Ayhsel

Chocolate Vampire
Donor
May 9, 2019
4,872
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yossa999 i think you read too much into what I said.

My point was simply this. Ocean work is already extremely high quality.

You can increase it further with better hardware and more experience, but again dimishing returns.

I would rather have any improvement in development process to be on speed.

As simple as that.
 

PaxHadrian17

Well-Known Member
Sep 8, 2020
1,848
9,089
Several people have touched on this, but I'd like to focus on it first -- compromise.

We can't fully know what compromises Ocean has made in the past or that he is making now.

He's shared a few compromises, like blurring a significant amount of the background of a scene so that he could render it, but I think what he has shared barely scratches the surface of what he feels he has had to compromise to get to where SG/WIAB are today.

I suspect that his vision is Much grander in terms of how he wants Summers Gone to look and feel - from both a visual and audial perspective, and he needs to manage the amount of compromise he makes to keep moving forward and not be paralyzed by taunting himself with 'what could be'.

Think about how good the scenes with great music (like Humble Hey - What My Mama Said) were and that we lost them due to music issues, many beyond Ocean's control. If this was me, this would have taken major wind out of my sails, but Ocean still found a way to set aside the disappointment and more forward.

His comment about the way music is treated, for tax purposes (10-year time horizon to claim the cost of that music as a business expense but he must pay for it up front) was eye opening for me and if I was a creator using music, I think I would have bolo'd that badly.

He is his own business manager; the negotiator for music licenses; production manager; R&D department (per his dev logs - he spends 2 hours a day working on Blender); and more + he still has a life and responsibilities outside developing SG and WIAB.

I believe that there are ways to improve how much time Ocean can give to his creations - like farming out music negotiations to a trusted hire (transitioning certain roles to other capable people will free up time for the creation Ocean is so good at).

Steam success has the potential to give Ocean resourcing to accomplish role transition and much more - and a solid Steam release is predicated on making a Very good first impression - which is where the recent rework of early chapters + improving continuity throughout Season 1 comes in.

I think the future resourcing increases brought about by the Steam release (primary) and new $ supporters (secondary) will ultimately tell us whether or not the rework was worth the time expense to existing development Ocean was willing to pay.

So - for those new to the thread, how can you help:

If you have the $ to spare and you like what you have seen with Summers Gone - consider supporting via SubScribestar or Patreon.

Whether or not you choose to support with $, consider wishlisting Summers Gone on Steam - at no $ cost to you.

If enough of us do this, it will help with Steam metrics in the way Steam shows Summers Gone once Season 1 is available.

Cheers!! :coffee:
 

John972

Active Member
Apr 24, 2018
885
2,990
As Ayhsel has pointed out with the Cost & Benefit analysis, there should be a point where he should be saying "it looks good enough" in terms of visuals, and move onto other aspects of the game that really needs more attention - such as speed and more content (for various LIs of the game).
There's also the fact that the this game (and WIAB, given that's going through rework as well) leaves vast majority of other VNs on this site in dust in terms of visuals.
The game already looks gorgeous; just how much more is he willing to push with the new hardware and visuals when resources spent on that could have been actually spent on something else?

So unless he puts his foot down on visuals at some point, he's gonna be in perpetual cycle of the following (please note, I didn't actually make the following diagram, a mutual of mine did);

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And while I would like to praise Ocean for being a quality focused, the more the above cycle gets repeated, I'd say his state of being a quality junkie becomes more of a detriment than a boon, or as Ayhsel put it more aptly than me, diminishing returns.
This is why I'm excited for the steam release - very hard to go back and change content on a public release - once people own it, I'm sure Steam have rules to prevent reworking content - or making it difficult to quickly change, otherwise people could change the content after approval which would be a nightmare for their legal duties to buyers.
When I look at the rework, mainly starting with the release of Ch 4, and Ocean's plan to release on Stream, then the rework makes perfect sense. The reworked product is worthy of wider release.

Contrast that with the steaming pile of excrement that was the original SG Chs 1 & 2 - no one in their right mind (outside of a small pull-wings-off-flies brigade who pine the loss of a grossly malignant and psycho MC) would consider it acceptable for Steam release - especially in terms of visual quality.

When I look at the state of SG going into the Ch 5 full release, I think there's even a lot of intermediate quality renders from Ch 3 that could potentially be replaced to preserve a consistent render quality resulting from the rework.

