PunkHooligan

Onion Ninja
Donor
Aug 10, 2020
603
1,098
How much of Summers Gone have you played?

This is pulled directly from page 1, change log:

Ch.4.5 Full
- Added 979 new Renders to Chapter 2
- Added 2 animations to Chapter 2.
- Added 17 new renders to Chapter 3. (Removed the Said Fight cinematic.)
- Re-rendered 300+ renders for Chapter 3.5. (More on this in a future Dev Log.)
- Added 6 new licensed music tracks.
- Finished removing all music that would've needed to be removed in the future. (Including the cinematics music.)
- Added 6 new licensed music tracks.
- Applied a big amount of proofreading to all Chapters.

Ch.4.5 Beta
- Added Chapter 4.5 and 1520 new renders.
- Added one Cinematic and multiple animations (4400 frames).
- Added visual enhancements to the gallery (WIP)
- Chapter 3 is now completely accompanied by music.
- Painfully removed the rest of the songs that needed to be removed due to licensing issues.
- Added new licensed music.
- Added a default name for the MC.

Side gig... Really??

Does the above Look like a side gig??

What is your favorite scene in CH 3? CH 4?

Who is your favorite LI and why?

What is your favorite animation and music artist in SG?

Your questions above make me wonder if you have spent even 15 minutes playing Summers Gone.

Is it worth playing? Yes

Are there sexy scenes with a few of the women (LIs/potential LIs)? Yes

Is there awesome music? Yes

Is this a fapper's paradise? No

I can't say whether or not Summers Gone is a VN you will enjoy. Given how you start your request - I don't think you have the patience to play a VN like Summers Gone - after all "4 years in development + Where it All began. Neither is completed." is your lead in, asking for help...

I'd recommend starting this VN the way I would Any VN - by reading page 1 notes, then - if I am still interested - downloading and playing for an hour or two and then deciding if I liked spending my time with that creation enough to continue.

Whatever you decide to do, take the time to enjoy it.
Dont forget to breathe man. If I ask those questions - obv I didn't play. And yes, one or two updates per year looks like a side job, hobby.

bro how can 4 people ask the same thing in a row and not even bother to read the ongoing discussion

Like I get if you look for it for several pages and can't find it, but the answer is literally the previous two posts.
Thoughtful response. I'm glad you took your time to write it.
Everything you need to know is under the 'SG Table' Spoiler in this post:

https://f95zone.to/threads/sg-off-topic-discussion.112868/#post-7853430
Thanks :)
 

John972

Active Member
Apr 24, 2018
939
3,107
I wonder if it will come to big screens. And who will play Cheeto, Bella, Auya, Sasha, Amber... Male actors aren't so important. I just hope J.J. Abrams doesn't have time for directing the movie.
Director?

Incest/Loli = Luc Besson
Everything Else = Tinto Brass
Blueballing/Long Development Schedule = Terrence Malick

/s
 
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John972

Active Member
Apr 24, 2018
939
3,107
I think that Vanessa is Way out in front of Bella for the female dom role.

She makes her boyfriend use a butt plug - part of the condition for being with her.

Then, think how she tries to dominate the MC when he is changing for tennis and the way she pushes Nami's buttons.

Bella can be a bitch but Vanessa has DOM on all her t-shirts.
We we all link various random elements in this game, then Ocean has set up the Vanessa/MC dynamic perfectly. By this I mean, guess what the MC will use one of Nadia's bananas for... (can you imagine Vanessa forced to walk around her college with a banana sticking out of her coochie?) ;):) /s
 

yossa999

Engaged Member
Dec 5, 2020
2,286
15,317
Okay - so here I am, minding my own business while I've loaded Summers Gone up, music blasting a bit (kind of like my personal radio station) - my intent is to listen to the music as background for mundane house stuff.

Of course... I just Have to replay one of the Bella scenes and here we are:

You don't have permission to view the spoiler content. Log in or register now.

I marvel at how well Ocean tells this story with not just renders, but the posing that reveals unspoken words - hinting at human dynamics that are likely to be important later, but we simply have insufficient context to understand them for now. Even though I Know that Ocean tells part of the story with changes in expression and body posturing, I still end up clicking through some scenes too quickly and I miss some of the subtlety of the story that I so admire!

