BobTheDuck
Engaged Member
- Dec 24, 2018
- 2,659
- 16,753
Typically once a year we get candy, but we all want the sugar hit soonerI never asked but this seems as good a time as any: what´s the usual update time?
Beanpole loses because currently she's a sidekick of Bella, or a comic relief character. Elsa doesn't have much screen time, but she's the only LI other than Nami and Nia with first hand experience of Nika's past - she lived through Summer's disappearance as well.who the fuck is Elsa, and why would Beanpole lose to her?![]()
I like the idea that the way a character dresses is dependant on how you speak and interact with them, so many games have the 'oh which bikini do you like?' moment and I personally hate that. But the character responding to your actions and dressing appropriately give you an idea of where they're at.I understand where you are coming from, personally I like as it gives characters more depth, and you see the results of your choices in a more material way. I don't think this types of dynamics are gonna be common, but in specifics situations I think it can add value to the story. Now if ever single LI has two scenes that only change is that she show more cleavage, I agree with you, this just was not the impression that I had from the devlog
Having said that, multiple paths and an extremely large update are already enough work, this is solving a problem that didn't exist. Hopefully Ocean starts small with it - what happens with renders where two characters have different outfits? Does Ocean do four renders of each scene they're in? What about 3 characters? I think this is something that should be an engine issue rather than a render issue, otherwise we'll hit the continuity errors when they're at college and suddenly everyone's at the base clothing again because 10 characters have a lot of combinations.