I honestly don't understand people claiming Ocean is stuck in a perpetual rework cycle. Having played SG since Ch 1, for example, I simply see that Ocean has drip-fed a single rework since the release of Ch 3.5 - 4. That rework should finally be complete at the time of Steam release. The same applies to WIAB - the difference there being that Ocean decided to release a reworked WIAB from scratch (currently at Ch 2, pending Ch 3), rather than release a higher quality Ch 7 onward and slowly rework previous chapters 1-6.

* BTW, Ocean being forced to remove music and lewd content because of the machinations of third-party service providers doesn't count as a rework to me.

I wholeheartedly agree with PaxHadrian17's sentiments. I am astounded that Ocean hasn't simply said fuck it! Packed up shop and quit because of third-party providers killing what he's poured his heart and soul into. He's one several Devs I salute 'cause they've persevered despite genuine knockbacks.
 
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Ayhsel

Chocolate Vampire
Donor
May 9, 2019
4,872
16,023
When I look at the rework, mainly starting with the release of Ch 4, and Ocean's plan to release on Stream, then the rework makes perfect sense. The reworked product is worthy of wider release.

Contrast that with the steaming pile of excrement that was the original SG Chs 1 & 2 - no one in their right mind (outside of a small pull-wings-off-flies brigade who pine the loss of a grossly malignant and psycho MC) would consider it acceptable for Steam release - especially in terms of visual quality.

When I look at the state of SG going into the Ch 5 full release, I think there's even a lot of intermediate quality renders from Ch 3 that could potentially be replaced to preserve a consistent render quality resulting from the rework.

I honestly don't understand people claiming Ocean is stuck in a perpetual rework cycle. Having played SG since Ch 1, for example, I simply see that Ocean has drip-fed a single rework since the release of Ch 3.5 - 4. That rework should finally be complete at the time of Steam release. The same applies to WIAB - the difference there being that Ocean decided to release a reworked WIAB from scratch (currently at Ch 2, pending Ch 3), rather than release a higher quality Ch 7 onward and slowly rework previous chapters 1-6.
I didn't talk about rework. If he believes some things need to be redone, that is totally ok with me.

My point is, again, quality is way more than enough. But I could do with faster releases.
 

Maviarab

Devoted Member
Jul 12, 2020
8,412
18,745
When I look at the rework, mainly starting with the release of Ch 4, and Ocean's plan to release on Stream, then the rework makes perfect sense. The reworked product is worthy of wider release.

Contrast that with the steaming pile of excrement that was the original SG Chs 1 & 2 - no one in their right mind (outside of a small pull-wings-off-flies brigade who pine the loss of a grossly malignant and psycho MC) would consider it acceptable for Steam release - especially in terms of visual quality.

When I look at the state of SG going into the Ch 5 full release, I think there's even a lot of intermediate quality renders from Ch 3 that could potentially be replaced to preserve a consistent render quality resulting from the rework.

I honestly don't understand people claiming Ocean is stuck in a perpetual rework cycle. Having played SG since Ch 1, for example, I simply see that Ocean has drip-fed a single rework since the release of Ch 3.5 - 4. That rework should finally be complete at the time of Steam release. The same applies to WIAB - the difference there being that Ocean decided to release a reworked WIAB from scratch (currently at Ch 2, pending Ch 3), rather than release a higher quality Ch 7 onward and slowly rework previous chapters 1-6.
Exactly this. And guess what folks...all the reworks are pretty much done.

So why don't we see how things are going forward in 2024 and see if we get regular releases for both....now all of his issues, reworks, hardware etc is finally sorted? Most of the probems have been getting both VN's into line with his vision and a consistent look for both (given they are connected). That is pretty much done and dusted now....so hopefully hings will be a little more plain sailing from now on.

If not...people are welcome to foget both VN's...unsusbscribe, stop wandering by the threads etc etc. Let' see exactly what Ch3 of WIAB brings us and if the next chapter of both afterwards are released on a timely schedule.
 

yossa999

Well-Known Member
Dec 5, 2020
1,868
12,336
I'm out of reactions. :HideThePain:
[...] Mixing harem with being efficient is directly ridiculous, and there you dropped the ball.
Okay, I define efficiency as the ability to make more money with the same amount of effort. Creating a harem game in this case is a more efficient than a slow-burn story-based saga. And yeah, this was written just for the sake of argument.:p

[...] To conclude, none of the opinions will change anything, Ocean will continue to do things as he does, and will mutate as he goes along.
If you promises me that, then I'm happy. Although mutating part sounds scary. :KEK:
 
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John972

Active Member
Apr 24, 2018
885
2,990
I didn't talk about rework. If he believes some things need to be redone, that is totally ok with me.