So Ocean - thank you for the depth of storytelling that you reveal to us in Summers Gone and cheers to more of this great story in the upcoming CH 5!
Hey, here is something about Bambi:

Another guess;)
I think Amber had the nickname "Bambi" in college
SG:
View attachment 2535415
WIAB:
View attachment 2535417
and an Unknown person in SG:
View attachment 2535419
this is Dani in WIAB:
View attachment 2535424
 

PaxHadrian17

Engaged Member
Sep 8, 2020
2,174
10,600
Dont forget to breathe man. If I ask those questions - obv I didn't play. And yes, one or two updates per year looks like a side job, hobby.
I understand condescending ... but then adding in an ask for help... now That is a successful way to get people lining up to serve you...

The point I made with including the last two Summers Gone change logs was to show the amount of work Ocean puts into each update - hardly that of a side gig.

If the qualification for being a side gig is one or two updates a year, then Being a DIK and Chasing Sunsets are good examples of side gigs. I see both as significant AVNs where their teams are very invested in their creation - both high quality productions - and certainly not side gigs.

So - I will say it again:

I'd recommend starting Summers Gone the way I would Any VN - by reading page 1 notes, then - if I am still interested - downloading and playing for an hour or two and then deciding if I liked spending my time with that creation enough to continue.

Whatever you decide to do, take the time to enjoy it.

And - thank you for inquiring about my health - I am happy to report that I am still breathing... (y)

Cheers! :coffee:
 

PaxHadrian17

Engaged Member
Sep 8, 2020
2,174
10,600
2 releases in a year is not really a side job/hobby. Even DPC takes 6+ months for an episode and it is his main job. Though I suppose it depends on how much content comes with it.
I agree!

I know of creators who do good work and put out monthly updates but they are clearly doing VN creation on the side.

That is all good, so long as they are honest with their supporters.

I've supported a number of those creators for 3-6 months on Patreon/SS as a thank you for what they are doing, but there are very few who do this as a side gig and still get my indefinite support.

The creators I've supported for years are those who deliver consistently high-quality content, with great story telling, renders, animations where appropriate, and - in the case of Summers Gone - Top shelf music.

There are other AVNs that are adding in music but few have made the music such an integral part of their creation.

I'm stoked for the animation/music combo's that Ocean will be sending our way for CH 5 and Season 2 (as well as any upgrades to the page holder music in Season 1)!
 

Orgitas

Engaged Member
Jan 5, 2023
2,029
6,816
I agree!

I know of creators who do good work and put out monthly updates but they are clearly doing VN creation on the side.

That is all good, so long as they are honest with their supporters.

I've supported a number of those creators for 3-6 months on Patreon/SS as a thank you for what they are doing, but there are very few who do this as a side gig and still get my indefinite support.

The creators I've supported for years are those who deliver consistently high-quality content, with great story telling, renders, animations where appropriate, and - in the case of Summers Gone - Top shelf music.

There are other AVNs that are adding in music but few have made the music such an integral part of their creation.

I'm stoked for the animation/music combo's that Ocean will be sending our way for CH 5 and Season 2 (as well as any upgrades to the page holder music in Season 1)!
Music is quite the key to really make things stick. However a few devs have suffered from music artists a-okaying the usage of their stuff... to only rescind it once they realize the AVN is making the molaah or realizing their product is in an adult game. Then, of course, there is steam and they are a whole different kettle of fish.

I am quite glad Ocean decided to re-render this game and largely re-do the writing. Personally the original version wasn't that good. However the whole "bibi" thing is weird truth be told.

I don't give financial support as I am poor and like eating. But if I were to support. Both Ocean and DPC would be the recipients!
 

weezal

Active Member
Jul 5, 2022
558
1,006
Music is quite the key to really make things stick. However a few devs have suffered from music artists a-okaying the usage of their stuff... to only rescind it once they realize the AVN is making the molaah or realizing their product is in an adult game. Then, of course, there is steam and they are a whole different kettle of fish.

I am quite glad Ocean decided to re-render this game and largely re-do the writing. Personally the original version wasn't that good. However the whole "bibi" thing is weird truth be told.

I don't give financial support as I am poor and like eating. But if I were to support. Both Ocean and DPC would be the recipients!
Definitely ocean but DPC is already raking it in and is kind of a douche
 

yossa999

Engaged Member
Dec 5, 2020
2,286
15,317
2 releases in a year is not really a side job/hobby. Even DPC takes 6+ months for an episode and it is his main job. Though I suppose it depends on how much content comes with it.
If we take an average of 1600 renders per update, which seems to be true for SG, I'd say that's a solid number. This is comparable to the average size of the first three chapters of the BaDIK. And I’m not even talking about the quality of renders and the artistic level of images in SG, everyone can evaluate it by themselves.
 

