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Still haven't fully recovered, still need more time.
Can't really take it easy and rest either, because the universe decided that November will be the month where all kinds of "real-life" urgent matters will fall on my head and will require immediate attention.
Feeling slightly better though, made some kind of mysterious preview to commemorate that.
Surely next Thursday will be the day.
Here's the changelog from last week:
- Assemble the events together(put CG's, sound effects and dialogue into cutscenes, add xp and gold/item rewards) <- 3.5 events left
- Test the events
- Calculate experience gains and level up thresholds <- Done, but untested
- Add items to shops and scatter loot around the game
- Add recollection room entries
- Test everything again
Also added a "spanked" status effect and some images for it, it will be useful later.
P.S. The page is in kind of offline mode now, because of my health issues, and the fact that I've transferred my work to my laptop that I carry around with me, so I'm mostly offline these days.
Sorry if I'm not responding to stuff, I'll catch up on it when the release is out.
And until it's out - it will be just posts like this.
Until next Thursday.
Noice, still nothing lmao