My point is, again, quality is way more than enough. But I could do with faster releases.
I certainly agree faster chapter releases would be nice. Having said that, there's been a trend for a year or more of many quality games taking several months to a year between updates. There was a time here on F95 when 2-3 months was considered normal.

I am hoping that the Steam Season 1 release and Season 2 Chapter 1 release will put all the rework debate to bed once and for all. Then it will come down to how long it will take Ocean to release new content - that we shall see...
 

Ayhsel

Chocolate Vampire
Donor
May 9, 2019
4,872
16,023
I certainly agree faster chapter releases would be nice. Having said that, there's been a trend for a year or more of many quality games taking several months to a year between updates. There was a time here on F95 when 2-3 months was considered normal.

I am hoping that the Steam Season 1 release and Season 2 Chapter 1 release will put all the rework debate to bed once and for all. Then it will come down to how long it will take Ocean to release new content - that we shall see...
We can only hope for that.
 

Sin_Mechero

Member
Mar 27, 2022
333
1,045
Exactly this. And guess what folks...all the reworks are pretty much done.

So why don't we see how things are going forward in 2024 and see if we get regular releases for both....now all of his issues, reworks, hardware etc is finally sorted? Most of the probems have been getting both VN's into line with his vision and a consistent look for both (given they are connected). That is pretty much done and dusted now....so hopefully hings will be a little more plain sailing from now on.

If not...people are welcome to foget both VN's...unsusbscribe, stop wandering by the threads etc etc. Let' see exactly what Ch3 of WIAB brings us and if the next chapter of both afterwards are released on a timely schedule.
I hope I'm wrong and I have to eat my own words because it's the most interesting game for me. But things have to go very well for Ocean to be able to have a performance four times higher. Right now Ocean releases half a chapter a year out of 30. And he should have at least 2 chapters a year so it doesn't take forever.
I'm not saying what he has to do, but he has to do something to bring this to an end.
And it gives the feeling that he's stuck, because if you compare it with other worthwhile games of this style, like BADIK, Chasing Sunsets, The unbroken, LOF...
All of them give the feeling that they are advancing or are already finished, and this game, which is the most ambitious of them all because of its size, is the one that is advancing the slowest by far.
 

yossa999

Well-Known Member
Dec 5, 2020
1,868
12,336
I'm still out of reactions. (y)
This. I'm not sure you understand what cost/benefit/compromise means in the context we've been discussing it.
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You know I agee with the most of your point actually despite just one thing...
I'm not sure his goal is to become an effecient developer in the sense you mean. I think he's quite happy with his pace, workflow, and work-life balance, and delivers what others can't. So if he completes this project, he'll do it his way. Maybe this is how games like SG are made, I don't know. I don't have a reference to compare to.
Too many “effecient” games have already been abandoned. Let's see what inefficiency brings. :)
 

Maviarab

Devoted Member
Jul 12, 2020
8,412
18,745
I hope I'm wrong and I have to eat my own words because it's the most interesting game for me. But things have to go very well for Ocean to be able to have a performance four times higher. Right now Ocean releases half a chapter a year out of 30. And he should have at least 2 chapters a year so it doesn't take forever.
I'm not saying what he has to do, but he has to do something to bring this to an end.
And it gives the feeling that he's stuck, because if you compare it with other worthwhile games of this style, like BADIK, Chasing Sunsets, The unbroken, LOF...
All of them give the feeling that they are advancing or are already finished, and this game, which is the most ambitious of them all because of its size, is the one that is advancing the slowest by far.
I was taking your comment seriously until you mentioned 3 of the 4 games you did.

But yes he does need to do something differently. No reason right now why he won't, again, as you obviously glossed over what I actually said in your impudence to try and correct me. Music sorted, Steam changes sorted, reworks now sorted....

Everything that has been holding up things...have now been resolved (to our knowledge).
 

Sin_Mechero

Member
Mar 27, 2022
333
1,045
I was taking your comment seriously until you mentioned 3 of the 4 games you did.

But yes he does need to do something differently. No reason right now why he won't, again, as you obviously glossed over what I actually said in your impudence to try and correct me. Music sorted, Steam changes sorted, reworks now sorted....