Orgitas

Engaged Member
Jan 5, 2023
2,029
6,816
If we take an average of 1600 renders per update, which seems to be true for SG, I'd say that's a solid number. This is comparable to the average size of the first three chapters of the BaDIK. And I’m not even talking about the quality of renders and the artistic level of images in SG, everyone can evaluate it by themselves.
I think BaD had 5k static renders in episode 9 and 4k in ep 8. DPC seems to push himself to do more and more with each episode. Impressive. Though I kind of want to pull him to one side and say "Bro, chill. You did good already.". SG deffo ranks high up there with the visual design. But the sheer depth, and coding, in being a dik is hard to beat. Ocean has a lot of work to get to that level - Fortunately we believe he has the talent to get there! Certainly if this game is anything to go by.
 

Rhykio

Active Member
Dec 18, 2021
651
13,592

Chapter 5 - Dev Log #4

Yo,

So, how's it looking...
I'm around 935 renders in. I didn't make the four-digits, but that's alright as other aspects of the game are now in active development too. (The phone.)

Regarding the Super big boi Workstation.
Quote from WiAB's last Log:
"I came really close to the 48GB with a WiAB scene. But to be fair, I did go into that scene guns blazing with no regard for VRAM casualties.
Still, without the A6000 I couldn't even produce the current scenes. (But I need more of them to increase speed.)
So, regarding the Super big boi Workstation.

I won't get it.
Not because of my finances or anything support related... We didn't even get to that point.
But because of German bureaucracy and the fact that I moved across the country and still wasn't able to declare my new place at the gov.
(I got an appointment 7 months from when I moved to my current place.
So they couldn't even ask the bank without me having the proper address on my ID.)
I will contact them again in August & hope I will then get the green light."


So yeah, it'll take a while until I get the chance to upgrade again.

As mentioned above, the work on the phone has begun. Good boi Messe has created a lot of fantastic-looking UIs for me.
The coding part is definitely the hardest, as I'm still doing it myself. But I'm getting there.

Here's the current main menu.
Phone_Main_Menu.png

Progress is pretty fast, even though the phone takes quite a few hours away from setting up scenes atm.

Previews - 4K attached
Nia_1.png Nia_Treat1.png
(If you wanna see this Nia image without the shorts. )

An angry beanpole.
Beanpole_1.png

A not-so-angry beanpole.
Beanpole_2.png

Some occassional Bellchen
Bellchen_1.png Bellchen_2.png
Progress is faster than I anticipated. I might add the last part of the Rework to the Beta version because there's one change that is addressed in Chapter 5 and might confuse the player who made a certain choice.

Oh, and I finally got a bed.
I've been sleeping on the ground for the past 4 months since delivery times were beyond reasonable.
But finally, I can stop cosplaying a person with scoliosis.

I'll see you in two weeks... I'm really looking forward to the next scene I'll start rendering in 2-3 days.

Maybe I'll drop a preview of said scene in the next log.
 

yossa999

Engaged Member
Dec 5, 2020
2,286
15,317
I think BaD had 5k static renders in episode 9 and 4k in ep 8. DPC seems to push himself to do more and more with each episode. Impressive. Though I kind of want to pull him to one side and say "Bro, chill. You did good already.". SG deffo ranks high up there with the visual design. But the sheer depth, and coding, in being a dik is hard to beat. Ocean has a lot of work to get to that level - Fortunately we believe he has the talent to get there! Certainly if this game is anything to go by.
Yes, it’s hard to argue here, with each new update, DPC is more and more turning into a rendering monster machine. But it seems to me that the progress of the story is still going at the same pace as before there. But now each LI's branch gets an equal share of screen time.
However, I think they are different styles, SG focuses on storytelling while BaDIK is more like a sandbox game with these huge free roams and various horns and whistles in the form of mini-games. Each of these approaches has its pros and cons. I like them both, but in the case of SG, I'd rather have more side stories of the non-major characters, like Maja, Kate or the twins or the lube girl with a mischievous smirk from the locker room than free roams and minigames.
 
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