- Mar 17, 2021
- 2,276
- 5,375
That's the point of sandbox/freeroam. To artificially prolong a game. When you wander around without walkthrough you take much time with less renders. You can loose half an hour on sandbox/freeroam easy To just find everything/everyone/exit. On the end you say; I played 50 minuts, good update. But actually you lost 30 minutes wandering and wonder where the exit it. You "recycle" many renders on sandbox/freeroam game. Not so much on pure AVN.Yes, it’s hard to argue here, with each new update, DPC is more and more turning into a rendering monster machine. But it seems to me that the progress of the story is still going at the same pace as before there. But now each LI's branch gets an equal share of screen time.
However, I think they are different styles, SG focuses on storytelling while BaDIK is more like a sandbox game with these huge free roams and various horns and whistles in the form of mini-games. Each of these approaches has its pros and cons. I like them both, but in the case of SG, I'd rather have more side stories of the non-major characters, like Maja, Kate or the twins or the lube girl with a mischievous smirk from the locker room than free roams and minigames.
Before people who like sandbox/freerom game hurt me, my thinking of this is my alone, didn't mean to offend you.
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