Everything that has been holding up things...have now been resolved (to our knowledge).
They are games that I have given as an example because they are more focused on story than sex and with Devs in similar situations because they live from it, whether you like them more or less (except BADIK which is above all of them in resources). And which most of them have gone through the same problems with music and Steam, yet they've kept moving forward.
I'm not trying to correct you, I'm simply giving my opinion as you are giving it.
 

John972

Active Member
Apr 24, 2018
885
2,990
Right now Ocean releases half a chapter a year out of 30.
OK, don't quote me on this (since I'm currently too lazy to go back to find all of Ocean's original comments), but the 'half chapters' are actually full chapters of new content. If I recall correctly, the use of halves had to do with the rework.

So far, this game has had the following (out of a supposed 30 chapters):

1. Ch 1
2. Ch 2
3. Ch 3
4. Ch 3.5
5. Ch 4
6. Ch 4.5
7. Ch 5

So, if Ocean was to release two half chapters per year (and I'm not sure he needs to continue with that numbering schema now the rework cycle is near complete), that's equivalent to two chapters out of 30-odd.

Besides, there's many a slip between a cup and a lip. 30 chapters is/was a mapped-out, long term proposal. Who's to say one or more proposed chapters don't get amalgamated into one when the time comes...
 

Penfold Mole

Engaged Member
Respected User
May 22, 2017
2,989
6,998
Ocean's biggest problem is the fact that he is working on two games instead of one. He explained why he is doing it and I totally get it, but it still feels like it's a mistake on his part. Instead of having one happy fanbase he has two unhappy ones.

Also, all the talk about being a perfectionist is way overblown in my opinion. If you take into consideration the quality and combine the number of renders and animations he makes for both games he is actually one of the most prolific ones on this site. It just doesn't feel like it.
Don't kid yourself. :sneaky:

Working just on one game and dropping the other would create one "unhappy fanbase" and one extremely pissed fanbase. :LOL: Pitchforks, tar and feather pissed.

And even if he never had the other game and fanbase in the first place, so he wouldn't have to abandon one of the games to have a single game to develop, he'd still have one game with one "unhappy fanbase" :sneaky:

You've been a member of F95 long enough to know that what we have right now is one of the happiest kind of fanbase around here, compared to any other game thread, that there is no such thing as a perfectly happy fanbase around here, anywhere, and no realistic way to please any F95 fanbase to make them all happy with the game and its development. :ROFLMAO:
 
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Ilhares

Engaged Member
Aug 19, 2019
2,905
11,059
If he gets that many holes (180) he will die of STD's :ROFLMAO:
I realize anecdotes do not equal data, but of a comparable number, the worst I had is a case of crabs when I was 19. Selective whoring works just fine, if you're not banging diseased people.
 

AKAsrk

New Member
Jul 17, 2018
5
24
It takes a masochist to recognize a masochist. Nowadays I just silently put "no sex" complainers on ignore without a further ado, but you have piqued my curiosity. Fancy to tell, what motivates you guys? I mean, from the widest variety of porn games on this site, with the range of kinks and fetishes for every taste, you always end up choosing this one, where the plot comes first, and then you complain about it. Where the "groping" and "teasing" tags are the pinnacle of lewdness. Where Developer Note on the OP says: "This isn't a porn game! This is a story-focused game with adult elements. If you just want to fap, this is certainly the wrong game for you." Where the description is some kind of vague bullshit about a young spirit.

Rating has been lowered enough for this game by one-star angry reviews lately, now it's not even at the first page of the most rated games here. Why are you skipping this, and shitload of other really good games which are packed with sex scenes only to come here asap and complain that people play this game for the sake of the story?

How it works for you, are you a masochist or what?
Like i said im a clown, Didnt read the BIG WARNING on the page and only found out when i opened the game on the first screen and it gave the warning that there was no sex, didnt actually play the game at all, i wasnt putting anyone down but myself for being a dumbass
 

AKAsrk

New Member
Jul 17, 2018
5
24
I was nearly going to suggest you look at the game tags listed under every game thread title as a guide to what content a game does or does not have, given you've only made three posts and must be new and all.

Then I saw your account was created in 2018, despite your extremely low engagement with this site (three posts in the last five years, with all three made in the last 24 hours). Are you a burner account?

Anyway, you appear to have been using this site long enough to know EXACTLY what game tags are and how they work. Therefore, who's the masochist?
no, i just dont interact usually, im hear to beat my meat and thats it, not to be a part of a community, and as i said to a previous guy i wasnt putting anyone down but myself for not reading the warnings, i would of thought that was evident by describing myself as a clown but i guess not
 
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