to work and reveal more secrets!
 

Zion of Olympus

Well-Known Member
Game Developer
Apr 23, 2019
1,838
3,879
Woah, hold your energy drain here. Wasn't it 4 games for each era, 20 chapters in total?
I had to make some adjustments to the scale of the project.

I might even remove an Era completely, the Industrial Revolution Era. It's an interesting period, but not essential to the plot.
If I'm still alive by the time I finish the 12 essential games, I'll go back to it and show what happened there.
 

Porn_Jesus

Forum Fanatic
Jun 21, 2017
5,540
5,450
I had to make some adjustments to the scale of the project.

I might even remove an Era completely, the Industrial Revolution Era. It's an interesting period, but not essential to the plot.
If I'm still alive by the time I finish the 12 essential games, I'll go back to it and show what happened there.
Hm ok, we might all have a chance now to not die from old age before everything is done. :p So we still have bronze, medieval, modern and future timeline, right?
 

Zion of Olympus

Well-Known Member
Game Developer
Apr 23, 2019
1,838
3,879
Hm ok, we might all have a chance now to not die from old age before everything is done. :p So we still have bronze, medieval, modern and future timeline, right?
Yep! And this won't affect the story at all, since, before, when my plans was to make 4 games per Era, one of these games was focused on exploration and for people to experience the world.
What I can do, is to add more to the 3 games I'm going to make.

Doing this makes the schedule more realistic. Now that I'm close to finish EC and just 1 chapter left for the completion of the first SC game, I'm truly noticing what it takes to develop a single game, that no matter how simple, it still requires so much of the person.

So 12 games + some spinoffs like WS are my main objective.
 

Porn_Jesus

Forum Fanatic
Jun 21, 2017
5,540
5,450
Yep! And this won't affect the story at all, since, before, when my plans was to make 4 games per Era, one of these games was focused on exploration and for people to experience the world.
What I can do, is to add more to the 3 games I'm going to make.

Doing this makes the schedule more realistic. Now that I'm close to finish EC and just 1 chapter left for the completion of the first SC game, I'm truly noticing what it takes to develop a single game, that no matter how simple, it still requires so much of the person.

So 12 games + some spinoffs like WS are my main objective.
Alright, let's go. No more excuses, warm up the whip.~
 

Zelig13

Member
Aug 25, 2017
123
141
I had to make some adjustments to the scale of the project.

I might even remove an Era completely, the Industrial Revolution Era. It's an interesting period, but not essential to the plot.
If I'm still alive by the time I finish the 12 essential games, I'll go back to it and show what happened there.
hnnnnng.jpg
 
  • Like
Reactions: Karl Speidel

Zelig13

Member
Aug 25, 2017
123
141
Yep! And this won't affect the story at all, since, before, when my plans was to make 4 games per Era, one of these games was focused on exploration and for people to experience the world.
What I can do, is to add more to the 3 games I'm going to make.

Doing this makes the schedule more realistic. Now that I'm close to finish EC and just 1 chapter left for the completion of the first SC game, I'm truly noticing what it takes to develop a single game, that no matter how simple, it still requires so much of the person.

So 12 games + some spinoffs like WS are my main objective.
This is a relief, that means we can expect large chapters like chapter 3?
 

Zion of Olympus

Well-Known Member
Game Developer
Apr 23, 2019
1,838
3,879
This is a relief, that means we can expect large chapters like chapter 3?
Not quite. I was referring more to the lore and world building, not number of girls.

Not much will change, basically. I just removed a game that would be more focused on exploration and will probably remove a not essential Era.
 
3.50 star(s) 103 Votes