Well i think he actually pulled through holy fk... will have to try and see looks like another remake of the remake of the original.
Here is the devs update post below.
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30+ Hours late, because bugs and it took a long time to overcome the pre-release pressure and anxiety.
But I did it, and here it is:
Succulence 2: Re-Broadcast[0.1]
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With this little demo the page is partially revived, finally.
I'm still easing myself into it, so the best method moving forward for me will be a bunch of short releases with small intervals in-between.
Which means you can expect release of [0.2] version in
two-three weeks. That one will be more of a proper release.
Since the page is only partially revived, I'll likely
go fully offline again until it's nearly done, then I'll make a post about it. Bug reports will be noted, but bug-fixes will likely only be applied to 0.2 release.
Why was the page dead?
To quote Austin Powers - I've lost my mojo. But recently I gained some of it back, so here I am.
What's Succulence 2: Re-Broadcast?
It's a proper remake of Succulence 2, I've been working on it on and off for the last year, until the page died.
Every aspect of the game has been improved in some way, from the engine to CG quality, sounds and maps.
There's a lot of partially finished events in my backlog, and it's a big giant mess, so this demo and a few upcoming releaes will be about assembling all of it into a game.
Which means the pace will be quite quick.
What will be in [0.2] version?
- Battle System
- TV Reports
- 5+ Events
- Chapter 1 intro
- Cheat Codes
Stay Tuned.