Summer's Gone - Season 2 - Chapter 1 - Dev Log #9
Hello,
The log is a few hours late. I apologize!
Apparently, when I say, "Sure, I'll come by the Biergarten, but I gotta go earlier to do some work." it doesn't always work out.
Productivity is still going strong.
What worries me, though, is that when I look at the number of renders I've finished compared to the number of scenes that are done...
I fear the update might end up with 5000-8000 still renders. Yesterday, I checked, and this update has at least one scene for every relevant girl. (Yes, including Maja.)
I'd say 5000 renders is a safe bet. That would be double Chapter 5's render count.
I think it will be a great opening to the new season.
There's not much else to say; at least, I can't say much without spoiling a few new elements I will add to the game. I think they will greatly enhance the game's cinematic and high-quality feel.
After the update, I will do a poll to see if you guys liked them.
Previews: (4K attached for download.)
A squishy Zara
A firm Zara
Signature look of superiority
I'm kinda bummed by the fact that I can't really show anything of the Cheeto and Mila intro scenes... Especially Mila's scene has two big reasons why I can't/don't want to show them.
These are the most innocent renders I could find.
I'll show some Cheeto intro renders in the next Dev Log. I haven't finished the Cheeto scene yet, so my selection is limited.
Mila is also a prime candidate for my Blender experiments. After this update, I'll port that Bibi over to create some test animations & renders with her.
At the moment, I'm still using Sasha for most of my tests, but I can't show her nude yet, so I've got to switch my test models. (I'm currently prepping Miru.)
One word describes S2-CH1:
Progress
That's what it feels like.
I'll see you in two weeks!