Draim
Engaged Member
- Jun 10, 2022
- 3,183
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From Discord, not from Patreon.is this a legit render cause it looks fake
But yes, it's fake. Isn't it obvious?!
From Discord, not from Patreon.is this a legit render cause it looks fake
That's a shame, but glad they addressed it.Update when?
There’s a good reason why we haven’t set any official dates yet. We almost set them several times already, but now we know that we would've missed those dates. The same is true for the 2025 release window. Unfortunately, that won't be happening.
Thank you for sharing the info.View attachment 5547615
Status Update #64
Hello, everyone!
This week we revisited Eve's scene to see what more we could add to it before calling it done.
We ended up adding an additional option with a small path like in 0.5 to better match her energy. Earlier in the production stage we thought about making a few key animations as well, but we think the renders will work perfectly as is. We will however be trying the toaster "pseudomation" style in this scene to see if we can give it that extra punch, or slap.
Other than that, we also worked on the Android version and some other small tasks.
We also have a couple of yap topics this week, everyone's favorite.
Fan tier
We appreciate all the support for developing Summer Heat. That being said, Fan tier isn't intended as a paid entry point to argue in the comments. It's for people who play the game and would like to participate, follow or support the development in a small way, or drop their tier between updates while continuing to follow the weeklies if they're interested.
We're well aware that many players come from different corners of the internet, and that's fine. We're happy if you like our game and would gladly hear your thoughts on it. However, sharing your thoughts is completely free and you don't need to pay a dollar to be heard. The best place to share your thoughts is in the feedback surveys, which are posted after every update. There you can tell us about your experience with the development cycle, what you'd like to see more of, and what you think we could or should do better.
You can also drop us a DM on Discord.
Update when?
There’s a good reason why we haven’t set any official dates yet. We almost set them several times already, but now we know that we would've missed those dates. The same is true for the 2025 release window. Unfortunately, that won't be happening.
The 90-95% guesstimation comes up quite a bit during the Update when? discussions. To clarify, that number was in relation to the created planned content at the time. It did not include the rendering times or any of the post-production, AKA The Great Polishing. And until those stages are done, we are not going to commit to any dates. There won't be a shadow release either.
Like many of you, we also would've liked a 2025 release. But after 0.6, our priorities were simple: take the time we need to make an update worth playing and waiting for. We'd never want to rush out something we don't feel confident about just so we can say we released something. We'd much rather release an update that took longer, but delivered a better experience.
And we're not wizards. Ultimately, the only way we can find out if something works is by sticking with it. We trust you'll let us know afterwards.
What we've done this week, in bullet points:
Scene edits
Scene SFX
New renders
Animation work
Android work
Toaster tattoos
Kate Xmas
Sophie's December Special planning (winter theme?)
Other news
Our coder Rob will be gone during the holidays as he returns to the Viking lands. You can expect the next status update to be either skipped, or much simpler.
An opportunity also arose and we've been looking into the possibility of having an office in the
future, as we're changing things up on a bureaucratic level.
View attachment 5547616
Cheers and thanks for reading,
Robison & Npx
Not gonna say anything just going to leave the thread quietly and remove one more game from my list and guys don't think about office bcz this game has no future !View attachment 5547615
Status Update #64
Hello, everyone!
This week we revisited Eve's scene to see what more we could add to it before calling it done.
We ended up adding an additional option with a small path like in 0.5 to better match her energy. Earlier in the production stage we thought about making a few key animations as well, but we think the renders will work perfectly as is. We will however be trying the toaster "pseudomation" style in this scene to see if we can give it that extra punch, or slap.
Other than that, we also worked on the Android version and some other small tasks.
We also have a couple of yap topics this week, everyone's favorite.
Fan tier
We appreciate all the support for developing Summer Heat. That being said, Fan tier isn't intended as a paid entry point to argue in the comments. It's for people who play the game and would like to participate, follow or support the development in a small way, or drop their tier between updates while continuing to follow the weeklies if they're interested.
We're well aware that many players come from different corners of the internet, and that's fine. We're happy if you like our game and would gladly hear your thoughts on it. However, sharing your thoughts is completely free and you don't need to pay a dollar to be heard. The best place to share your thoughts is in the feedback surveys, which are posted after every update. There you can tell us about your experience with the development cycle, what you'd like to see more of, and what you think we could or should do better.
You can also drop us a DM on Discord.
