- May 10, 2021
- 16
- 27
Random thought in regards to recent controversy of progress bars/ in game time passing:
Even though we all understand general vn plot structures (faster and slower plot lines for milfs, more popular characters, etc.). I think the game has enough charm at times to where I kind of blissfully ignore something a bit weird. For example the in game time progression from day 1 to the upcoming update. The playable days concept is interesting/confusing in the sense that yes we are still within 1-2 days of arriving at camp and we’ve already got some unnaturally strong feelings with certain LI’s. I feel like maybe the “playable day” is intended to be a feature of necessity rather than an actual representation of how much time has passed since arriving at camp. Like the implication here is that more time has actually passed than what is represented with in game days. But even if that is the case, how are we as players supposed to naturally detect that? I could just be making myself look like an idiot in saying this but oh well it’s just a thought. Lol
But again I sort of willingly ignore it because of the charm of the game and characters, even if it sticks out. I could be very far off on this but just a general thought.
Even though we all understand general vn plot structures (faster and slower plot lines for milfs, more popular characters, etc.). I think the game has enough charm at times to where I kind of blissfully ignore something a bit weird. For example the in game time progression from day 1 to the upcoming update. The playable days concept is interesting/confusing in the sense that yes we are still within 1-2 days of arriving at camp and we’ve already got some unnaturally strong feelings with certain LI’s. I feel like maybe the “playable day” is intended to be a feature of necessity rather than an actual representation of how much time has passed since arriving at camp. Like the implication here is that more time has actually passed than what is represented with in game days. But even if that is the case, how are we as players supposed to naturally detect that? I could just be making myself look like an idiot in saying this but oh well it’s just a thought. Lol
But again I sort of willingly ignore it because of the charm of the game and characters, even if it sticks out. I could be very far off on this but just a general thought.