- Jan 15, 2019
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As a professional software QA, I can confirm this is completely true. Testing software is boring, tedious, mind numbing and highly repetitive. Here is a simple example:They are not just "playing" the game. Play testing is just not playing like an average player. It's playing with the intention of finding problems and reporting every mistake.
One main storyline with two branching paths. There are three locations where you could make a choice that would move you from one branch to another. This means that there are 2x2x2 possible combinations that you have to test to ensure that everything is working correctly.
Applying that logic to this game, there are 30 girls that you can play the game with. That means that the play testers will have to split up 30 playthroughs of the game, or 30 x 15 hours, in order to ensure the balancing is correct for each girl and each enemy you will have to face with said girl.