Update when?
There’s a good reason why we haven’t set any official dates yet. We almost set them several times already, but now we know that we would've missed those dates. The same is true for the 2025 release window. Unfortunately, that won't be happening.
The 90-95% guesstimation comes up quite a bit during the Update when? discussions. To clarify, that number was in relation to the created planned content at the time. It did not include the rendering times or any of the post-production, AKA The Great Polishing. And until those stages are done, we are not going to commit to any dates. There won't be a shadow release either.
Like many of you, we also would've liked a 2025 release. But after 0.6, our priorities were simple: take the time we need to make an update worth playing and waiting for. We'd never want to rush out something we don't feel confident about just so we can say we released something. We'd much rather release an update that took longer, but delivered a better experience.
And we're not wizards. Ultimately, the only way we can find out if something works is by sticking with it. We trust you'll let us know afterwards.
What we've done this week, in bullet points:
Scene edits
Scene SFX
New renders
Animation work
Android work
Toaster tattoos
Kate Xmas
Sophie's December Special planning (winter theme?)
Other news
Our coder Rob will be gone during the holidays as he returns to the Viking lands. You can expect the next status update to be either skipped, or much simpler.
An opportunity also arose and we've been looking into the possibility of having an office in the
future, as we're changing things up on a bureaucratic level.
View attachment 5547616
Cheers and thanks for reading,
Robison & Npx
Thanks Wolf for the update! Well, we hoped and it got crushed. At least now we know to not expect anything this year. I'll see you mates next year with hopefully Ms. Hill's bazongas! Happy Holidays everyone!View attachment 5547615
Status Update #64
Hello, everyone!
This week we revisited Eve's scene to see what more we could add to it before calling it done.
We ended up adding an additional option with a small path like in 0.5 to better match her energy. Earlier in the production stage we thought about making a few key animations as well, but we think the renders will work perfectly as is. We will however be trying the toaster "pseudomation" style in this scene to see if we can give it that extra punch, or slap.
Other than that, we also worked on the Android version and some other small tasks.
We also have a couple of yap topics this week, everyone's favorite.
Fan tier
We appreciate all the support for developing Summer Heat. That being said, Fan tier isn't intended as a paid entry point to argue in the comments. It's for people who play the game and would like to participate, follow or support the development in a small way, or drop their tier between updates while continuing to follow the weeklies if they're interested.
We're well aware that many players come from different corners of the internet, and that's fine. We're happy if you like our game and would gladly hear your thoughts on it. However, sharing your thoughts is completely free and you don't need to pay a dollar to be heard. The best place to share your thoughts is in the feedback surveys, which are posted after every update. There you can tell us about your experience with the development cycle, what you'd like to see more of, and what you think we could or should do better.
You can also drop us a DM on Discord.
Update when?
There’s a good reason why we haven’t set any official dates yet. We almost set them several times already, but now we know that we would've missed those dates. The same is true for the 2025 release window. Unfortunately, that won't be happening.
The 90-95% guesstimation comes up quite a bit during the Update when? discussions. To clarify, that number was in relation to the created planned content at the time. It did not include the rendering times or any of the post-production, AKA The Great Polishing. And until those stages are done, we are not going to commit to any dates. There won't be a shadow release either.
Like many of you, we also would've liked a 2025 release. But after 0.6, our priorities were simple: take the time we need to make an update worth playing and waiting for. We'd never want to rush out something we don't feel confident about just so we can say we released something. We'd much rather release an update that took longer, but delivered a better experience.
And we're not wizards. Ultimately, the only way we can find out if something works is by sticking with it. We trust you'll let us know afterwards.
What we've done this week, in bullet points:
Scene edits
Scene SFX
New renders
Animation work
Android work
Toaster tattoos
Kate Xmas
Sophie's December Special planning (winter theme?)
Other news
Our coder Rob will be gone during the holidays as he returns to the Viking lands. You can expect the next status update to be either skipped, or much simpler.
An opportunity also arose and we've been looking into the possibility of having an office in the
future, as we're changing things up on a bureaucratic level.
View attachment 5547616
Cheers and thanks for reading,
Robison & Npx
Not including estimated post-production time as part of the 100% is not ideal but understandable.The 90-95% guesstimation comes up quite a bit during the Update when? discussions. To clarify, that number was in relation to the created planned content at the time. It did not include the rendering times or any of the post-production, AKA The Great Polishing.