Yea, I tested it and it works. Also realized it's "Locale". I thought it was "Local" this entire time.Locale Emulator doesn't support 64 bit programs. Locale Remulator apparently does:
View attachment 3984785
I didn't test it though.
Yea, I tested it and it works. Also realized it's "Locale". I thought it was "Local" this entire time.Locale Emulator doesn't support 64 bit programs. Locale Remulator apparently does:
View attachment 3984785
I didn't test it though.
I was trying to simplifying things .w.Il2cpp is not an encryption.
I'll explain this in a way that is very easy to understand but simplifying means it is not 100% accurate to the truth.
Imagine you write in easy to understand C# language.
What il2cpp does is turn your code into C++ before turning it into binary code. That's right, binary. 1 and 0's. Natural language of computers.
Good luck modding that shit.
Ofcourse there are "tools" to convert all that shit back into somewhat readable C# but it is kind of inaccurate and that is not really friendly to amateur modders who just want to write basic C# gameplay mods using bepinex framework.
That is the primary reason why games using il2cpp backend are getting very few mods. Most games that use il2cpp never get any mod, at all. Everyone should consider themselves lucky if this game ever gets 10+ mods made for it.
A torrent link is on some previous pages, but the game is not yet translated though.Wait. Where did you guys get the game?
I thought it was supposed to release Oh. Its today
I don't think the server communication does anything. The game works fine for me without a vpn. There probably isn't even a way to distinguish between a pirated and non-pirated copyYes, I was investigating and apparently they use IL2CPP encryption + communication with servers + region locking, all of this I guess it was to prevent the game from being pirated. However, IL2CPP can be decrypted, there are multiple tools for it so it will be a matter of time and when that happen the connection with servers and region locking will be disable, ironically making the pirated version having better performance than the originally (Basically what happen when a game gets Denuvo removed).
Screw This Noise apparently added a locale emulator in the game files btw, that fixes some issues. Also also, the devs released a patch for the game, I don't know what is the changelog.
Its because it doesn't distinguish pirated or non pirated copies, is about making connections, I don't think we can't know what it does exactly atm but people have mention giving errors related to internet connection in previous posts.I don't think the server communication does anything. The game works fine for me without a vpn. There probably isn't even a way to distinguish between a pirated and non-pirated copy
That's why, didn't know it couldn't run 64x.Yes, that's Locale Emulator, but you need Locale Remulator:You must be registered to see the links<--- Think of it as the upgraded version of Local Emulator.
Me neither lol. Just like you, I learned about this today.That's why, didn't know it couldn't run 64x.
So far, my unique problem with the current state of the game (I have played less than an hour), is with the transitions between screens. In AA2, it was immediate to transition between maps, here, you have a transition effect that maybe takes you up to 3 seconds to finish. Imagine going from end to end, that's likely 12 seconds top in transitions aloneI believe so. I haven't played it just yet, but from all the post I've seen: Everyone, but 1 person has said that the game is actually good/decent enough and will be much better with mods. The only person that said it was bad, said that it was just an animation viewer. I just assumed he's just one of those kinda people, or didn't actually play the game and rushed without any translations at all. I think the only downside someone pointed out was "force" isn't in the game. You can "threaten", but not force. Me personally, I'm fine without it. I'm just glad this game seems to be good.
Maybe I am missing something because the game is in japanese or maybe I'm just playing wrong, but in what way gameplay is better then AA2? After playing for like 4 hours I can only see a bunch of features missing and the only new feature is that lame "blackmail" interaction.You don't have permission to view the spoiler content. Log in or register now.
I still haven't played it yet, but I can see how that would be a problem. Maybe in the future something can be done about it.So far, my unique problem with the current state of the game (I have played less than an hour), is with the transitions between screens. In AA2, it was immediate to transition between maps, here, you have a transition effect that maybe takes you up to 3 seconds to finish. Imagine going from end to end, that's likely 12 seconds top in transitions alone
The beach changing room and the shrine area in the back off the top of my head EDIT: Unless you mean areas where no one follows you, then yes absolutely I agreemap doesn't have semi-intimate locations (infirmary, toilets, locker rooms)
Why do you expect a school from a game called "Summer Vacation"no teacher like position in the roster, no exams and therefore promises before exam, no male voices, no skipping classes.
Some valid points honestly, but I do feel like in the future, we'll have some DLC that could potentially bring back some of that stuff and expand the Map. I'm not confident on the "adding those features" part, but I do think we'll see a Map expansion. I wouldn't get my hopes up though, as the Map Expansion could very well be disappointing, but I would be perfectly satisfied just having the School be expanded to the amount AA2 had, or more. I doubt the School would get anything new added though and other places will, or new places entirely. Regardless, the more places, the better.Maybe I am missing something because the game is in japanese or maybe I'm just playing wrong, but in what way gameplay is better then AA2? After playing for like 4 hours I can only see a bunch of features missing and the only new feature is that lame "blackmail" interaction.
Missing stuff: bully and force interactions, map doesn't have semi-intimate locations (infirmary, toilets, locker rooms), no teacher like position in the roster, no exams and therefore promises before exam, no male voices, no skipping classes.
+ transition between locations mentioned just above.
What do you mean by master/slave relationship? There is no force interaction in the game.2. God, I miss Butthurt. Seems like they just copy/pasted the jealousy mechanic from AA2. I think we all know what it's like without it, Hell. Don't know if they also copied that one trait, submissive or something. The one that let's you get forced/force other people into doing stuff. Except I got forced into a master/slave relationship without even doing anything. I was the slave. C'mon man...
I was trying to figure out why this girl was always an asshole, it translated to that at the Jizou statue.What do you mean by master/slave relationship? There is no force interaction in the game.
Yes, I mean areas where no one follows you. It's slightly more complicated then just no follow, but yes, those.The beach changing room and the shrine area in the back off the top of my head EDIT: Unless you mean areas where no one follows you, then yes absolutely I agree
Why do you expect a school from a game called "Summer Vacation"
Basically dialogues have been expanded a lot, there more interactions, also more reactions to player actions, there are more positions and dialogue lines for each sexual interaction while being performed.Maybe I am missing something because the game is in japanese or maybe I'm just playing wrong, but in what way gameplay is better then AA2? After playing for like 4 hours I can only see a bunch of features missing and the only new feature is that lame "blackmail" interaction.
Missing stuff: bully and force interactions, map doesn't have semi-intimate locations (infirmary, toilets, locker rooms), no teacher like position in the roster, no exams and therefore promises before exam, no male voices, no skipping classes.
+ transition between locations mentioned just above.