- Apr 9, 2020
- 26
- 61
Posing, setting up a scene, lighting and then the render takes up a good amount of time. 10 high quality images a day is above what the average single dev can do.
Image count has too many factors to have it be reliable judge for now. Issue comes down to equity of the images they make aka how valuable each image is.
- Say the prior example of 89 images posted earlier moved the plot a good amount. Thats very equitable.
- Say the pipeline uses multiple people, computers, etc so that you amount of images is a non factor. That can be equitable too.
- This is done in movies/anime where you take the infamous toaster scene (which is only 6 images) and overlay a whole dialogue while just staring at the toaster animation. That's smart image equity.
So far Summer Heat doesn't do that. So unless they change some of these things. I'd expect the same output for v0.7.
Image count has too many factors to have it be reliable judge for now. Issue comes down to equity of the images they make aka how valuable each image is.
- Say the prior example of 89 images posted earlier moved the plot a good amount. Thats very equitable.
- Say the pipeline uses multiple people, computers, etc so that you amount of images is a non factor. That can be equitable too.
- This is done in movies/anime where you take the infamous toaster scene (which is only 6 images) and overlay a whole dialogue while just staring at the toaster animation. That's smart image equity.
So far Summer Heat doesn't do that. So unless they change some of these things. I'd expect the same output for v0.7.