- Oct 17, 2018
- 37
- 23
In case people are taking what I said in a literal way and using it to brand AA2 fans as delusional (If this turns out to be 'The AA3 That Was Promised'...
I will omega nut.
![BIT4TTM.gif BIT4TTM.gif](https://attachments.f95zone.to/2024/07/thumb/3850810_BIT4TTM.gif)
In case people are taking what I said in a literal way and using it to brand AA2 fans as delusional (If this turns out to be 'The AA3 That Was Promised'...
I will omega nut.
Adding to the above, although it is yet to be confirmed, male & female characters are likely to have the same set of options personal preferences, skills sets, personality traits, and things they own when character creating them.Thus far, their website only shows two male personalities: Innocent Nice Guy, and playboy jerk. Both of whom, as far as we know don't have voice actors.
wow looklike they split into anime and 3d model companyIf everyone says that Illgames are illusion then who are these illumination-co-jp that are making VR-kanojo sequel?
Also the grief cycle needs to be updated with illgames instead of illusion.
wow looklike they split into anime and 3d model company
The problem with Room girl was that it was too self contained. The fact that without mods characters in different areas could not interact with others killed it. You couldn’t have the school guys hitting on the office ladies. It was very much lacking the life sim aspect that was loved in AA.Best regards.You don't have permission to view the spoiler content. Log in or register now.
decagem.
The latest info posts on their website gives even more hope, tons of AA2 DNA in its design on a surface level.For those hoping something similar to AA1/2
I think the trailer on the game's site should give at least some hope.
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This.The problem with Room girl was that it was too self contained. The fact that without mods characters in different areas could not interact with others killed it. You couldn’t have the school guys hitting on the office ladies. It was very much lacking the life sim aspect that was loved in AA.
I think the actual reason was basically tax evasion and also probably to move away from the controversial games of their past like Rapelay.Contrary to what people think, it seems unlikely that bankruptcy was the reason Illusion closed itself.
Then why would they make that Playhome game?I think the actual reason was basically tax evasion and also probably to move away from the controversial games of their past like Rapelay.
Couldn't tell ya. Maybe their mindset only just changed in the past couple years. Or, image had nothing to do with it and it was just for tax evasion, which like I said is probably the main/true reason.Then why would they make that Playhome game?
Then why would they make that Playhome game?
Correct me if im wrong, but I think it was already said that they cut the murder mechanic.I just hope they include or even expand on the murder mechanic from AA2. It's quite fun to set the stage for the characters to go into chaos mode.
Up to this very moment, nothing official was revealed about violence (fights/crimes) in SVS.Correct me if im wrong, but I think it was already said that they cut the murder mechanic.
Because they had a moment of clarity and decided to make a good fucking game for once. Too bad it flopped for some reason(at least I heard it did), and we haven't seen anything like it ever since. For something that good-looking, it even ran as smooth as butter on a toaster, a trait they've decided to discard in their later titles for whatever reason.Then why would they make that Playhome game?