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Hello, everyone!
This week we've mostly been waiting for renders and animation frames to come out of the oven. We did some fixes here and there on the freshly baked renders, but nothing wild. A couple of animation edits remain, especially on a kissing animation. We got two of them in 0.6 and one of them has been hard to get right. Instead of making the animation loop, we'll try a non-looping version this weekend and see if that does the trick.
We also recorded some of our own SFX. Summer Heat will never be the same after these wood handling sound effects! Well, except for those who just mute the game from the start...
We spent some time scripting and thinking of poll options for 0.7. We're a bit unsure about how to proceed with the updates in terms of content. In the beginning we had very loose endings, whereas 0.5 and 0.6 have had more of a "designated ending" that we've worked towards. We'll most likely try the looser approach again for the next update.
Next week there will be a preview of 0.6, featuring
Sophie.
Other news
We're making some little changes to our Discord and Patreon page. We're planning a new Patreon support tier as well, which will be dubbed the tip jar or Fan tier for $1.
Robison also coded a little productivity app which we'll be using for the next cycle to help us track our renders more accurately. We'll be including the data in the status updates for those who like numbers.
Cheers and have a nice weekend,
Robison & Npx